refactor(new_editor/app): split frame support and texture decoding
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@@ -0,0 +1,150 @@
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#include "NativeRendererSupport.h"
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#include <limits>
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namespace XCEngine::UI::Editor::Host {
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using namespace NativeRendererSupport;
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bool NativeRenderer::DecodeTextureFile(
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const std::filesystem::path& path,
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NativeTextureResource& outTexture,
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std::string& outError) {
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outError.clear();
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if (!EnsureWicFactory(outError)) {
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return false;
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}
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const std::wstring widePath = path.wstring();
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Microsoft::WRL::ComPtr<IWICBitmapDecoder> decoder;
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HRESULT hr = m_wicFactory->CreateDecoderFromFilename(
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widePath.c_str(),
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nullptr,
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GENERIC_READ,
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WICDecodeMetadataCacheOnLoad,
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decoder.ReleaseAndGetAddressOf());
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if (FAILED(hr) || !decoder) {
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outError = HrToString("IWICImagingFactory::CreateDecoderFromFilename", hr);
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return false;
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}
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Microsoft::WRL::ComPtr<IWICBitmapFrameDecode> frame;
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hr = decoder->GetFrame(0u, frame.ReleaseAndGetAddressOf());
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if (FAILED(hr) || !frame) {
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outError = HrToString("IWICBitmapDecoder::GetFrame", hr);
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return false;
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}
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return DecodeTextureFrame(*frame.Get(), outTexture, outError);
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}
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bool NativeRenderer::DecodeTextureMemory(
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const std::uint8_t* data,
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std::size_t size,
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NativeTextureResource& outTexture,
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std::string& outError) {
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outError.clear();
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if (data == nullptr || size == 0u) {
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outError = "DecodeTextureMemory rejected an empty image payload.";
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return false;
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}
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if (size > static_cast<std::size_t>((std::numeric_limits<DWORD>::max)())) {
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outError = "DecodeTextureMemory payload exceeds WIC stream limits.";
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return false;
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}
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if (!EnsureWicFactory(outError)) {
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return false;
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}
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Microsoft::WRL::ComPtr<IWICStream> stream;
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HRESULT hr = m_wicFactory->CreateStream(stream.ReleaseAndGetAddressOf());
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if (FAILED(hr) || !stream) {
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outError = HrToString("IWICImagingFactory::CreateStream", hr);
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return false;
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}
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hr = stream->InitializeFromMemory(
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const_cast<BYTE*>(reinterpret_cast<const BYTE*>(data)),
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static_cast<DWORD>(size));
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if (FAILED(hr)) {
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outError = HrToString("IWICStream::InitializeFromMemory", hr);
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return false;
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}
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Microsoft::WRL::ComPtr<IWICBitmapDecoder> decoder;
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hr = m_wicFactory->CreateDecoderFromStream(
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stream.Get(),
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nullptr,
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WICDecodeMetadataCacheOnLoad,
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decoder.ReleaseAndGetAddressOf());
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if (FAILED(hr) || !decoder) {
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outError = HrToString("IWICImagingFactory::CreateDecoderFromStream", hr);
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return false;
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}
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Microsoft::WRL::ComPtr<IWICBitmapFrameDecode> frame;
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hr = decoder->GetFrame(0u, frame.ReleaseAndGetAddressOf());
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if (FAILED(hr) || !frame) {
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outError = HrToString("IWICBitmapDecoder::GetFrame", hr);
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return false;
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}
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return DecodeTextureFrame(*frame.Get(), outTexture, outError);
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}
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bool NativeRenderer::DecodeTextureFrame(
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IWICBitmapSource& source,
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NativeTextureResource& outTexture,
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std::string& outError) {
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outError.clear();
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Microsoft::WRL::ComPtr<IWICFormatConverter> converter;
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HRESULT hr = m_wicFactory->CreateFormatConverter(converter.ReleaseAndGetAddressOf());
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if (FAILED(hr) || !converter) {
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outError = HrToString("IWICImagingFactory::CreateFormatConverter", hr);
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return false;
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}
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hr = converter->Initialize(
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&source,
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GUID_WICPixelFormat32bppPBGRA,
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WICBitmapDitherTypeNone,
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nullptr,
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0.0f,
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WICBitmapPaletteTypeCustom);
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if (FAILED(hr)) {
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outError = HrToString("IWICFormatConverter::Initialize", hr);
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return false;
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}
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UINT width = 0u;
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UINT height = 0u;
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hr = converter->GetSize(&width, &height);
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if (FAILED(hr) || width == 0u || height == 0u) {
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outError = HrToString("IWICBitmapSource::GetSize", hr);
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return false;
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}
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std::vector<std::uint8_t> pixels(
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static_cast<std::size_t>(width) * static_cast<std::size_t>(height) * 4u);
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hr = converter->CopyPixels(
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nullptr,
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width * 4u,
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static_cast<UINT>(pixels.size()),
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pixels.data());
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if (FAILED(hr)) {
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outError = HrToString("IWICBitmapSource::CopyPixels", hr);
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return false;
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}
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outTexture.pixels = std::move(pixels);
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outTexture.width = width;
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outTexture.height = height;
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outTexture.cachedBitmap.Reset();
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outTexture.cachedTarget = nullptr;
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return true;
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}
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} // namespace XCEngine::UI::Editor::Host
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