Upgrade project asset watcher to native Win32 notifications
This commit is contained in:
@@ -2,9 +2,12 @@
|
||||
|
||||
#include "Core/IEditorContext.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace XCEngine {
|
||||
@@ -12,6 +15,8 @@ namespace Editor {
|
||||
|
||||
class ProjectAssetWatcher {
|
||||
public:
|
||||
~ProjectAssetWatcher();
|
||||
|
||||
void Attach(const std::string& projectPath);
|
||||
void Detach();
|
||||
void Update(IEditorContext& context, float dt);
|
||||
@@ -54,6 +59,11 @@ private:
|
||||
using Snapshot = std::unordered_map<std::string, AssetEntryState>;
|
||||
|
||||
void RefreshProjectBinding(const std::string& projectPath);
|
||||
void StartNativeWatcher();
|
||||
void StopNativeWatcher();
|
||||
void RunNativeWatcher(void* directoryHandle, std::filesystem::path watchedRoot);
|
||||
void ConsumeNativeChanges();
|
||||
void ScheduleRefresh(const ChangeStats& changes);
|
||||
void ScanForChanges();
|
||||
void FlushPendingRefresh(IEditorContext& context);
|
||||
static void BuildSnapshot(const std::filesystem::path& assetsRoot, Snapshot& outSnapshot);
|
||||
@@ -64,8 +74,15 @@ private:
|
||||
Snapshot m_snapshot;
|
||||
ChangeStats m_pendingChanges;
|
||||
float m_scanCooldownSeconds = 0.0f;
|
||||
float m_nativeRestartCooldownSeconds = 0.0f;
|
||||
float m_debounceSeconds = 0.0f;
|
||||
bool m_hasPendingRefresh = false;
|
||||
std::thread m_nativeWatcherThread;
|
||||
std::mutex m_nativeChangeMutex;
|
||||
ChangeStats m_threadPendingChanges;
|
||||
std::atomic<bool> m_nativeWatcherHealthy{false};
|
||||
std::atomic<bool> m_pollingResyncRequested{false};
|
||||
void* m_nativeStopEvent = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Editor
|
||||
|
||||
Reference in New Issue
Block a user