feat: 实现D3D12Fence封装

- 添加D3D12Fence类封装ID3D12Fence
- 包含Signal/Wait/GetCompletedValue等同步功能
- 更新测试项目使用新的封装类
This commit is contained in:
2026-03-15 03:23:39 +08:00
parent 8fb11dc650
commit 17c8ea46c5
4 changed files with 94 additions and 8 deletions

View File

@@ -16,6 +16,7 @@
#include "XCEngine/RHI/D3D12/D3D12Device.h"
#include "XCEngine/RHI/D3D12/D3D12CommandQueue.h"
#include "XCEngine/RHI/D3D12/D3D12CommandAllocator.h"
#include "XCEngine/RHI/D3D12/D3D12Fence.h"
using namespace XCEngine::RHI;
@@ -47,8 +48,7 @@ XCEngine::RHI::D3D12CommandAllocator gCommandAllocator;
ID3D12GraphicsCommandList* gCommandList = nullptr;
// 同步对象
ID3D12Fence* gFence = nullptr;
HANDLE gFenceEvent = nullptr;
XCEngine::RHI::D3D12Fence gFence;
UINT64 gFenceValue = 0;
//=================================================================================
@@ -646,8 +646,7 @@ bool InitD3D12(HWND inHWND, int inWidth, int inHeight) {
gCommandAllocator.Initialize(device, XCEngine::RHI::CommandQueueType::Direct);
device->CreateCommandList(0, D3D12_COMMAND_LIST_TYPE_DIRECT, gCommandAllocator.GetCommandAllocator(), nullptr, IID_PPV_ARGS(&gCommandList));
device->CreateFence(0, D3D12_FENCE_FLAG_NONE, IID_PPV_ARGS(&gFence));
gFenceEvent = CreateEvent(nullptr, FALSE, FALSE, nullptr);
gFence.Initialize(device, 0);
return true;
}
@@ -664,9 +663,8 @@ ID3D12GraphicsCommandList* GetCommandList() {
}
void WaitForCompletionOfCommandList() {
if (gFence->GetCompletedValue() < gFenceValue) {
gFence->SetEventOnCompletion(gFenceValue, gFenceEvent);
WaitForSingleObject(gFenceEvent, INFINITE);
if (gFence.GetCompletedValue() < gFenceValue) {
gFence.Wait(gFenceValue);
}
}
@@ -679,7 +677,7 @@ void EndCommandList() {
ID3D12CommandList* ppCommandLists[] = { gCommandList };
gCommandQueue.ExecuteCommandLists(1, ppCommandLists);
gFenceValue += 1;
gCommandQueue.Signal(gFence, gFenceValue);
gCommandQueue.Signal(gFence.GetFence(), gFenceValue);
}
//=================================================================================