Build XCEditor viewport shell contract foundation
This commit is contained in:
@@ -20,6 +20,7 @@ add_library(XCUIEditorLib STATIC
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src/Core/UIEditorPanelRegistry.cpp
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src/Core/UIEditorPanelRegistry.cpp
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src/Core/UIEditorShortcutManager.cpp
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src/Core/UIEditorShortcutManager.cpp
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src/Core/UIEditorViewportInputBridge.cpp
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src/Core/UIEditorViewportInputBridge.cpp
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src/Core/UIEditorViewportShell.cpp
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src/Core/UIEditorWorkspaceLayoutPersistence.cpp
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src/Core/UIEditorWorkspaceLayoutPersistence.cpp
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src/Core/UIEditorWorkspaceController.cpp
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src/Core/UIEditorWorkspaceController.cpp
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src/Core/UIEditorWorkspaceModel.cpp
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src/Core/UIEditorWorkspaceModel.cpp
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57
new_editor/include/XCEditor/Core/UIEditorViewportShell.h
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57
new_editor/include/XCEditor/Core/UIEditorViewportShell.h
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@@ -0,0 +1,57 @@
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#pragma once
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#include <XCEditor/Core/UIEditorViewportInputBridge.h>
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#include <XCEditor/Widgets/UIEditorViewportSlot.h>
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#include <vector>
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namespace XCEngine::UI::Editor {
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struct UIEditorViewportShellVisualState {
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std::size_t hoveredToolIndex = Widgets::UIEditorViewportSlotInvalidIndex;
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std::size_t activeToolIndex = Widgets::UIEditorViewportSlotInvalidIndex;
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Widgets::UIEditorStatusBarState statusBarState = {};
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};
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struct UIEditorViewportShellSpec {
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Widgets::UIEditorViewportSlotChrome chrome = {};
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std::vector<Widgets::UIEditorViewportSlotToolItem> toolItems = {};
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std::vector<Widgets::UIEditorStatusBarSegment> statusSegments = {};
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UIEditorViewportInputBridgeConfig inputBridgeConfig = {};
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UIEditorViewportShellVisualState visualState = {};
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};
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struct UIEditorViewportShellModel {
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UIEditorViewportShellSpec spec = {};
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Widgets::UIEditorViewportSlotFrame frame = {};
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};
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struct UIEditorViewportShellRequest {
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Widgets::UIEditorViewportSlotLayout slotLayout = {};
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::XCEngine::UI::UISize requestedViewportSize = {};
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};
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struct UIEditorViewportShellState {
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UIEditorViewportInputBridgeState inputBridgeState = {};
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};
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struct UIEditorViewportShellFrame {
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Widgets::UIEditorViewportSlotLayout slotLayout = {};
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Widgets::UIEditorViewportSlotState slotState = {};
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UIEditorViewportInputBridgeFrame inputFrame = {};
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::XCEngine::UI::UISize requestedViewportSize = {};
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};
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UIEditorViewportShellRequest ResolveUIEditorViewportShellRequest(
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const ::XCEngine::UI::UIRect& bounds,
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const UIEditorViewportShellSpec& spec,
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const Widgets::UIEditorViewportSlotMetrics& metrics = {});
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UIEditorViewportShellFrame UpdateUIEditorViewportShell(
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UIEditorViewportShellState& state,
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const ::XCEngine::UI::UIRect& bounds,
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const UIEditorViewportShellModel& model,
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const std::vector<::XCEngine::UI::UIInputEvent>& inputEvents,
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const Widgets::UIEditorViewportSlotMetrics& metrics = {});
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} // namespace XCEngine::UI::Editor
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72
new_editor/src/Core/UIEditorViewportShell.cpp
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72
new_editor/src/Core/UIEditorViewportShell.cpp
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@@ -0,0 +1,72 @@
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#include <XCEditor/Core/UIEditorViewportShell.h>
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namespace XCEngine::UI::Editor {
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namespace {
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using Widgets::BuildUIEditorViewportSlotLayout;
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using Widgets::UIEditorViewportSlotFrame;
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using Widgets::UIEditorViewportSlotLayout;
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using Widgets::UIEditorViewportSlotState;
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UIEditorViewportSlotLayout BuildViewportShellLayout(
