fix(RHI): 修复 OpenGL 测试接口不匹配问题
- 修复 RHIDeviceInfo 缺少 majorVersion/minorVersion - 修复 OpenGLTexture 使用 GetTextureType 替代 GetType - 修复 OpenGLSampler 使用 OpenGLSamplerDesc - 修复 BlendFactor::OneMinusSrcAlpha -> InvSrcAlpha - 修复 OpenGLRenderTargetViewDesc/OpenGLDepthStencilViewDesc 重定义问题 - 恢复 OpenGL 测试文件到 CMakeLists
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@@ -12,7 +12,7 @@ TEST_F(OpenGLTestFixture, Texture_Initialize_2DTexture) {
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EXPECT_NE(texture.GetID(), 0u);
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EXPECT_EQ(texture.GetWidth(), 64);
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EXPECT_EQ(texture.GetHeight(), 64);
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EXPECT_EQ(texture.GetType(), OpenGLTextureType::Texture2D);
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EXPECT_EQ(texture.GetTextureType(), TextureType::Texture2D);
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texture.Shutdown();
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}
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@@ -26,7 +26,7 @@ TEST_F(OpenGLTestFixture, Texture_Initialize_CubeMap) {
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EXPECT_NE(texture.GetID(), 0u);
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EXPECT_EQ(texture.GetWidth(), 64);
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EXPECT_EQ(texture.GetHeight(), 64);
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EXPECT_EQ(texture.GetType(), OpenGLTextureType::TextureCube);
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EXPECT_EQ(texture.GetTextureType(), TextureType::TextureCube);
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texture.Shutdown();
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}
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