docs: Update RHI test refactoring status

- Mark P0-1 (Shader) and P0-2 (PipelineState) as completed
- Update test coverage matrix
- Add changelog v1.1
This commit is contained in:
2026-03-25 12:30:05 +08:00
parent f808f8d197
commit 0948e0fdbe
13 changed files with 273 additions and 49 deletions

View File

@@ -0,0 +1,12 @@
#include <XCEngine/Components/Component.h>
#include <XCEngine/Components/GameObject.h>
namespace XCEngine {
namespace Components {
TransformComponent& Component::transform() const {
return *m_gameObject->GetTransform();
}
}
}