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const ::XCEngine::UI::UIRect& bounds,
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const UIEditorViewportShellSpec& spec,
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const UIEditorViewportSlotFrame& frame,
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const Widgets::UIEditorViewportSlotMetrics& metrics) {
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return BuildUIEditorViewportSlotLayout(
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bounds,
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spec.chrome,
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frame,
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spec.toolItems,
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spec.statusSegments,
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metrics);
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}
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UIEditorViewportSlotState BuildViewportShellSlotState(
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const UIEditorViewportShellVisualState& visualState,
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const UIEditorViewportInputBridgeFrame& inputFrame) {
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UIEditorViewportSlotState slotState = {};
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slotState.focused = inputFrame.focused;
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slotState.surfaceHovered = inputFrame.hovered;
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slotState.surfaceActive = inputFrame.focused || inputFrame.captured;
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slotState.inputCaptured = inputFrame.captured;
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slotState.hoveredToolIndex = visualState.hoveredToolIndex;
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slotState.activeToolIndex = visualState.activeToolIndex;
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slotState.statusBarState = visualState.statusBarState;
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slotState.statusBarState.focused =
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slotState.statusBarState.focused || inputFrame.focused;
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return slotState;
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}
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} // namespace
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UIEditorViewportShellRequest ResolveUIEditorViewportShellRequest(
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const ::XCEngine::UI::UIRect& bounds,
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const UIEditorViewportShellSpec& spec,
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const Widgets::UIEditorViewportSlotMetrics& metrics) {
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UIEditorViewportShellRequest request = {};
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request.slotLayout = BuildViewportShellLayout(bounds, spec, {}, metrics);
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request.requestedViewportSize = request.slotLayout.requestedSurfaceSize;
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return request;
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}
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UIEditorViewportShellFrame UpdateUIEditorViewportShell(
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UIEditorViewportShellState& state,
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const ::XCEngine::UI::UIRect& bounds,
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const UIEditorViewportShellModel& model,
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const std::vector<::XCEngine::UI::UIInputEvent>& inputEvents,
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const Widgets::UIEditorViewportSlotMetrics& metrics) {
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UIEditorViewportShellFrame frame = {};
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frame.slotLayout = BuildViewportShellLayout(bounds, model.spec, model.frame, metrics);
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frame.requestedViewportSize = frame.slotLayout.requestedSurfaceSize;
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frame.inputFrame = UpdateUIEditorViewportInputBridge(
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state.inputBridgeState,
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frame.slotLayout.inputRect,
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inputEvents,
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model.spec.inputBridgeConfig);
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frame.slotState = BuildViewportShellSlotState(model.spec.visualState, frame.inputFrame);
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return frame;
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}
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} // namespace XCEngine::UI::Editor
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@@ -29,6 +29,11 @@ if(TARGET editor_ui_viewport_slot_basic_validation)
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editor_ui_viewport_slot_basic_validation)
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editor_ui_viewport_slot_basic_validation)
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endif()
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endif()
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if(TARGET editor_ui_viewport_shell_basic_validation)
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list(APPEND EDITOR_UI_INTEGRATION_TARGETS
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editor_ui_viewport_shell_basic_validation)
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endif()
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if(TARGET editor_ui_viewport_input_bridge_basic_validation)
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if(TARGET editor_ui_viewport_input_bridge_basic_validation)
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list(APPEND EDITOR_UI_INTEGRATION_TARGETS
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list(APPEND EDITOR_UI_INTEGRATION_TARGETS
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editor_ui_viewport_input_bridge_basic_validation)
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editor_ui_viewport_input_bridge_basic_validation)
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@@ -11,6 +11,8 @@ Rules:
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Layout:
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Layout:
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- Primary categories are `shell/` and `state/`.
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- `menu`, `workspace`, and `viewport` in scenario names describe contract families, not extra directory levels.
