refactor(editor): isolate scene backend boundary

This commit is contained in:
2026-04-28 16:32:25 +08:00
parent 6c4663ed21
commit 23aab98a09
15 changed files with 481 additions and 253 deletions

View File

@@ -0,0 +1,11 @@
#pragma once
#include "Scene/EditorSceneBackend.h"
#include <memory>
namespace XCEngine::UI::Editor::App {
std::unique_ptr<EditorSceneBackend> CreateEngineEditorSceneBackend();
} // namespace XCEngine::UI::Editor::App