Refactor XCEditor into library-style layout

This commit is contained in:
2026-04-06 20:02:34 +08:00
parent f16620afc6
commit 2a61f0b20a
60 changed files with 524 additions and 502 deletions

View File

@@ -0,0 +1,725 @@
#include "Application.h"
#include <XCEngine/Input/InputTypes.h>
#include <algorithm>
#include <chrono>
#include <filesystem>
#include <sstream>
#include <string>
#include <system_error>
#include <unordered_set>
#include <vector>
#ifndef XCUIEDITOR_REPO_ROOT
#define XCUIEDITOR_REPO_ROOT "."
#endif
namespace XCEngine::UI::Editor {
namespace {
using ::XCEngine::UI::UIColor;
using ::XCEngine::UI::UIDrawData;
using ::XCEngine::UI::UIDrawList;
using ::XCEngine::UI::UIInputEvent;
using ::XCEngine::UI::UIInputEventType;
using ::XCEngine::UI::UIPoint;
using ::XCEngine::UI::UIPointerButton;
using ::XCEngine::UI::UIRect;
using ::XCEngine::UI::Runtime::UIScreenFrameInput;
using ::XCEngine::Input::KeyCode;
constexpr const wchar_t* kWindowClassName = L"XCUIEditorShellHost";
constexpr const wchar_t* kWindowTitle = L"XCUI Editor";
constexpr auto kReloadPollInterval = std::chrono::milliseconds(150);
constexpr UIColor kOverlayBgColor(0.10f, 0.10f, 0.10f, 0.95f);
constexpr UIColor kOverlayBorderColor(0.25f, 0.25f, 0.25f, 1.0f);
constexpr UIColor kOverlayTextPrimary(0.93f, 0.93f, 0.93f, 1.0f);
constexpr UIColor kOverlayTextMuted(0.70f, 0.70f, 0.70f, 1.0f);
constexpr UIColor kOverlaySuccess(0.82f, 0.82f, 0.82f, 1.0f);
constexpr UIColor kOverlayFallback(0.56f, 0.56f, 0.56f, 1.0f);
Application* GetApplicationFromWindow(HWND hwnd) {
return reinterpret_cast<Application*>(GetWindowLongPtrW(hwnd, GWLP_USERDATA));
}
std::string TruncateText(const std::string& text, std::size_t maxLength) {
if (text.size() <= maxLength) {
return text;
}
if (maxLength <= 3u) {
return text.substr(0, maxLength);
}
return text.substr(0, maxLength - 3u) + "...";
}
std::string ExtractStateKeyTail(const std::string& stateKey) {
if (stateKey.empty()) {
return "-";
}
const std::size_t separator = stateKey.find_last_of('/');
if (separator == std::string::npos || separator + 1u >= stateKey.size()) {
return stateKey;
}
return stateKey.substr(separator + 1u);
}
std::string FormatFloat(float value) {
std::ostringstream stream;
stream.setf(std::ios::fixed, std::ios::floatfield);
stream.precision(1);
stream << value;
return stream.str();
}
std::string FormatPoint(const UIPoint& point) {
return "(" + FormatFloat(point.x) + ", " + FormatFloat(point.y) + ")";
}
void AppendErrorMessage(std::string& target, const std::string& message) {
if (message.empty()) {
return;
}
if (!target.empty()) {
target += " | ";
}
target += message;
}
std::int32_t MapVirtualKeyToUIKeyCode(WPARAM wParam) {
switch (wParam) {
case 'A': return static_cast<std::int32_t>(KeyCode::A);
case 'B': return static_cast<std::int32_t>(KeyCode::B);
case 'C': return static_cast<std::int32_t>(KeyCode::C);
case 'D': return static_cast<std::int32_t>(KeyCode::D);
case 'E': return static_cast<std::int32_t>(KeyCode::E);
case 'F': return static_cast<std::int32_t>(KeyCode::F);
case 'G': return static_cast<std::int32_t>(KeyCode::G);
case 'H': return static_cast<std::int32_t>(KeyCode::H);
case 'I': return static_cast<std::int32_t>(KeyCode::I);
case 'J': return static_cast<std::int32_t>(KeyCode::J);
case 'K': return static_cast<std::int32_t>(KeyCode::K);
case 'L': return static_cast<std::int32_t>(KeyCode::L);
case 'M': return static_cast<std::int32_t>(KeyCode::M);
case 'N': return static_cast<std::int32_t>(KeyCode::N);
case 'O': return static_cast<std::int32_t>(KeyCode::O);
case 'P': return static_cast<std::int32_t>(KeyCode::P);
case 'Q': return static_cast<std::int32_t>(KeyCode::Q);
case 'R': return static_cast<std::int32_t>(KeyCode::R);
case 'S': return static_cast<std::int32_t>(KeyCode::S);
case 'T': return static_cast<std::int32_t>(KeyCode::T);
case 'U': return static_cast<std::int32_t>(KeyCode::U);
case 'V': return static_cast<std::int32_t>(KeyCode::V);
case 'W': return static_cast<std::int32_t>(KeyCode::W);
case 'X': return static_cast<std::int32_t>(KeyCode::X);
case 'Y': return static_cast<std::int32_t>(KeyCode::Y);
case 'Z': return static_cast<std::int32_t>(KeyCode::Z);
case '0': return static_cast<std::int32_t>(KeyCode::Zero);
case '1': return static_cast<std::int32_t>(KeyCode::One);
case '2': return static_cast<std::int32_t>(KeyCode::Two);
case '3': return static_cast<std::int32_t>(KeyCode::Three);
case '4': return static_cast<std::int32_t>(KeyCode::Four);
case '5': return static_cast<std::int32_t>(KeyCode::Five);
case '6': return static_cast<std::int32_t>(KeyCode::Six);
case '7': return static_cast<std::int32_t>(KeyCode::Seven);
case '8': return static_cast<std::int32_t>(KeyCode::Eight);
case '9': return static_cast<std::int32_t>(KeyCode::Nine);
case VK_SPACE: return static_cast<std::int32_t>(KeyCode::Space);
case VK_TAB: return static_cast<std::int32_t>(KeyCode::Tab);
case VK_RETURN: return static_cast<std::int32_t>(KeyCode::Enter);
case VK_ESCAPE: return static_cast<std::int32_t>(KeyCode::Escape);
case VK_SHIFT: return static_cast<std::int32_t>(KeyCode::LeftShift);
case VK_CONTROL: return static_cast<std::int32_t>(KeyCode::LeftCtrl);
case VK_MENU: return static_cast<std::int32_t>(KeyCode::LeftAlt);
case VK_UP: return static_cast<std::int32_t>(KeyCode::Up);
case VK_DOWN: return static_cast<std::int32_t>(KeyCode::Down);
case VK_LEFT: return static_cast<std::int32_t>(KeyCode::Left);
case VK_RIGHT: return static_cast<std::int32_t>(KeyCode::Right);
case VK_HOME: return static_cast<std::int32_t>(KeyCode::Home);
case VK_END: return static_cast<std::int32_t>(KeyCode::End);
case VK_PRIOR: return static_cast<std::int32_t>(KeyCode::PageUp);
case VK_NEXT: return static_cast<std::int32_t>(KeyCode::PageDown);
case VK_DELETE: return static_cast<std::int32_t>(KeyCode::Delete);
case VK_BACK: return static_cast<std::int32_t>(KeyCode::Backspace);
case VK_F1: return static_cast<std::int32_t>(KeyCode::F1);
case VK_F2: return static_cast<std::int32_t>(KeyCode::F2);
case VK_F3: return static_cast<std::int32_t>(KeyCode::F3);
case VK_F4: return static_cast<std::int32_t>(KeyCode::F4);
case VK_F5: return static_cast<std::int32_t>(KeyCode::F5);
