refactor(srp): remove native directional shadow planning policy seam

This commit is contained in:
2026-04-21 18:19:27 +08:00
parent f75164a4fa
commit 0a4c782122
8 changed files with 117 additions and 266 deletions

View File

@@ -45,8 +45,6 @@ using PipelineRendererAssetRegistry =
std::unordered_map<std::string, PipelineRendererAssetFactory>;
using CameraFrameStandalonePassRegistry =
std::unordered_map<std::string, CameraFrameStandalonePassFactory>;
using DirectionalShadowPlanningPolicyRegistry =
std::unordered_map<std::string, DirectionalShadowPlanningPolicy>;
using CameraFramePlanPolicyRegistry =
std::unordered_map<std::string, CameraFramePlanPolicy>;
using DirectionalShadowExecutionPolicyRegistry =
@@ -62,12 +60,6 @@ CameraFrameStandalonePassRegistry& GetCameraFrameStandalonePassRegistry() {
return registry;
}
DirectionalShadowPlanningPolicyRegistry&
GetDirectionalShadowPlanningPolicyRegistry() {
static DirectionalShadowPlanningPolicyRegistry registry = {};
return registry;
}
CameraFramePlanPolicyRegistry& GetCameraFramePlanPolicyRegistry() {
static CameraFramePlanPolicyRegistry registry = {};
return registry;
@@ -89,11 +81,6 @@ std::unordered_set<std::string>& GetBuiltinCameraFrameStandalonePassKeys() {
return builtinKeys;
}
std::unordered_set<std::string>& GetBuiltinDirectionalShadowPlanningPolicyKeys() {
static std::unordered_set<std::string> builtinKeys = {};
return builtinKeys;
}
std::unordered_set<std::string>& GetBuiltinCameraFramePlanPolicyKeys() {
static std::unordered_set<std::string> builtinKeys = {};
return builtinKeys;
@@ -115,11 +102,6 @@ std::mutex& GetCameraFrameStandalonePassRegistryMutex() {
return mutex;
}
std::mutex& GetDirectionalShadowPlanningPolicyRegistryMutex() {
static std::mutex mutex;
return mutex;
}
std::mutex& GetCameraFramePlanPolicyRegistryMutex() {
static std::mutex mutex;
return mutex;
@@ -166,29 +148,6 @@ void EnsureBuiltinCameraFrameStandalonePassRegistryInitialized() {
(void)initialized;
}
void EnsureBuiltinDirectionalShadowPlanningPolicyRegistryInitialized() {
static const bool initialized = []() {
DirectionalShadowPlanningPolicyRegistry& registry =
GetDirectionalShadowPlanningPolicyRegistry();
registry.emplace(
"BuiltinDirectionalShadowPlanning",
[](CameraRenderRequest& request,
size_t renderedBaseCameraCount,
size_t renderedRequestCount,
const DirectionalShadowPlanningSettings& settings) {
ApplyDefaultRenderPipelineAssetCameraRenderRequestPolicy(
request,
renderedBaseCameraCount,
renderedRequestCount,
settings);
});
GetBuiltinDirectionalShadowPlanningPolicyKeys().insert(
"BuiltinDirectionalShadowPlanning");
return true;
}();
(void)initialized;
}
void EnsureBuiltinCameraFramePlanPolicyRegistryInitialized() {
static const bool initialized = []() {
CameraFramePlanPolicyRegistry& registry =
@@ -383,76 +342,6 @@ std::unique_ptr<RenderPass> CreateCameraFrameStandalonePassByKey(
return it->second();
}
bool RegisterDirectionalShadowPlanningPolicy(
const std::string& key,
DirectionalShadowPlanningPolicy policy) {
if (key.empty() || !policy) {
return false;
}
EnsureBuiltinDirectionalShadowPlanningPolicyRegistryInitialized();
std::lock_guard<std::mutex> lock(
GetDirectionalShadowPlanningPolicyRegistryMutex());
DirectionalShadowPlanningPolicyRegistry& registry =
GetDirectionalShadowPlanningPolicyRegistry();
if (registry.find(key) != registry.end()) {
return false;
}
registry.emplace(key, std::move(policy));
return true;
}
bool UnregisterDirectionalShadowPlanningPolicy(
const std::string& key) {
if (key.empty()) {
return false;
}
EnsureBuiltinDirectionalShadowPlanningPolicyRegistryInitialized();
std::lock_guard<std::mutex> lock(
GetDirectionalShadowPlanningPolicyRegistryMutex());
if (GetBuiltinDirectionalShadowPlanningPolicyKeys().find(key) !=
GetBuiltinDirectionalShadowPlanningPolicyKeys().end()) {
return false;
}
DirectionalShadowPlanningPolicyRegistry& registry =
GetDirectionalShadowPlanningPolicyRegistry();
return registry.erase(key) != 0u;
}
bool ApplyDirectionalShadowPlanningPolicyByKey(
const std::string& key,
CameraRenderRequest& request,
size_t renderedBaseCameraCount,
size_t renderedRequestCount,
const DirectionalShadowPlanningSettings& settings) {
if (key.empty()) {
return false;
}
EnsureBuiltinDirectionalShadowPlanningPolicyRegistryInitialized();
std::lock_guard<std::mutex> lock(
GetDirectionalShadowPlanningPolicyRegistryMutex());
const DirectionalShadowPlanningPolicyRegistry& registry =
GetDirectionalShadowPlanningPolicyRegistry();
const auto it = registry.find(key);
if (it == registry.end() || !it->second) {
return false;
}
it->second(
request,
renderedBaseCameraCount,
renderedRequestCount,
settings);
return true;
}
bool RegisterCameraFramePlanPolicy(
const std::string& key,
CameraFramePlanPolicy policy) {