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- `shared/`: shared host wrapper, scenario registry, shared theme
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- `shared/`: shared host wrapper, scenario registry, shared theme
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- `shell/workspace_shell_compose/`: split/tab/panel shell compose only
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- `shell/workspace_shell_compose/`: split/tab/panel shell compose only
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- `shell/menu_bar_basic/`: menu bar open/close/hover/dispatch only
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- `shell/menu_bar_basic/`: menu bar open/close/hover/dispatch only
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@@ -18,7 +20,8 @@ Layout:
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- `shell/panel_frame_basic/`: panel frame layout/state/hit-test only
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- `shell/panel_frame_basic/`: panel frame layout/state/hit-test only
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- `shell/status_bar_basic/`: status bar slot/segment/hit-test only
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- `shell/status_bar_basic/`: status bar slot/segment/hit-test only
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- `shell/tab_strip_basic/`: tab strip layout/state/hit-test/close/navigation only
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- `shell/tab_strip_basic/`: tab strip layout/state/hit-test/close/navigation only
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- `shell/viewport_slot_basic/`: viewport shell chrome/surface/status only
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- `shell/viewport_slot_basic/`: viewport slot chrome/surface/status only
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- `shell/viewport_shell_basic/`: viewport shell request/state compose only
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- `state/panel_session_flow/`: panel session state flow only
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- `state/panel_session_flow/`: panel session state flow only
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- `state/layout_persistence/`: layout save/load/reset only
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- `state/layout_persistence/`: layout save/load/reset only
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- `state/shortcut_dispatch/`: shortcut match/suppression/dispatch only
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- `state/shortcut_dispatch/`: shortcut match/suppression/dispatch only
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@@ -61,6 +64,11 @@ Scenarios:
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Executable: `XCUIEditorViewportSlotBasicValidation.exe`
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Executable: `XCUIEditorViewportSlotBasicValidation.exe`
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Scope: viewport top bar / surface / status bar layout, hover/focus/active/capture, texture vs fallback only
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Scope: viewport top bar / surface / status bar layout, hover/focus/active/capture, texture vs fallback only
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- `editor.shell.viewport_shell_basic`
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Build target: `editor_ui_viewport_shell_basic_validation`
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Executable: `XCUIEditorViewportShellBasicValidation.exe`
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Scope: `ResolveUIEditorViewportShellRequest(...)` + `UpdateUIEditorViewportShell(...)` basic contract, TopBar / BottomBar request-size sync, input rect + hover/focus/capture state sync only
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- `editor.state.panel_session_flow`
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- `editor.state.panel_session_flow`
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Build target: `editor_ui_panel_session_flow_validation`
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Build target: `editor_ui_panel_session_flow_validation`
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Executable: `XCUIEditorPanelSessionFlowValidation.exe`
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Executable: `XCUIEditorPanelSessionFlowValidation.exe`
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@@ -115,6 +123,9 @@ Selected controls:
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- `shell/viewport_slot_basic/`
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- `shell/viewport_slot_basic/`
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Hover toolbar / surface / status bar, click surface to focus, hold and release left mouse to inspect capture, toggle `TopBar / 状态条 / Texture / 方形比例`, press `F12`.
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Hover toolbar / surface / status bar, click surface to focus, hold and release left mouse to inspect capture, toggle `TopBar / 状态条 / Texture / 方形比例`, press `F12`.
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- `shell/viewport_shell_basic/`
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Hover / click / drag the viewport shell surface, toggle `TopBar / BottomBar / Texture`, inspect left-side `Request Size / Input Rect / Hover Hit / Hover / Focus / Capture / Result`, press `Reset`, press `截图` or `F12`.
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- `state/panel_session_flow/`
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- `state/panel_session_flow/`
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Click `Hide Active / Show Doc A / Close Doc B / Open Doc B / Activate Details / Reset`, press `F12`.
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Click `Hide Active / Show Doc A / Close Doc B / Open Doc B / Activate Details / Reset`, press `F12`.