case VK_F6: return static_cast<std::int32_t>(KeyCode::F6);
case VK_F7: return static_cast<std::int32_t>(KeyCode::F7);
case VK_F8: return static_cast<std::int32_t>(KeyCode::F8);
case VK_F9: return static_cast<std::int32_t>(KeyCode::F9);
case VK_F10: return static_cast<std::int32_t>(KeyCode::F10);
case VK_F11: return static_cast<std::int32_t>(KeyCode::F11);
case VK_F12: return static_cast<std::int32_t>(KeyCode::F12);
default: return static_cast<std::int32_t>(KeyCode::None);
}
}
bool IsRepeatKeyMessage(LPARAM lParam) {
return (static_cast<unsigned long>(lParam) & (1ul << 30)) != 0ul;
}
} // namespace
Application::Application()
: m_screenPlayer(m_documentHost) {
}
int Application::Run(HINSTANCE hInstance, int nCmdShow) {
if (!Initialize(hInstance, nCmdShow)) {
Shutdown();
return 1;
}
MSG message = {};
while (message.message != WM_QUIT) {
if (PeekMessageW(&message, nullptr, 0U, 0U, PM_REMOVE)) {
TranslateMessage(&message);
DispatchMessageW(&message);
continue;
}
RenderFrame();
Sleep(8);
}
Shutdown();
return static_cast<int>(message.wParam);
}
bool Application::Initialize(HINSTANCE hInstance, int nCmdShow) {
m_hInstance = hInstance;
m_shellAssetDefinition = BuildDefaultEditorShellAsset(ResolveRepoRootPath());
WNDCLASSEXW windowClass = {};
windowClass.cbSize = sizeof(windowClass);
windowClass.style = CS_HREDRAW | CS_VREDRAW;
windowClass.lpfnWndProc = &Application::WndProc;
windowClass.hInstance = hInstance;
windowClass.hCursor = LoadCursorW(nullptr, IDC_ARROW);
windowClass.lpszClassName = kWindowClassName;
m_windowClassAtom = RegisterClassExW(&windowClass);
if (m_windowClassAtom == 0) {
return false;
}
m_hwnd = CreateWindowExW(
0,
kWindowClassName,
kWindowTitle,
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
CW_USEDEFAULT,
CW_USEDEFAULT,
1440,
900,
nullptr,
nullptr,
hInstance,
this);
if (m_hwnd == nullptr) {
return false;
}
ShowWindow(m_hwnd, nCmdShow);
UpdateWindow(m_hwnd);
if (!m_renderer.Initialize(m_hwnd)) {
return false;
}
m_startTime = std::chrono::steady_clock::now();
m_lastFrameTime = m_startTime;
m_autoScreenshot.Initialize(m_shellAssetDefinition.captureRootPath);
LoadStructuredScreen("startup");
return true;
}
void Application::Shutdown() {
m_autoScreenshot.Shutdown();
m_screenPlayer.Unload();
m_trackedFiles.clear();
m_screenAsset = {};
m_useStructuredScreen = false;
m_runtimeStatus.clear();
m_runtimeError.clear();
m_frameIndex = 0;
m_renderer.Shutdown();
if (m_hwnd != nullptr && IsWindow(m_hwnd)) {
DestroyWindow(m_hwnd);
}
m_hwnd = nullptr;
if (m_windowClassAtom != 0 && m_hInstance != nullptr) {
UnregisterClassW(kWindowClassName, m_hInstance);
m_windowClassAtom = 0;
}
}
void Application::RenderFrame() {
if (m_hwnd == nullptr) {
return;
}
RECT clientRect = {};
GetClientRect(m_hwnd, &clientRect);
const float width = static_cast<float>((std::max)(clientRect.right - clientRect.left, 1L));
const float height = static_cast<float>((std::max)(clientRect.bottom - clientRect.top, 1L));
const auto now = std::chrono::steady_clock::now();
double deltaTimeSeconds = std::chrono::duration<double>(now - m_lastFrameTime).count();
if (deltaTimeSeconds <= 0.0) {
deltaTimeSeconds = 1.0 / 60.0;
}
m_lastFrameTime = now;
RefreshStructuredScreen();
std::vector<UIInputEvent> frameEvents = std::move(m_pendingInputEvents);
m_pendingInputEvents.clear();
UIDrawData drawData = {};
if (m_useStructuredScreen && m_screenPlayer.IsLoaded()) {
UIScreenFrameInput input = {};
input.viewportRect = UIRect(0.0f, 0.0f, width, height);
input.events = std::move(frameEvents);
input.deltaTimeSeconds = deltaTimeSeconds;
input.frameIndex = ++m_frameIndex;
input.focused = GetForegroundWindow() == m_hwnd;
const auto& frame = m_screenPlayer.Update(input);
for (const auto& drawList : frame.drawData.GetDrawLists()) {
drawData.AddDrawList(drawList);
}
m_runtimeStatus = "XCUI Editor Shell";
m_runtimeError = frame.errorMessage;
} else {
m_runtimeStatus = "Editor Shell | Load Error";
if (m_runtimeError.empty() && !m_screenPlayer.IsLoaded()) {
m_runtimeError = m_screenPlayer.GetLastError();
}
}
AppendRuntimeOverlay(drawData, width, height);
const bool framePresented = m_renderer.Render(drawData);
m_autoScreenshot.CaptureIfRequested(
m_renderer,
drawData,
static_cast<unsigned int>(width),
static_cast<unsigned int>(height),
framePresented);
}
void Application::OnResize(UINT width, UINT height) {
if (width == 0 || height == 0) {
return;
}
m_renderer.Resize(width, height);
}
void Application::QueuePointerEvent(UIInputEventType type, UIPointerButton button, WPARAM wParam, LPARAM lParam) {
UIInputEvent event = {};
event.type = type;
event.pointerButton = button;
event.position = UIPoint(
static_cast<float>(GET_X_LPARAM(lParam)),
static_cast<float>(GET_Y_LPARAM(lParam)));
event.modifiers = m_inputModifierTracker.BuildPointerModifiers(static_cast<std::size_t>(wParam));
m_pendingInputEvents.push_back(event);
}
void Application::QueuePointerLeaveEvent() {
UIInputEvent event = {};
event.type = UIInputEventType::PointerLeave;
if (m_hwnd != nullptr) {
POINT clientPoint = {};
GetCursorPos(&clientPoint);
ScreenToClient(m_hwnd, &clientPoint);
event.position = UIPoint(static_cast<float>(clientPoint.x), static_cast<float>(clientPoint.y));
}
m_pendingInputEvents.push_back(event);
}
void Application::QueuePointerWheelEvent(short wheelDelta, WPARAM wParam, LPARAM lParam) {
if (m_hwnd == nullptr) {
return;
}
POINT screenPoint = {
GET_X_LPARAM(lParam),
GET_Y_LPARAM(lParam)
};
ScreenToClient(m_hwnd, &screenPoint);
UIInputEvent event = {};
event.type = UIInputEventType::PointerWheel;
event.position = UIPoint(static_cast<float>(screenPoint.x), static_cast<float>(screenPoint.y));
event.wheelDelta = static_cast<float>(wheelDelta);
event.modifiers = m_inputModifierTracker.BuildPointerModifiers(static_cast<std::size_t>(wParam));
m_pendingInputEvents.push_back(event);
}
void Application::QueueKeyEvent(UIInputEventType type, WPARAM wParam, LPARAM lParam) {
UIInputEvent event = {};
event.type = type;
event.keyCode = MapVirtualKeyToUIKeyCode(wParam);
event.modifiers = m_inputModifierTracker.ApplyKeyMessage(type, wParam, lParam);
event.repeat = IsRepeatKeyMessage(lParam);
m_pendingInputEvents.push_back(event);
}
void Application::QueueCharacterEvent(WPARAM wParam, LPARAM) {
