docs: fix naming conventions across threading, math, memory, core, and debug modules
threading/: - Rename 19 camelCase method files to hyphenated names - task-system: createtaskgroup→create-task-group, etc. - tasksystemconfig: enabletaskprofiling→enable-task-profiling, etc. - thread: getcurrentid→get-current-id, etc. - task: addref→add-ref, getid→get-id, etc. math/: - Rename underscore operator files to hyphenated - vector3: operator_add→operator-add, etc. - matrix4: gettranslation→get-translation, etc. - vector4: tovector3→to-vector3, constructor_vector3→constructor-vector3 - sphere: sphere_constructor→sphere-constructor, etc. memory/: - Remove duplicate memorymanager/ folder (kept manager/ which was correct) core/: - filewriter: Consolidate ctor-default.md and ctor-file.md into constructor.md - Rename dtor.md→destructor.md debug/: - filelogsink: Rename construct.md→constructor.md, ~filelogsink.md→destructor.md All overview pages updated with new file references.
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# Vector3::operator[]
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```cpp
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float operator[](int index) const
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float& operator[](int index)
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```
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通过索引访问向量的分量。0 = x, 1 = y, 2 = z。
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**参数:**
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- `index` - 分量索引(0、1 或 2)
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**返回:** `float` 或 `float&` - 对应分量的值(const 版本返回值,non-const 版本返回引用)
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**异常:** 如果 index 超出范围(< 0 或 > 2),行为未定义
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**线程安全:** ✅
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**复杂度:** O(1)
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**示例:**
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```cpp
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Vector3 v(1.0f, 2.0f, 3.0f);
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float x = v[0]; // 1.0f
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float y = v[1]; // 2.0f
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float z = v[2]; // 3.0f
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v[0] = 10.0f; // v = (10.0f, 2.0f, 3.0f)
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```
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## 相关文档
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- [Vector3 类总览](vector3.md) - 返回类总览
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