chore: checkpoint workspace updates

This commit is contained in:
2026-04-27 01:33:25 +08:00
parent d1126d70f7
commit 12d32f3727
30 changed files with 420 additions and 697 deletions

View File

@@ -193,6 +193,9 @@ namespace Gameplay
typeof(CommandBuffer);
System.Type profilingSamplerType =
typeof(ProfilingSampler);
System.Type sceneRenderPhaseType =
contextType.Assembly.GetType(
"XCEngine.Rendering.SceneRenderPhase");
System.Type contextItemType =
typeof(ContextItem);
System.Type contextContainerType =
@@ -231,7 +234,6 @@ namespace Gameplay
null,
new System.Type[]
{
typeof(SceneRenderPhase),
typeof(RendererListType)
},
null) != null;
@@ -242,7 +244,6 @@ namespace Gameplay
null,
new System.Type[]
{
typeof(SceneRenderPhase),
typeof(RendererListDesc)
},
null) != null;
@@ -253,7 +254,6 @@ namespace Gameplay
null,
new System.Type[]
{
typeof(SceneRenderPhase),
typeof(RendererListDesc),
typeof(DrawingSettings)
},
@@ -513,8 +513,8 @@ namespace Gameplay
BindingFlags.Instance |
BindingFlags.Public) != null;
HasSceneRenderPhaseType =
contextType.Assembly.GetType(
"XCEngine.Rendering.SceneRenderPhase") != null;
sceneRenderPhaseType != null &&
sceneRenderPhaseType.IsPublic;
HasSceneRenderInjectionPointType =
contextType.Assembly.GetType(
"XCEngine.Rendering.SceneRenderInjectionPoint") != null;