UIInputEvent event = {};
event.type = UIInputEventType::Character;
event.character = static_cast<std::uint32_t>(wParam);
event.modifiers = m_inputModifierTracker.GetCurrentModifiers();
m_pendingInputEvents.push_back(event);
}
void Application::QueueWindowFocusEvent(UIInputEventType type) {
UIInputEvent event = {};
event.type = type;
m_pendingInputEvents.push_back(event);
}
bool Application::LoadStructuredScreen(const char* triggerReason) {
(void)triggerReason;
m_screenAsset = {};
m_screenAsset.screenId = m_shellAssetDefinition.screenId;
m_screenAsset.documentPath = m_shellAssetDefinition.documentPath.string();
m_screenAsset.themePath = m_shellAssetDefinition.themePath.string();
const bool loaded = m_screenPlayer.Load(m_screenAsset);
const EditorShellAssetValidationResult shellAssetValidation =
ValidateEditorShellAsset(m_shellAssetDefinition);
m_useStructuredScreen = loaded;
m_runtimeStatus = loaded ? "XCUI Editor Shell" : "Editor Shell | Load Error";
m_runtimeError.clear();
if (!loaded) {
AppendErrorMessage(m_runtimeError, m_screenPlayer.GetLastError());
}
if (!shellAssetValidation.IsValid()) {
AppendErrorMessage(
m_runtimeError,
"Editor shell asset invalid: " + shellAssetValidation.message);
}
RebuildTrackedFileStates();
return loaded;
}
void Application::RefreshStructuredScreen() {
const auto now = std::chrono::steady_clock::now();
if (m_lastReloadPollTime.time_since_epoch().count() != 0 &&
now - m_lastReloadPollTime < kReloadPollInterval) {
return;
}
m_lastReloadPollTime = now;
if (DetectTrackedFileChange()) {
LoadStructuredScreen("reload");
}
}
void Application::RebuildTrackedFileStates() {
namespace fs = std::filesystem;
m_trackedFiles.clear();
std::unordered_set<std::string> seenPaths = {};
std::error_code errorCode = {};
auto appendTrackedPath = [&](const std::string& rawPath) {
if (rawPath.empty()) {
return;
}
const fs::path normalizedPath = fs::path(rawPath).lexically_normal();
const std::string key = normalizedPath.string();
if (!seenPaths.insert(key).second) {
return;
}
TrackedFileState state = {};
state.path = normalizedPath;
state.exists = fs::exists(normalizedPath, errorCode);
errorCode.clear();
if (state.exists) {
state.writeTime = fs::last_write_time(normalizedPath, errorCode);
errorCode.clear();
}
m_trackedFiles.push_back(std::move(state));
};
appendTrackedPath(m_screenAsset.documentPath);
appendTrackedPath(m_screenAsset.themePath);
if (const auto* document = m_screenPlayer.GetDocument(); document != nullptr) {
for (const std::string& dependency : document->dependencies) {
appendTrackedPath(dependency);
}
}
}
bool Application::DetectTrackedFileChange() const {
namespace fs = std::filesystem;
std::error_code errorCode = {};
for (const TrackedFileState& trackedFile : m_trackedFiles) {
const bool existsNow = fs::exists(trackedFile.path, errorCode);
errorCode.clear();
if (existsNow != trackedFile.exists) {
return true;
}
if (!existsNow) {
continue;
}
const auto writeTimeNow = fs::last_write_time(trackedFile.path, errorCode);
errorCode.clear();
if (writeTimeNow != trackedFile.writeTime) {
return true;
}
}
return false;
}
void Application::AppendRuntimeOverlay(UIDrawData& drawData, float width, float height) const {
const bool authoredMode = m_useStructuredScreen && m_screenPlayer.IsLoaded();
const float panelWidth = authoredMode ? 430.0f : 380.0f;
std::vector<std::string> detailLines = {};
detailLines.push_back(
authoredMode
? "Hot reload watches editor shell resources."
: "Authored editor shell failed to load.");
detailLines.push_back("Document: editor_shell.xcui");
if (authoredMode) {
const auto& inputDebug = m_documentHost.GetInputDebugSnapshot();
detailLines.push_back(
"Hover | Focus: " +
ExtractStateKeyTail(inputDebug.hoveredStateKey) +
" | " +
ExtractStateKeyTail(inputDebug.focusedStateKey));
detailLines.push_back(
"Active | Capture: " +
ExtractStateKeyTail(inputDebug.activeStateKey) +
" | " +
ExtractStateKeyTail(inputDebug.captureStateKey));
if (!inputDebug.lastEventType.empty()) {
const std::string eventPosition = inputDebug.lastEventType == "KeyDown" ||
inputDebug.lastEventType == "KeyUp" ||
inputDebug.lastEventType == "Character" ||
inputDebug.lastEventType == "FocusGained" ||
inputDebug.lastEventType == "FocusLost"
? std::string()
: " at " + FormatPoint(inputDebug.pointerPosition);
detailLines.push_back(
"Last input: " +
inputDebug.lastEventType +
eventPosition);
detailLines.push_back(
"Route: " +
inputDebug.lastTargetKind +
" -> " +
ExtractStateKeyTail(inputDebug.lastTargetStateKey));
detailLines.push_back(
"Last event result: " +
(inputDebug.lastResult.empty() ? std::string("n/a") : inputDebug.lastResult));
}
}
if (m_autoScreenshot.HasPendingCapture()) {
detailLines.push_back("Shot pending...");
} else if (!m_autoScreenshot.GetLastCaptureSummary().empty()) {
detailLines.push_back(TruncateText(m_autoScreenshot.GetLastCaptureSummary(), 78u));
} else {
detailLines.push_back("Screenshots: F12 -> new_editor/captures/");
}
if (!m_runtimeError.empty()) {
detailLines.push_back(TruncateText(m_runtimeError, 78u));
} else if (!m_autoScreenshot.GetLastCaptureError().empty()) {
detailLines.push_back(TruncateText(m_autoScreenshot.GetLastCaptureError(), 78u));
} else if (!authoredMode) {
detailLines.push_back("No fallback sandbox is rendered in this host.");
}
const float panelHeight = 38.0f + static_cast<float>(detailLines.size()) * 18.0f;
const UIRect panelRect(width - panelWidth - 16.0f, height - panelHeight - 42.0f, panelWidth, panelHeight);
UIDrawList& overlay = drawData.EmplaceDrawList("XCUI Editor Runtime Overlay");
overlay.AddFilledRect(panelRect, kOverlayBgColor, 10.0f);
overlay.AddRectOutline(panelRect, kOverlayBorderColor, 1.0f, 10.0f);
overlay.AddFilledRect(
UIRect(panelRect.x + 12.0f, panelRect.y + 14.0f, 8.0f, 8.0f),
authoredMode ? kOverlaySuccess : kOverlayFallback,
4.0f);
overlay.AddText(
UIPoint(panelRect.x + 28.0f, panelRect.y + 10.0f),
m_runtimeStatus.empty() ? "XCUI Editor Shell" : m_runtimeStatus,
kOverlayTextPrimary,
14.0f);
float detailY = panelRect.y + 30.0f;
for (std::size_t index = 0; index < detailLines.size(); ++index) {
const bool lastLine = index + 1u == detailLines.size();
overlay.AddText(
UIPoint(panelRect.x + 28.0f, detailY),