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@@ -13,3 +13,6 @@ endif()
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if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/viewport_slot_basic/CMakeLists.txt")
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if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/viewport_slot_basic/CMakeLists.txt")
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add_subdirectory(viewport_slot_basic)
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add_subdirectory(viewport_slot_basic)
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endif()
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endif()
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if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/viewport_shell_basic/CMakeLists.txt")
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add_subdirectory(viewport_shell_basic)
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endif()
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@@ -0,0 +1,30 @@
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add_executable(editor_ui_viewport_shell_basic_validation WIN32
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main.cpp
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)
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target_include_directories(editor_ui_viewport_shell_basic_validation PRIVATE
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${CMAKE_SOURCE_DIR}/new_editor/include
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${CMAKE_SOURCE_DIR}/new_editor/app
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${CMAKE_SOURCE_DIR}/engine/include
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)
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target_compile_definitions(editor_ui_viewport_shell_basic_validation PRIVATE
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UNICODE
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_UNICODE
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XCENGINE_EDITOR_UI_TESTS_REPO_ROOT="${XCENGINE_EDITOR_UI_TESTS_REPO_ROOT_PATH}"
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)
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if(MSVC)
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target_compile_options(editor_ui_viewport_shell_basic_validation PRIVATE /utf-8 /FS)
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set_property(TARGET editor_ui_viewport_shell_basic_validation PROPERTY
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MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
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endif()
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target_link_libraries(editor_ui_viewport_shell_basic_validation PRIVATE
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XCUIEditorLib
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XCUIEditorHost
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)
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set_target_properties(editor_ui_viewport_shell_basic_validation PROPERTIES
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OUTPUT_NAME "XCUIEditorViewportShellBasicValidation"
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)
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@@ -0,0 +1 @@
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827
tests/UI/Editor/integration/shell/viewport_shell_basic/main.cpp
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827
tests/UI/Editor/integration/shell/viewport_shell_basic/main.cpp
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@@ -0,0 +1,827 @@
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <XCEditor/Core/UIEditorViewportShell.h>
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#include <XCEditor/Widgets/UIEditorViewportSlot.h>
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#include "Host/AutoScreenshot.h"
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#include "Host/InputModifierTracker.h"
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#include "Host/NativeRenderer.h"
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#include <XCEngine/UI/DrawData.h>
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#include <windows.h>
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#include <windowsx.h>
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#include <algorithm>
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#include <filesystem>
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#include <sstream>
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#include <string>
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#include <string_view>
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#include <utility>
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#include <vector>
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#ifndef XCENGINE_EDITOR_UI_TESTS_REPO_ROOT
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#define XCENGINE_EDITOR_UI_TESTS_REPO_ROOT "."
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#endif
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namespace {
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using XCEngine::UI::UIColor;
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using XCEngine::UI::UIDrawData;
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using XCEngine::UI::UIDrawList;
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using XCEngine::UI::UIInputEvent;
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using XCEngine::UI::UIInputEventType;
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using XCEngine::UI::UIPoint;
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using XCEngine::UI::UIPointerButton;
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using XCEngine::UI::UIRect;
