docs: Update RHI test refactoring status
- Mark P0-1 (Shader) and P0-2 (PipelineState) as completed - Update test coverage matrix - Add changelog v1.1
This commit is contained in:
12
engine/src/Components/Component.cpp
Normal file
12
engine/src/Components/Component.cpp
Normal file
@@ -0,0 +1,12 @@
|
||||
#include <XCEngine/Components/Component.h>
|
||||
#include <XCEngine/Components/GameObject.h>
|
||||
|
||||
namespace XCEngine {
|
||||
namespace Components {
|
||||
|
||||
TransformComponent& Component::transform() const {
|
||||
return *m_gameObject->GetTransform();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user