refactor(srp): align renderer api with unity contexts

This commit is contained in:
2026-04-19 13:05:57 +08:00
parent fe7e6dddf3
commit 0cea7b80e8
16 changed files with 59 additions and 230 deletions

View File

@@ -81,8 +81,6 @@ namespace XCEngine.Rendering.Renderer
RenderingData renderingData =
new RenderingData(context);
RendererRecordingContext recordingContext =
new RendererRecordingContext(context);
BuildPassQueue(renderingData);
bool recordedAnyPass = false;
@@ -96,7 +94,7 @@ namespace XCEngine.Rendering.Renderer
}
if (!renderPass.Record(
recordingContext,
context,
renderingData))
{
return false;