Add CreateDesc for D3D12RenderTargetView

This commit is contained in:
2026-03-17 01:32:22 +08:00
parent 9fe79681fb
commit 271c05d8c7
2 changed files with 12 additions and 0 deletions

View File

@@ -3,6 +3,9 @@
#include <d3d12.h>
#include <wrl/client.h>
#include "../Enums.h"
#include "D3D12Enum.h"
using Microsoft::WRL::ComPtr;
namespace XCEngine {
@@ -19,6 +22,8 @@ public:
D3D12_CPU_DESCRIPTOR_HANDLE GetCPUDescriptorHandle() const { return m_handle; }
static D3D12_RENDER_TARGET_VIEW_DESC CreateDesc(Format format, D3D12_RTV_DIMENSION dimension = D3D12_RTV_DIMENSION_TEXTURE2D);
private:
D3D12_CPU_DESCRIPTOR_HANDLE m_handle;
ID3D12Resource* m_resource;