Organize rendering frame data and picking headers
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@@ -2,7 +2,7 @@
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#include "Core/Asset/ResourceManager.h"
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#include "Debug/Logger.h"
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#include "Rendering/ObjectIdEncoding.h"
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#include "Rendering/Picking/ObjectIdCodec.h"
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#include "Rendering/Detail/ShaderVariantUtils.h"
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#include "RHI/RHICommandList.h"
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#include "RHI/RHIDevice.h"
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