refactor(srp): move directional shadow execution policy into managed urp
This commit is contained in:
@@ -1319,6 +1319,10 @@ public:
|
||||
GetPipelineRendererAsset() const override;
|
||||
std::shared_ptr<const Rendering::RenderPipelineAsset>
|
||||
GetPipelineRendererAsset(int32_t rendererIndex) const override;
|
||||
std::string GetDirectionalShadowExecutionPolicyAssetKey() const
|
||||
override;
|
||||
std::string GetDirectionalShadowExecutionPolicyAssetKey(
|
||||
int32_t rendererIndex) const override;
|
||||
std::string GetCameraFrameStandalonePassAssetKey(
|
||||
Rendering::CameraFrameStage stage) const override;
|
||||
std::string GetCameraFrameStandalonePassAssetKey(
|
||||
@@ -1358,6 +1362,11 @@ private:
|
||||
MonoObject* assetObject) const;
|
||||
MonoMethod* ResolveGetPipelineRendererAssetKeyContextualMethod(
|
||||
MonoObject* assetObject) const;
|
||||
MonoMethod* ResolveGetDirectionalShadowExecutionPolicyAssetKeyMethod(
|
||||
MonoObject* assetObject) const;
|
||||
MonoMethod*
|
||||
ResolveGetDirectionalShadowExecutionPolicyAssetKeyContextualMethod(
|
||||
MonoObject* assetObject) const;
|
||||
MonoMethod* ResolveGetCameraFrameStandalonePassAssetKeyMethod(
|
||||
MonoObject* assetObject) const;
|
||||
MonoMethod*
|
||||
@@ -1379,6 +1388,11 @@ private:
|
||||
mutable MonoMethod* m_getPipelineRendererAssetKeyMethod = nullptr;
|
||||
mutable MonoMethod* m_getPipelineRendererAssetKeyContextualMethod =
|
||||
nullptr;
|
||||
mutable MonoMethod*
|
||||
m_getDirectionalShadowExecutionPolicyAssetKeyMethod = nullptr;
|
||||
mutable MonoMethod*
|
||||
m_getDirectionalShadowExecutionPolicyAssetKeyContextualMethod =
|
||||
nullptr;
|
||||
mutable MonoMethod* m_getCameraFrameStandalonePassAssetKeyMethod =
|
||||
nullptr;
|
||||
mutable MonoMethod*
|
||||
@@ -2015,6 +2029,61 @@ MonoManagedRenderPipelineAssetRuntime::GetPipelineRendererAsset(
|
||||
return m_pipelineRendererAsset;
|
||||
}
|
||||
|
||||
std::string MonoManagedRenderPipelineAssetRuntime::
|
||||
GetDirectionalShadowExecutionPolicyAssetKey() const {
|
||||
return GetDirectionalShadowExecutionPolicyAssetKey(-1);
|
||||
}
|
||||
|
||||
std::string MonoManagedRenderPipelineAssetRuntime::
|
||||
GetDirectionalShadowExecutionPolicyAssetKey(
|
||||
int32_t rendererIndex) const {
|
||||
if (!SyncManagedAssetRuntimeState()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
MonoObject* const assetObject = GetManagedAssetObject();
|
||||
if (assetObject == nullptr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
MonoMethod* const contextualMethod =
|
||||
ResolveGetDirectionalShadowExecutionPolicyAssetKeyContextualMethod(
|
||||
assetObject);
|
||||
if (contextualMethod != nullptr) {
|
||||
void* args[1] = { &rendererIndex };
|
||||
MonoObject* managedKeyObject = nullptr;
|
||||
if (!m_runtime->InvokeManagedMethod(
|
||||
assetObject,
|
||||
contextualMethod,
|
||||
args,
|
||||
&managedKeyObject)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return MonoStringToUtf8(
|
||||
reinterpret_cast<MonoString*>(managedKeyObject));
|
||||
}
|
||||
|
||||
MonoMethod* const method =
|
||||
ResolveGetDirectionalShadowExecutionPolicyAssetKeyMethod(
|
||||
assetObject);
|
||||
if (method == nullptr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
MonoObject* managedKeyObject = nullptr;
|
||||
if (!m_runtime->InvokeManagedMethod(
|
||||
assetObject,
|
||||
method,
|
||||
nullptr,
|
||||
&managedKeyObject)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return MonoStringToUtf8(
|
||||
reinterpret_cast<MonoString*>(managedKeyObject));
|
||||
}
|
||||
|
||||
std::string MonoManagedRenderPipelineAssetRuntime::
|
||||
GetCameraFrameStandalonePassAssetKey(
|
||||
Rendering::CameraFrameStage stage) const {
|
||||
@@ -2288,6 +2357,9 @@ void MonoManagedRenderPipelineAssetRuntime::ReleaseManagedAsset() const {
|
||||
m_getRuntimeResourceVersionMethod = nullptr;
|
||||
m_getPipelineRendererAssetKeyMethod = nullptr;
|
||||
m_getPipelineRendererAssetKeyContextualMethod = nullptr;
|
||||
m_getDirectionalShadowExecutionPolicyAssetKeyMethod = nullptr;
|
||||
m_getDirectionalShadowExecutionPolicyAssetKeyContextualMethod =
|
||||
nullptr;
|
||||
m_getCameraFrameStandalonePassAssetKeyMethod = nullptr;
|
||||
m_getCameraFrameStandalonePassAssetKeyContextualMethod = nullptr;
|
||||
m_pipelineRendererAsset.reset();
|
||||
@@ -2438,6 +2510,39 @@ MonoManagedRenderPipelineAssetRuntime::ResolveGetPipelineRendererAssetKeyContext
|
||||
return m_getPipelineRendererAssetKeyContextualMethod;
|
||||
}
|
||||
|
||||
MonoMethod*
|
||||
MonoManagedRenderPipelineAssetRuntime::
|
||||
ResolveGetDirectionalShadowExecutionPolicyAssetKeyMethod(
|
||||
MonoObject* assetObject) const {
|
||||
if (m_getDirectionalShadowExecutionPolicyAssetKeyMethod ==
|
||||
nullptr) {
|
||||
m_getDirectionalShadowExecutionPolicyAssetKeyMethod =
|
||||
m_runtime->ResolveManagedMethod(
|
||||
assetObject,
|
||||
"GetDirectionalShadowExecutionPolicyAssetKey",
|
||||
0);
|
||||
}
|
||||
|
||||
return m_getDirectionalShadowExecutionPolicyAssetKeyMethod;
|
||||
}
|
||||
|
||||
MonoMethod*
|
||||
MonoManagedRenderPipelineAssetRuntime::
|
||||
ResolveGetDirectionalShadowExecutionPolicyAssetKeyContextualMethod(
|
||||
MonoObject* assetObject) const {
|
||||
if (m_getDirectionalShadowExecutionPolicyAssetKeyContextualMethod ==
|
||||
nullptr) {
|
||||
m_getDirectionalShadowExecutionPolicyAssetKeyContextualMethod =
|
||||
m_runtime->ResolveManagedMethod(
|
||||
assetObject,
|
||||
"GetDirectionalShadowExecutionPolicyAssetKeyContextual",
|
||||
1);
|
||||
}
|
||||
|
||||
return
|
||||
m_getDirectionalShadowExecutionPolicyAssetKeyContextualMethod;
|
||||
}
|
||||
|
||||
MonoMethod*
|
||||
MonoManagedRenderPipelineAssetRuntime::
|
||||
ResolveGetCameraFrameStandalonePassAssetKeyMethod(
|
||||
|
||||
Reference in New Issue
Block a user