detailLines[index],
lastLine && (!m_runtimeError.empty() || !m_autoScreenshot.GetLastCaptureError().empty())
? kOverlayFallback
: kOverlayTextMuted,
12.0f);
detailY += 18.0f;
}
}
std::filesystem::path Application::ResolveRepoRootPath() {
std::string root = XCUIEDITOR_REPO_ROOT;
if (root.size() >= 2u && root.front() == '"' && root.back() == '"') {
root = root.substr(1u, root.size() - 2u);
}
return std::filesystem::path(root).lexically_normal();
}
LRESULT CALLBACK Application::WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) {
if (message == WM_NCCREATE) {
const auto* createStruct = reinterpret_cast<CREATESTRUCTW*>(lParam);
auto* application = reinterpret_cast<Application*>(createStruct->lpCreateParams);
SetWindowLongPtrW(hwnd, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(application));
return TRUE;
}
Application* application = GetApplicationFromWindow(hwnd);
switch (message) {
case WM_SIZE:
if (application != nullptr && wParam != SIZE_MINIMIZED) {
application->OnResize(static_cast<UINT>(LOWORD(lParam)), static_cast<UINT>(HIWORD(lParam)));
}
return 0;
case WM_PAINT:
if (application != nullptr) {
PAINTSTRUCT paintStruct = {};
BeginPaint(hwnd, &paintStruct);
application->RenderFrame();
EndPaint(hwnd, &paintStruct);
return 0;
}
break;
case WM_MOUSEMOVE:
if (application != nullptr) {
if (!application->m_trackingMouseLeave) {
TRACKMOUSEEVENT trackMouseEvent = {};
trackMouseEvent.cbSize = sizeof(trackMouseEvent);
trackMouseEvent.dwFlags = TME_LEAVE;
trackMouseEvent.hwndTrack = hwnd;
if (TrackMouseEvent(&trackMouseEvent)) {
application->m_trackingMouseLeave = true;
}
}
application->QueuePointerEvent(UIInputEventType::PointerMove, UIPointerButton::None, wParam, lParam);
return 0;
}
break;
case WM_MOUSELEAVE:
if (application != nullptr) {
application->m_trackingMouseLeave = false;
application->QueuePointerLeaveEvent();
return 0;
}
break;
case WM_LBUTTONDOWN:
if (application != nullptr) {
SetFocus(hwnd);
SetCapture(hwnd);
application->QueuePointerEvent(UIInputEventType::PointerButtonDown, UIPointerButton::Left, wParam, lParam);
return 0;
}
break;
case WM_LBUTTONUP:
if (application != nullptr) {
if (GetCapture() == hwnd) {
ReleaseCapture();
}
application->QueuePointerEvent(UIInputEventType::PointerButtonUp, UIPointerButton::Left, wParam, lParam);
return 0;
}
break;
case WM_MOUSEWHEEL:
if (application != nullptr) {
application->QueuePointerWheelEvent(GET_WHEEL_DELTA_WPARAM(wParam), wParam, lParam);
return 0;
}
break;
case WM_SETFOCUS:
if (application != nullptr) {
application->m_inputModifierTracker.SyncFromSystemState();
application->QueueWindowFocusEvent(UIInputEventType::FocusGained);
return 0;
}
break;
case WM_KILLFOCUS:
if (application != nullptr) {
application->m_inputModifierTracker.Reset();
application->QueueWindowFocusEvent(UIInputEventType::FocusLost);
return 0;
}
break;
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
if (application != nullptr) {
if (wParam == VK_F12) {
application->m_autoScreenshot.RequestCapture("manual_f12");
}
application->QueueKeyEvent(UIInputEventType::KeyDown, wParam, lParam);
return 0;
}
break;
case WM_KEYUP:
case WM_SYSKEYUP:
if (application != nullptr) {
application->QueueKeyEvent(UIInputEventType::KeyUp, wParam, lParam);
return 0;
}
break;
case WM_CHAR:
if (application != nullptr) {
application->QueueCharacterEvent(wParam, lParam);
return 0;
}
break;
case WM_ERASEBKGND:
return 1;
case WM_DESTROY:
if (application != nullptr) {
application->m_hwnd = nullptr;
}
PostQuitMessage(0);
return 0;
default:
break;
}
return DefWindowProcW(hwnd, message, wParam, lParam);
}
int RunXCUIEditorApp(HINSTANCE hInstance, int nCmdShow) {
Application application;
return application.Run(hInstance, nCmdShow);
}
} // namespace XCEngine::UI::Editor

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#pragma once
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include "Host/AutoScreenshot.h"
#include "Host/InputModifierTracker.h"
#include "Host/NativeRenderer.h"
#include "Core/EditorShellAsset.h"
#include <XCEngine/UI/Runtime/UIScreenDocumentHost.h>
#include <XCEngine/UI/Runtime/UIScreenPlayer.h>
#include <windows.h>
#include <windowsx.h>
#include <chrono>
#include <cstdint>
#include <filesystem>
#include <string>
#include <vector>
namespace XCEngine::UI::Editor {
class Application {
public:
Application();
int Run(HINSTANCE hInstance, int nCmdShow);
private:
struct TrackedFileState {
std::filesystem::path path = {};
std::filesystem::file_time_type writeTime = {};
bool exists = false;
};
static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
bool Initialize(HINSTANCE hInstance, int nCmdShow);
void Shutdown();
void RenderFrame();
void OnResize(UINT width, UINT height);
void QueuePointerEvent(::XCEngine::UI::UIInputEventType type, ::XCEngine::UI::UIPointerButton button, WPARAM wParam, LPARAM lParam);
void QueuePointerLeaveEvent();
void QueuePointerWheelEvent(short wheelDelta, WPARAM wParam, LPARAM lParam);
void QueueKeyEvent(::XCEngine::UI::UIInputEventType type, WPARAM wParam, LPARAM lParam);
void QueueCharacterEvent(WPARAM wParam, LPARAM lParam);
void QueueWindowFocusEvent(::XCEngine::UI::UIInputEventType type);
bool LoadStructuredScreen(const char* triggerReason);
void RefreshStructuredScreen();
void RebuildTrackedFileStates();
bool DetectTrackedFileChange() const;
void AppendRuntimeOverlay(::XCEngine::UI::UIDrawData& drawData, float width, float height) const;
static std::filesystem::path ResolveRepoRootPath();
HWND m_hwnd = nullptr;
HINSTANCE m_hInstance = nullptr;
ATOM m_windowClassAtom = 0;
::XCEngine::UI::Editor::Host::NativeRenderer m_renderer;
::XCEngine::UI::Editor::Host::AutoScreenshotController m_autoScreenshot;
::XCEngine::UI::Runtime::UIDocumentScreenHost m_documentHost;
::XCEngine::UI::Runtime::UIScreenPlayer m_screenPlayer;
::XCEngine::UI::Runtime::UIScreenAsset m_screenAsset = {};
EditorShellAsset m_shellAssetDefinition = {};
std::vector<TrackedFileState> m_trackedFiles = {};
std::chrono::steady_clock::time_point m_startTime = {};
std::chrono::steady_clock::time_point m_lastFrameTime = {};
std::chrono::steady_clock::time_point m_lastReloadPollTime = {};
std::uint64_t m_frameIndex = 0;
