Formalize directional shadow runtime contracts

This commit is contained in:
2026-04-13 23:11:28 +08:00
parent 4362008b39
commit 0d6b8bf7d8
15 changed files with 740 additions and 178 deletions

View File

@@ -12,7 +12,7 @@
#include <XCEngine/Core/Math/Bounds.h>
#include <XCEngine/Core/Math/Quaternion.h>
#include <XCEngine/Core/Math/Vector3.h>
#include <XCEngine/Rendering/Builtin/BuiltinPassContract.h>
#include <XCEngine/Rendering/Builtin/BuiltinPassLayoutUtils.h>
#include <XCEngine/Rendering/Materials/RenderMaterialResolve.h>
#include <XCEngine/Rendering/Materials/RenderMaterialStateUtils.h>
#include <XCEngine/Rendering/Extraction/RenderSceneExtractor.h>