resources: share shader source parsing utilities
This commit is contained in:
@@ -1,9 +1,6 @@
|
||||
#include "ShaderAuthoringParser.h"
|
||||
#include "ShaderSourceUtils.h"
|
||||
|
||||
#include <XCEngine/Core/Asset/ResourceManager.h>
|
||||
|
||||
#include <cctype>
|
||||
#include <filesystem>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <unordered_set>
|
||||
@@ -12,198 +9,6 @@
|
||||
namespace XCEngine {
|
||||
namespace Resources {
|
||||
|
||||
std::string ToStdString(const Containers::String& value) {
|
||||
return std::string(value.CStr());
|
||||
}
|
||||
|
||||
Containers::String NormalizePathString(const std::filesystem::path& path) {
|
||||
return Containers::String(path.lexically_normal().generic_string().c_str());
|
||||
}
|
||||
|
||||
size_t SkipWhitespace(const std::string& text, size_t pos) {
|
||||
while (pos < text.size() && std::isspace(static_cast<unsigned char>(text[pos])) != 0) {
|
||||
++pos;
|
||||
}
|
||||
return pos;
|
||||
}
|
||||
|
||||
std::string TrimCopy(const std::string& text) {
|
||||
const size_t first = SkipWhitespace(text, 0);
|
||||
if (first >= text.size()) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
size_t last = text.size();
|
||||
while (last > first && std::isspace(static_cast<unsigned char>(text[last - 1])) != 0) {
|
||||
--last;
|
||||
}
|
||||
|
||||
return text.substr(first, last - first);
|
||||
}
|
||||
|
||||
bool ParseQuotedString(
|
||||
const std::string& text,
|
||||
size_t quotePos,
|
||||
Containers::String& outValue,
|
||||
size_t* nextPos = nullptr) {
|
||||
if (quotePos >= text.size() || text[quotePos] != '"') {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string parsed;
|
||||
++quotePos;
|
||||
|
||||
while (quotePos < text.size()) {
|
||||
const char ch = text[quotePos];
|
||||
if (ch == '\\') {
|
||||
if (quotePos + 1 >= text.size()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
parsed.push_back(text[quotePos + 1]);
|
||||
quotePos += 2;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (ch == '"') {
|
||||
outValue = parsed.c_str();
|
||||
if (nextPos != nullptr) {
|
||||
*nextPos = quotePos + 1;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
parsed.push_back(ch);
|
||||
++quotePos;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool TryParseShaderLanguage(const Containers::String& value, ShaderLanguage& outLanguage) {
|
||||
const Containers::String normalized = value.Trim().ToLower();
|
||||
if (normalized == "glsl") {
|
||||
outLanguage = ShaderLanguage::GLSL;
|
||||
return true;
|
||||
}
|
||||
if (normalized == "hlsl") {
|
||||
outLanguage = ShaderLanguage::HLSL;
|
||||
return true;
|
||||
}
|
||||
if (normalized == "spirv" || normalized == "spv") {
|
||||
outLanguage = ShaderLanguage::SPIRV;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool TryParseShaderBackend(const Containers::String& value, ShaderBackend& outBackend) {
|
||||
const Containers::String normalized = value.Trim().ToLower();
|
||||
if (normalized == "generic") {
|
||||
outBackend = ShaderBackend::Generic;
|
||||
return true;
|
||||
}
|
||||
if (normalized == "d3d12" || normalized == "dx12") {
|
||||
outBackend = ShaderBackend::D3D12;
|
||||
return true;
|
||||
}
|
||||
if (normalized == "opengl" || normalized == "gl") {
|
||||
outBackend = ShaderBackend::OpenGL;
|
||||
return true;
|
||||
}
|
||||
if (normalized == "vulkan" || normalized == "vk") {
|
||||
outBackend = ShaderBackend::Vulkan;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool TryParseShaderPropertyType(const Containers::String& value, ShaderPropertyType& outType) {
|
||||
const Containers::String normalized = value.Trim().ToLower();
|
||||
if (normalized == "float") {
|
||||
outType = ShaderPropertyType::Float;
|
||||
return true;
|
||||
}
|
||||
if (normalized == "range") {
|
||||
outType = ShaderPropertyType::Range;
|
||||
return true;
|
||||
}
|
||||
if (normalized == "int" || normalized == "integer") {
|
||||
outType = ShaderPropertyType::Int;
|
||||
return true;
|
||||
}
|
||||
if (normalized == "vector" || normalized == "float4") {
|
||||
outType = ShaderPropertyType::Vector;
|
||||
return true;
|
||||
}
|
||||
if (normalized == "color") {
|
||||
outType = ShaderPropertyType::Color;
|
||||
return true;
|
||||
}
|
||||
if (normalized == "2d" || normalized == "texture2d" || normalized == "texture") {
|
||||
outType = ShaderPropertyType::Texture2D;
|
||||
return true;
|
||||
}
|
||||
if (normalized == "cube" || normalized == "cubemap" || normalized == "texturecube") {
|
||||
outType = ShaderPropertyType::TextureCube;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool TryParseShaderResourceType(const Containers::String& value, ShaderResourceType& outType) {
|
||||
const Containers::String normalized = value.Trim().ToLower();
|
||||
if (normalized == "constantbuffer" || normalized == "cbuffer" || normalized == "cbv") {
|
||||
outType = ShaderResourceType::ConstantBuffer;
|
||||
return true;
|
||||
}
|
||||
if (normalized == "texture2d" || normalized == "texture" || normalized == "srvtexture2d") {
|
||||
outType = ShaderResourceType::Texture2D;
|
||||
return true;
|
||||
}
|
||||
if (normalized == "texturecube" || normalized == "cubemap") {
|
||||
outType = ShaderResourceType::TextureCube;
|
||||
return true;
|
||||
}
|
||||
if (normalized == "sampler" || normalized == "samplerstate") {
|
||||
outType = ShaderResourceType::Sampler;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
Containers::String ResolveShaderDependencyPath(
|
||||
const Containers::String& dependencyPath,
|
||||
const Containers::String& sourcePath) {
|
||||
if (dependencyPath.Empty()) {
|
||||
return dependencyPath;
|
||||
}
|
||||
|
||||
const std::filesystem::path dependencyFsPath(dependencyPath.CStr());
|
||||
if (dependencyFsPath.is_absolute()) {
|
||||
return NormalizePathString(dependencyFsPath);
|
||||
}
|
||||
|
||||
const std::filesystem::path sourceFsPath(sourcePath.CStr());
|
||||
if (sourceFsPath.is_absolute()) {
|
||||
return NormalizePathString(sourceFsPath.parent_path() / dependencyFsPath);
|
||||
}
|
||||
|
||||
const Containers::String& resourceRoot = ResourceManager::Get().GetResourceRoot();
|
||||
if (!resourceRoot.Empty()) {
|
||||
return NormalizePathString(
|
||||
std::filesystem::path(resourceRoot.CStr()) /
|
||||
sourceFsPath.parent_path() /
|
||||
dependencyFsPath);
|
||||
}
|
||||
|
||||
return NormalizePathString(sourceFsPath.parent_path() / dependencyFsPath);
|
||||
}
|
||||
|
||||
struct ExtractedProgramBlock {
|
||||
enum class Kind {
|
||||
SharedInclude,
|
||||
|
||||
Reference in New Issue
Block a user