std::vector<::XCEngine::UI::UIInputEvent> m_pendingInputEvents = {};
::XCEngine::UI::Editor::Host::InputModifierTracker m_inputModifierTracker = {};
bool m_trackingMouseLeave = false;
bool m_useStructuredScreen = false;
std::string m_runtimeStatus = {};
std::string m_runtimeError = {};
};
int RunXCUIEditorApp(HINSTANCE hInstance, int nCmdShow);
} // namespace XCEngine::UI::Editor

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#include "AutoScreenshot.h"
#include "NativeRenderer.h"
#include <chrono>
#include <cctype>
#include <cstdio>
#include <sstream>
#include <system_error>
namespace XCEngine::UI::Editor::Host {
void AutoScreenshotController::Initialize(const std::filesystem::path& captureRoot) {
m_captureRoot = captureRoot.lexically_normal();
m_historyRoot = (m_captureRoot / "history").lexically_normal();
m_latestCapturePath = (m_captureRoot / "latest.png").lexically_normal();
m_captureCount = 0;
m_capturePending = false;
m_pendingReason.clear();
m_lastCaptureSummary.clear();
m_lastCaptureError.clear();
}
void AutoScreenshotController::Shutdown() {
m_capturePending = false;
m_pendingReason.clear();
}
void AutoScreenshotController::RequestCapture(std::string reason) {
m_pendingReason = reason.empty() ? "capture" : std::move(reason);
m_capturePending = true;
}
void AutoScreenshotController::CaptureIfRequested(
NativeRenderer& renderer,
const ::XCEngine::UI::UIDrawData& drawData,
unsigned int width,
unsigned int height,
bool framePresented) {
if (!m_capturePending || !framePresented || drawData.Empty() || width == 0u || height == 0u) {
return;
}
std::error_code errorCode = {};
std::filesystem::create_directories(m_captureRoot, errorCode);
if (errorCode) {
m_lastCaptureError = "Failed to create screenshot directory: " + m_captureRoot.string();
m_lastCaptureSummary = "AutoShot failed";
m_capturePending = false;
return;
}
std::filesystem::create_directories(m_historyRoot, errorCode);
if (errorCode) {
m_lastCaptureError = "Failed to create screenshot directory: " + m_historyRoot.string();
m_lastCaptureSummary = "AutoShot failed";
m_capturePending = false;
return;
}
std::string captureError = {};
const std::filesystem::path historyPath = BuildHistoryCapturePath(m_pendingReason);
if (!renderer.CaptureToPng(drawData, width, height, historyPath, captureError)) {
m_lastCaptureError = std::move(captureError);
m_lastCaptureSummary = "AutoShot failed";
m_capturePending = false;
return;
}
errorCode.clear();
std::filesystem::copy_file(
historyPath,
m_latestCapturePath,
std::filesystem::copy_options::overwrite_existing,
errorCode);
if (errorCode) {
m_lastCaptureError = "Failed to update latest screenshot: " + m_latestCapturePath.string();
m_lastCaptureSummary = "AutoShot failed";
m_capturePending = false;
return;
}
++m_captureCount;
m_lastCaptureError.clear();
m_lastCaptureSummary =
"Shot: latest.png | " + historyPath.filename().string();
m_capturePending = false;
m_pendingReason.clear();
}
bool AutoScreenshotController::HasPendingCapture() const {
return m_capturePending;
}
const std::filesystem::path& AutoScreenshotController::GetLatestCapturePath() const {
return m_latestCapturePath;
}
const std::string& AutoScreenshotController::GetLastCaptureSummary() const {
return m_lastCaptureSummary;
}
const std::string& AutoScreenshotController::GetLastCaptureError() const {
return m_lastCaptureError;
}
std::filesystem::path AutoScreenshotController::BuildHistoryCapturePath(std::string_view reason) const {
std::ostringstream filename;
filename << BuildTimestampString()
<< '_'
<< (m_captureCount + 1u)
<< '_'
<< SanitizeReason(reason)
<< ".png";
return (m_historyRoot / filename.str()).lexically_normal();
}
std::string AutoScreenshotController::BuildTimestampString() {
const auto now = std::chrono::system_clock::now();
const std::time_t currentTime = std::chrono::system_clock::to_time_t(now);
std::tm localTime = {};
localtime_s(&localTime, &currentTime);
char buffer[32] = {};
std::snprintf(
buffer,
sizeof(buffer),
"%04d%02d%02d_%02d%02d%02d",
localTime.tm_year + 1900,
localTime.tm_mon + 1,
localTime.tm_mday,
localTime.tm_hour,
localTime.tm_min,
localTime.tm_sec);
return buffer;
}
std::string AutoScreenshotController::SanitizeReason(std::string_view reason) {
std::string sanitized = {};
sanitized.reserve(reason.size());
bool lastWasSeparator = false;
for (const unsigned char value : reason) {
if (std::isalnum(value)) {
sanitized.push_back(static_cast<char>(std::tolower(value)));
lastWasSeparator = false;
continue;
}
if (!lastWasSeparator) {
sanitized.push_back('_');
lastWasSeparator = true;
}
}
while (!sanitized.empty() && sanitized.front() == '_') {
sanitized.erase(sanitized.begin());
}
while (!sanitized.empty() && sanitized.back() == '_') {
sanitized.pop_back();
}
return sanitized.empty() ? "capture" : sanitized;
}
} // namespace XCEngine::UI::Editor::Host

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#pragma once
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <XCEngine/UI/DrawData.h>
#include <cstdint>
#include <filesystem>
#include <string>
#include <string_view>
namespace XCEngine::UI::Editor::Host {
class NativeRenderer;
class AutoScreenshotController {
public:
void Initialize(const std::filesystem::path& captureRoot);
void Shutdown();
void RequestCapture(std::string reason);
void CaptureIfRequested(
NativeRenderer& renderer,
const ::XCEngine::UI::UIDrawData& drawData,
unsigned int width,
unsigned int height,
bool framePresented);
bool HasPendingCapture() const;
const std::filesystem::path& GetLatestCapturePath() const;
const std::string& GetLastCaptureSummary() const;
const std::string& GetLastCaptureError() const;
private:
std::filesystem::path BuildHistoryCapturePath(std::string_view reason) const;
static std::string BuildTimestampString();
static std::string SanitizeReason(std::string_view reason);
std::filesystem::path m_captureRoot = {};
std::filesystem::path m_historyRoot = {};
std::filesystem::path m_latestCapturePath = {};
std::string m_pendingReason = {};
std::string m_lastCaptureSummary = {};
std::string m_lastCaptureError = {};
std::uint64_t m_captureCount = 0;
bool m_capturePending = false;
};
} // namespace XCEngine::UI::Editor::Host

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#pragma once
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <XCEngine/UI/Types.h>
#include <windows.h>
#include <cstddef>
#include <cstdint>
namespace XCEngine::UI::Editor::Host {
class InputModifierTracker {
public:
void Reset() {
m_leftShift = false;
m_rightShift = false;
m_leftControl = false;
m_rightControl = false;
m_leftAlt = false;
m_rightAlt = false;
m_leftSuper = false;
m_rightSuper = false;
}
void SyncFromSystemState() {
m_leftShift = (GetKeyState(VK_LSHIFT) & 0x8000) != 0;
m_rightShift = (GetKeyState(VK_RSHIFT) & 0x8000) != 0;
m_leftControl = (GetKeyState(VK_LCONTROL) & 0x8000) != 0;
m_rightControl = (GetKeyState(VK_RCONTROL) & 0x8000) != 0;
m_leftAlt = (GetKeyState(VK_LMENU) & 0x8000) != 0;
m_rightAlt = (GetKeyState(VK_RMENU) & 0x8000) != 0;
m_leftSuper = (GetKeyState(VK_LWIN) & 0x8000) != 0;
m_rightSuper = (GetKeyState(VK_RWIN) & 0x8000) != 0;
}
::XCEngine::UI::UIInputModifiers GetCurrentModifiers() const {
return BuildModifiers();
}
::XCEngine::UI::UIInputModifiers BuildPointerModifiers(std::size_t wParam) const {
::XCEngine::UI::UIInputModifiers modifiers = BuildModifiers();
modifiers.shift = modifiers.shift || (wParam & MK_SHIFT) != 0;
modifiers.control = modifiers.control || (wParam & MK_CONTROL) != 0;
return modifiers;
}
::XCEngine::UI::UIInputModifiers ApplyKeyMessage(
::XCEngine::UI::UIInputEventType type,
WPARAM wParam,
LPARAM lParam) {
if (type == ::XCEngine::UI::UIInputEventType::KeyDown) {
SetModifierState(ResolveModifierKey(wParam, lParam), true);
} else if (type == ::XCEngine::UI::UIInputEventType::KeyUp) {
SetModifierState(ResolveModifierKey(wParam, lParam), false);
}
return BuildModifiers();
}
private:
enum class ModifierKey : std::uint8_t {
None = 0,
LeftShift,
RightShift,
LeftControl,
RightControl,
LeftAlt,
RightAlt,
LeftSuper,
RightSuper
};
static bool IsExtendedKey(LPARAM lParam) {
return (static_cast<std::uint32_t>(lParam) & 0x01000000u) != 0u;
}
static std::uint32_t ExtractScanCode(LPARAM lParam) {
return (static_cast<std::uint32_t>(lParam) >> 16u) & 0xffu;
}
static ModifierKey ResolveModifierKey(WPARAM wParam, LPARAM lParam) {
switch (static_cast<std::uint32_t>(wParam)) {
case VK_SHIFT: {
const UINT shiftVirtualKey = MapVirtualKeyW(ExtractScanCode(lParam), MAPVK_VSC_TO_VK_EX);
return shiftVirtualKey == VK_RSHIFT
? ModifierKey::RightShift
: ModifierKey::LeftShift;
}
case VK_LSHIFT:
return ModifierKey::LeftShift;
case VK_RSHIFT:
return ModifierKey::RightShift;
case VK_CONTROL:
return IsExtendedKey(lParam)
? ModifierKey::RightControl
: ModifierKey::LeftControl;
case VK_LCONTROL:
return ModifierKey::LeftControl;
case VK_RCONTROL:
return ModifierKey::RightControl;
case VK_MENU:
return IsExtendedKey(lParam)
? ModifierKey::RightAlt
: ModifierKey::LeftAlt;
case VK_LMENU:
return ModifierKey::LeftAlt;
case VK_RMENU:
return ModifierKey::RightAlt;
case VK_LWIN:
return ModifierKey::LeftSuper;
case VK_RWIN:
return ModifierKey::RightSuper;
default:
return ModifierKey::None;
}
}
void SetModifierState(ModifierKey key, bool pressed) {
switch (key) {
case ModifierKey::LeftShift:
m_leftShift = pressed;
break;
case ModifierKey::RightShift:
m_rightShift = pressed;
break;
case ModifierKey::LeftControl:
m_leftControl = pressed;
break;
case ModifierKey::RightControl:
m_rightControl = pressed;
break;
case ModifierKey::LeftAlt:
m_leftAlt = pressed;
break;
case ModifierKey::RightAlt:
m_rightAlt = pressed;
break;
case ModifierKey::LeftSuper:
m_leftSuper = pressed;
break;
case ModifierKey::RightSuper:
m_rightSuper = pressed;
break;
case ModifierKey::None:
default:
break;
}
}
::XCEngine::UI::UIInputModifiers BuildModifiers() const {
::XCEngine::UI::UIInputModifiers modifiers = {};
modifiers.shift = m_leftShift || m_rightShift;
modifiers.control = m_leftControl || m_rightControl;
modifiers.alt = m_leftAlt || m_rightAlt;
modifiers.super = m_leftSuper || m_rightSuper;
return modifiers;
}
bool m_leftShift = false;
bool m_rightShift = false;
bool m_leftControl = false;
bool m_rightControl = false;
bool m_leftAlt = false;
bool m_rightAlt = false;
bool m_leftSuper = false;
bool m_rightSuper = false;
};
} // namespace XCEngine::UI::Editor::Host

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#include "NativeRenderer.h"
#include <algorithm>
#include <cmath>
#include <filesystem>
namespace XCEngine::UI::Editor::Host {
namespace {
D2D1_RECT_F ToD2DRect(const ::XCEngine::UI::UIRect& rect) {
return D2D1::RectF(rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
}
std::string HrToString(const char* operation, HRESULT hr) {
char buffer[128] = {};
sprintf_s(buffer, "%s failed with hr=0x%08X.", operation, static_cast<unsigned int>(hr));
return buffer;
}
} // namespace
bool NativeRenderer::Initialize(HWND hwnd) {
Shutdown();
if (hwnd == nullptr) {
return false;
}
m_hwnd = hwnd;
if (FAILED(D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, m_d2dFactory.ReleaseAndGetAddressOf()))) {
Shutdown();
return false;
}
if (FAILED(DWriteCreateFactory(
DWRITE_FACTORY_TYPE_SHARED,
__uuidof(IDWriteFactory),
reinterpret_cast<IUnknown**>(m_dwriteFactory.ReleaseAndGetAddressOf())))) {
Shutdown();
return false;
}
return EnsureRenderTarget();
}
void NativeRenderer::Shutdown() {
m_textFormats.clear();
m_solidBrush.Reset();
m_renderTarget.Reset();
m_wicFactory.Reset();
m_dwriteFactory.Reset();
m_d2dFactory.Reset();
if (m_wicComInitialized) {
CoUninitialize();
m_wicComInitialized = false;
}
m_hwnd = nullptr;
}
void NativeRenderer::Resize(UINT width, UINT height) {
if (!m_renderTarget || width == 0 || height == 0) {
return;
}
const HRESULT hr = m_renderTarget->Resize(D2D1::SizeU(width, height));
if (hr == D2DERR_RECREATE_TARGET) {
DiscardRenderTarget();
}
}
bool NativeRenderer::Render(const ::XCEngine::UI::UIDrawData& drawData) {
if (!EnsureRenderTarget()) {
return false;
}
const bool rendered = RenderToTarget(*m_renderTarget.Get(), *m_solidBrush.Get(), drawData);
const HRESULT hr = m_renderTarget->EndDraw();
if (hr == D2DERR_RECREATE_TARGET) {
DiscardRenderTarget();
return false;
}
return rendered && SUCCEEDED(hr);
}
bool NativeRenderer::CaptureToPng(
const ::XCEngine::UI::UIDrawData& drawData,
UINT width,
UINT height,
const std::filesystem::path& outputPath,
std::string& outError) {
outError.clear();
if (width == 0 || height == 0) {
outError = "CaptureToPng rejected an empty render size.";
return false;
}
if (!m_d2dFactory || !m_dwriteFactory) {
outError = "CaptureToPng requires an initialized NativeRenderer.";
return false;
}
if (!EnsureWicFactory(outError)) {
return false;
}
std::error_code errorCode = {};
std::filesystem::create_directories(outputPath.parent_path(), errorCode);
if (errorCode) {
outError = "Failed to create screenshot directory: " + outputPath.parent_path().string();
return false;
}
Microsoft::WRL::ComPtr<IWICBitmap> bitmap;
HRESULT hr = m_wicFactory->CreateBitmap(
width,
height,
GUID_WICPixelFormat32bppPBGRA,
WICBitmapCacheOnLoad,
bitmap.ReleaseAndGetAddressOf());
if (FAILED(hr)) {
outError = HrToString("IWICImagingFactory::CreateBitmap", hr);
return false;
}
const D2D1_RENDER_TARGET_PROPERTIES renderTargetProperties = D2D1::RenderTargetProperties(
D2D1_RENDER_TARGET_TYPE_DEFAULT,
D2D1::PixelFormat(DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_PREMULTIPLIED));
Microsoft::WRL::ComPtr<ID2D1RenderTarget> offscreenRenderTarget;
hr = m_d2dFactory->CreateWicBitmapRenderTarget(
bitmap.Get(),
renderTargetProperties,
offscreenRenderTarget.ReleaseAndGetAddressOf());
if (FAILED(hr)) {
outError = HrToString("ID2D1Factory::CreateWicBitmapRenderTarget", hr);
return false;
}
Microsoft::WRL::ComPtr<ID2D1SolidColorBrush> offscreenBrush;
hr = offscreenRenderTarget->CreateSolidColorBrush(
D2D1::ColorF(1.0f, 1.0f, 1.0f, 1.0f),
offscreenBrush.ReleaseAndGetAddressOf());
if (FAILED(hr)) {
outError = HrToString("ID2D1RenderTarget::CreateSolidColorBrush", hr);
return false;
}
const bool rendered = RenderToTarget(*offscreenRenderTarget.Get(), *offscreenBrush.Get(), drawData);
hr = offscreenRenderTarget->EndDraw();
if (!rendered || FAILED(hr)) {
outError = HrToString("ID2D1RenderTarget::EndDraw", hr);
return false;
}
const std::wstring wideOutputPath = outputPath.wstring();
Microsoft::WRL::ComPtr<IWICStream> stream;
hr = m_wicFactory->CreateStream(stream.ReleaseAndGetAddressOf());
if (FAILED(hr)) {
outError = HrToString("IWICImagingFactory::CreateStream", hr);
return false;
}
hr = stream->InitializeFromFilename(wideOutputPath.c_str(), GENERIC_WRITE);
if (FAILED(hr)) {
outError = HrToString("IWICStream::InitializeFromFilename", hr);
return false;
}
Microsoft::WRL::ComPtr<IWICBitmapEncoder> encoder;
hr = m_wicFactory->CreateEncoder(GUID_ContainerFormatPng, nullptr, encoder.ReleaseAndGetAddressOf());
if (FAILED(hr)) {
outError = HrToString("IWICImagingFactory::CreateEncoder", hr);
return false;
}
hr = encoder->Initialize(stream.Get(), WICBitmapEncoderNoCache);
if (FAILED(hr)) {
outError = HrToString("IWICBitmapEncoder::Initialize", hr);
return false;
}
Microsoft::WRL::ComPtr<IWICBitmapFrameEncode> frame;
Microsoft::WRL::ComPtr<IPropertyBag2> propertyBag;
hr = encoder->CreateNewFrame(frame.ReleaseAndGetAddressOf(), propertyBag.ReleaseAndGetAddressOf());
if (FAILED(hr)) {
outError = HrToString("IWICBitmapEncoder::CreateNewFrame", hr);
return false;
}
hr = frame->Initialize(propertyBag.Get());
if (FAILED(hr)) {
outError = HrToString("IWICBitmapFrameEncode::Initialize", hr);
return false;
}
hr = frame->SetSize(width, height);
if (FAILED(hr)) {
outError = HrToString("IWICBitmapFrameEncode::SetSize", hr);
return false;
}
WICPixelFormatGUID pixelFormat = GUID_WICPixelFormat32bppPBGRA;
hr = frame->SetPixelFormat(&pixelFormat);
if (FAILED(hr)) {
outError = HrToString("IWICBitmapFrameEncode::SetPixelFormat", hr);
return false;
}
hr = frame->WriteSource(bitmap.Get(), nullptr);
if (FAILED(hr)) {
outError = HrToString("IWICBitmapFrameEncode::WriteSource", hr);
return false;
}
hr = frame->Commit();
if (FAILED(hr)) {
outError = HrToString("IWICBitmapFrameEncode::Commit", hr);
return false;
}
hr = encoder->Commit();
if (FAILED(hr)) {
outError = HrToString("IWICBitmapEncoder::Commit", hr);
return false;
}
return true;
}
bool NativeRenderer::EnsureRenderTarget() {
if (!m_hwnd || !m_d2dFactory || !m_dwriteFactory) {
return false;
}
return CreateDeviceResources();
}
bool NativeRenderer::EnsureWicFactory(std::string& outError) {
outError.clear();
if (m_wicFactory) {
return true;
}
const HRESULT initHr = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
if (FAILED(initHr) && initHr != RPC_E_CHANGED_MODE) {
outError = HrToString("CoInitializeEx", initHr);
return false;
}
if (SUCCEEDED(initHr)) {
m_wicComInitialized = true;
}
const HRESULT factoryHr = CoCreateInstance(
CLSID_WICImagingFactory,
nullptr,
CLSCTX_INPROC_SERVER,
IID_PPV_ARGS(m_wicFactory.ReleaseAndGetAddressOf()));
if (FAILED(factoryHr)) {
outError = HrToString("CoCreateInstance(CLSID_WICImagingFactory)", factoryHr);
return false;
}
return true;
}
void NativeRenderer::DiscardRenderTarget() {
m_solidBrush.Reset();
m_renderTarget.Reset();
}
bool NativeRenderer::CreateDeviceResources() {
if (m_renderTarget) {
return true;
}
RECT clientRect = {};
GetClientRect(m_hwnd, &clientRect);
const UINT width = static_cast<UINT>((std::max)(clientRect.right - clientRect.left, 1L));
const UINT height = static_cast<UINT>((std::max)(clientRect.bottom - clientRect.top, 1L));
const D2D1_RENDER_TARGET_PROPERTIES renderTargetProps = D2D1::RenderTargetProperties();
const D2D1_HWND_RENDER_TARGET_PROPERTIES hwndProps = D2D1::HwndRenderTargetProperties(
m_hwnd,
D2D1::SizeU(width, height));
if (FAILED(m_d2dFactory->CreateHwndRenderTarget(
renderTargetProps,
hwndProps,
m_renderTarget.ReleaseAndGetAddressOf()))) {
return false;
}
if (FAILED(m_renderTarget->CreateSolidColorBrush(
D2D1::ColorF(1.0f, 1.0f, 1.0f, 1.0f),
m_solidBrush.ReleaseAndGetAddressOf()))) {
DiscardRenderTarget();
return false;
}
m_renderTarget->SetTextAntialiasMode(D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE);
return true;
}
bool NativeRenderer::RenderToTarget(
ID2D1RenderTarget& renderTarget,
ID2D1SolidColorBrush& solidBrush,
const ::XCEngine::UI::UIDrawData& drawData) {
renderTarget.SetTextAntialiasMode(D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE);
renderTarget.BeginDraw();
renderTarget.Clear(D2D1::ColorF(0.04f, 0.05f, 0.06f, 1.0f));
std::vector<D2D1_RECT_F> clipStack = {};
for (const ::XCEngine::UI::UIDrawList& drawList : drawData.GetDrawLists()) {
for (const ::XCEngine::UI::UIDrawCommand& command : drawList.GetCommands()) {
RenderCommand(renderTarget, solidBrush, command, clipStack);
}
}
while (!clipStack.empty()) {
renderTarget.PopAxisAlignedClip();
clipStack.pop_back();
}
return true;
}
void NativeRenderer::RenderCommand(
ID2D1RenderTarget& renderTarget,
ID2D1SolidColorBrush& solidBrush,
const ::XCEngine::UI::UIDrawCommand& command,
std::vector<D2D1_RECT_F>& clipStack) {
solidBrush.SetColor(ToD2DColor(command.color));
switch (command.type) {
case ::XCEngine::UI::UIDrawCommandType::FilledRect: {
const D2D1_RECT_F rect = ToD2DRect(command.rect);
if (command.rounding > 0.0f) {
renderTarget.FillRoundedRectangle(
D2D1::RoundedRect(rect, command.rounding, command.rounding),
&solidBrush);
} else {
renderTarget.FillRectangle(rect, &solidBrush);
}
break;
}
case ::XCEngine::UI::UIDrawCommandType::RectOutline: {
const D2D1_RECT_F rect = ToD2DRect(command.rect);
const float thickness = command.thickness > 0.0f ? command.thickness : 1.0f;
if (command.rounding > 0.0f) {
renderTarget.DrawRoundedRectangle(
D2D1::RoundedRect(rect, command.rounding, command.rounding),
&solidBrush,
thickness);
} else {
renderTarget.DrawRectangle(rect, &solidBrush, thickness);
}
break;
}
case ::XCEngine::UI::UIDrawCommandType::Text: {
if (command.text.empty()) {
break;
}
const float fontSize = command.fontSize > 0.0f ? command.fontSize : 16.0f;
IDWriteTextFormat* textFormat = GetTextFormat(fontSize);
if (textFormat == nullptr) {
break;
}
const std::wstring text = Utf8ToWide(command.text);
if (text.empty()) {
break;
}
const D2D1_SIZE_F targetSize = renderTarget.GetSize();
const D2D1_RECT_F layoutRect = D2D1::RectF(
command.position.x,
command.position.y,
targetSize.width,
command.position.y + fontSize * 1.8f);
renderTarget.DrawTextW(
text.c_str(),
static_cast<UINT32>(text.size()),
textFormat,
layoutRect,
&solidBrush,
D2D1_DRAW_TEXT_OPTIONS_CLIP,
DWRITE_MEASURING_MODE_NATURAL);
break;
}
case ::XCEngine::UI::UIDrawCommandType::Image: {
if (!command.texture.IsValid()) {
break;
}
const D2D1_RECT_F rect = ToD2DRect(command.rect);
renderTarget.DrawRectangle(rect, &solidBrush, 1.0f);
break;
}
case ::XCEngine::UI::UIDrawCommandType::PushClipRect: {
const D2D1_RECT_F rect = ToD2DRect(command.rect);
renderTarget.PushAxisAlignedClip(rect, D2D1_ANTIALIAS_MODE_PER_PRIMITIVE);
clipStack.push_back(rect);
break;
}
case ::XCEngine::UI::UIDrawCommandType::PopClipRect: {
if (!clipStack.empty()) {
renderTarget.PopAxisAlignedClip();
clipStack.pop_back();
}
break;
}
default:
break;
}
}
IDWriteTextFormat* NativeRenderer::GetTextFormat(float fontSize) {
if (!m_dwriteFactory) {
return nullptr;
}
const int key = static_cast<int>(std::lround(fontSize * 10.0f));
const auto found = m_textFormats.find(key);
if (found != m_textFormats.end()) {
return found->second.Get();
}
Microsoft::WRL::ComPtr<IDWriteTextFormat> textFormat;
const HRESULT hr = m_dwriteFactory->CreateTextFormat(
L"Segoe UI",
nullptr,
DWRITE_FONT_WEIGHT_REGULAR,
DWRITE_FONT_STYLE_NORMAL,
DWRITE_FONT_STRETCH_NORMAL,
fontSize,
L"",
textFormat.ReleaseAndGetAddressOf());
if (FAILED(hr)) {
return nullptr;
}
textFormat->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_LEADING);
textFormat->SetParagraphAlignment(DWRITE_PARAGRAPH_ALIGNMENT_NEAR);
textFormat->SetWordWrapping(DWRITE_WORD_WRAPPING_NO_WRAP);
IDWriteTextFormat* result = textFormat.Get();
m_textFormats.emplace(key, std::move(textFormat));
return result;
}
D2D1_COLOR_F NativeRenderer::ToD2DColor(const ::XCEngine::UI::UIColor& color) {
return D2D1::ColorF(color.r, color.g, color.b, color.a);
}
std::wstring NativeRenderer::Utf8ToWide(std::string_view text) {
if (text.empty()) {
return {};
}
const int sizeNeeded = MultiByteToWideChar(
CP_UTF8,
0,
text.data(),
static_cast<int>(text.size()),
nullptr,
0);
if (sizeNeeded <= 0) {
return {};
}
std::wstring wideText(static_cast<size_t>(sizeNeeded), L'\0');
MultiByteToWideChar(
CP_UTF8,
0,
text.data(),
static_cast<int>(text.size()),
wideText.data(),
sizeNeeded);
return wideText;
}
} // namespace XCEngine::UI::Editor::Host

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#pragma once
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <XCEngine/UI/DrawData.h>
#include <d2d1.h>
#include <dwrite.h>
#include <wincodec.h>
#include <windows.h>
#include <wrl/client.h>
#include <filesystem>
#include <string>
#include <string_view>
#include <unordered_map>
#include <vector>
namespace XCEngine::UI::Editor::Host {
class NativeRenderer {
public:
bool Initialize(HWND hwnd);
void Shutdown();
void Resize(UINT width, UINT height);
bool Render(const ::XCEngine::UI::UIDrawData& drawData);
bool CaptureToPng(
const ::XCEngine::UI::UIDrawData& drawData,
UINT width,
UINT height,
const std::filesystem::path& outputPath,
std::string& outError);
private:
bool EnsureRenderTarget();
bool EnsureWicFactory(std::string& outError);
void DiscardRenderTarget();
bool CreateDeviceResources();
bool RenderToTarget(
ID2D1RenderTarget& renderTarget,
ID2D1SolidColorBrush& solidBrush,
const ::XCEngine::UI::UIDrawData& drawData);
void RenderCommand(
ID2D1RenderTarget& renderTarget,
ID2D1SolidColorBrush& solidBrush,
const ::XCEngine::UI::UIDrawCommand& command,
std::vector<D2D1_RECT_F>& clipStack);
IDWriteTextFormat* GetTextFormat(float fontSize);
static D2D1_COLOR_F ToD2DColor(const ::XCEngine::UI::UIColor& color);
static std::wstring Utf8ToWide(std::string_view text);
HWND m_hwnd = nullptr;
Microsoft::WRL::ComPtr<ID2D1Factory> m_d2dFactory;
Microsoft::WRL::ComPtr<IDWriteFactory> m_dwriteFactory;
Microsoft::WRL::ComPtr<IWICImagingFactory> m_wicFactory;
Microsoft::WRL::ComPtr<ID2D1HwndRenderTarget> m_renderTarget;
Microsoft::WRL::ComPtr<ID2D1SolidColorBrush> m_solidBrush;
std::unordered_map<int, Microsoft::WRL::ComPtr<IDWriteTextFormat>> m_textFormats;
bool m_wicComInitialized = false;
};
} // namespace XCEngine::UI::Editor::Host

5
new_editor/app/main.cpp Normal file
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#include "Application.h"
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR, int nCmdShow) {
return XCEngine::UI::Editor::RunXCUIEditorApp(hInstance, nCmdShow);
}