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using XCEngine::UI::UISize;
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using XCEngine::UI::Editor::ResolveUIEditorViewportShellRequest;
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using XCEngine::UI::Editor::UIEditorViewportShellFrame;
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using XCEngine::UI::Editor::UIEditorViewportShellModel;
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using XCEngine::UI::Editor::UIEditorViewportShellRequest;
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using XCEngine::UI::Editor::UIEditorViewportShellSpec;
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using XCEngine::UI::Editor::UIEditorViewportShellState;
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using XCEngine::UI::Editor::UpdateUIEditorViewportShell;
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using XCEngine::UI::Editor::Host::AutoScreenshotController;
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using XCEngine::UI::Editor::Host::InputModifierTracker;
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using XCEngine::UI::Editor::Host::NativeRenderer;
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using XCEngine::UI::Editor::Widgets::AppendUIEditorViewportSlotBackground;
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using XCEngine::UI::Editor::Widgets::AppendUIEditorViewportSlotForeground;
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using XCEngine::UI::Editor::Widgets::HitTestUIEditorViewportSlot;
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using XCEngine::UI::Editor::Widgets::UIEditorStatusBarSegment;
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using XCEngine::UI::Editor::Widgets::UIEditorStatusBarSlot;
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using XCEngine::UI::Editor::Widgets::UIEditorViewportSlotFrame;
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using XCEngine::UI::Editor::Widgets::UIEditorViewportSlotHitTarget;
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using XCEngine::UI::Editor::Widgets::UIEditorViewportSlotHitTargetKind;
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using XCEngine::UI::Editor::Widgets::UIEditorViewportSlotToolItem;
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using XCEngine::UI::Editor::Widgets::UIEditorViewportSlotToolSlot;
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constexpr const wchar_t* kWindowClassName = L"XCUIEditorViewportShellBasicValidation";
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constexpr const wchar_t* kWindowTitle = L"XCUI Editor | ViewportShell Basic";
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constexpr UIColor kWindowBg(0.12f, 0.12f, 0.12f, 1.0f);
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constexpr UIColor kCardBg(0.18f, 0.18f, 0.18f, 1.0f);
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constexpr UIColor kCardBorder(0.29f, 0.29f, 0.29f, 1.0f);
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constexpr UIColor kTextPrimary(0.94f, 0.94f, 0.94f, 1.0f);
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constexpr UIColor kTextMuted(0.72f, 0.72f, 0.72f, 1.0f);
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constexpr UIColor kTextWeak(0.56f, 0.56f, 0.56f, 1.0f);
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constexpr UIColor kButtonBg(0.25f, 0.25f, 0.25f, 1.0f);
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constexpr UIColor kButtonOnBg(0.39f, 0.39f, 0.39f, 1.0f);
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constexpr UIColor kButtonBorder(0.47f, 0.47f, 0.47f, 1.0f);
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||||||
|
constexpr UIColor kPreviewBg(0.15f, 0.15f, 0.15f, 1.0f);
|
||||||
|
|
||||||
|
enum class ActionId : unsigned char {
|
||||||
|
ToggleTopBar = 0,
|
||||||
|
ToggleBottomBar,
|
||||||
|
ToggleTexture,
|
||||||
|
Reset,
|
||||||
|
Capture
|
||||||
|
};
|
||||||
|
|
||||||
|
struct ButtonState {
|
||||||
|
ActionId action = ActionId::ToggleTopBar;
|
||||||
|
std::string label = {};
|
||||||
|
UIRect rect = {};
|
||||||
|
bool selected = false;
|
||||||
|
};
|
||||||
|
|
||||||
|
std::filesystem::path ResolveRepoRootPath() {
|
||||||
|
std::string root = XCENGINE_EDITOR_UI_TESTS_REPO_ROOT;
|
||||||
|
if (root.size() >= 2u && root.front() == '"' && root.back() == '"') {
|
||||||
|
root = root.substr(1u, root.size() - 2u);
|
||||||
|
}
|
||||||
|
|
||||||
|
return std::filesystem::path(root).lexically_normal();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ContainsPoint(const UIRect& rect, float x, float y) {
|
||||||
|
return x >= rect.x &&
|
||||||
|
x <= rect.x + rect.width &&
|
||||||
|
y >= rect.y &&
|
||||||
|
y <= rect.y + rect.height;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string BoolText(bool value) {
|
||||||
|
return value ? "On" : "Off";
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string FormatFloat(float value) {
|
||||||
|
std::ostringstream stream = {};
|
||||||
|
stream.setf(std::ios::fixed, std::ios::floatfield);
|
||||||
|
stream.precision(1);
|
||||||
|
stream << value;
|
||||||
|
return stream.str();
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string FormatSize(const UISize& size) {
|
||||||
|
return FormatFloat(size.width) + " x " + FormatFloat(size.height);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string FormatRect(const UIRect& rect) {
|
||||||
|
return "x=" + FormatFloat(rect.x) +
|
||||||
|
" y=" + FormatFloat(rect.y) +
|
||||||
|
" w=" + FormatFloat(rect.width) +
|
||||||
|
" h=" + FormatFloat(rect.height);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string DescribeHitTarget(const UIEditorViewportSlotHitTarget& hit) {
|
||||||
|
switch (hit.kind) {
|
||||||
|
case UIEditorViewportSlotHitTargetKind::TopBar:
|
||||||
|
return "TopBar";
|
||||||
|
case UIEditorViewportSlotHitTargetKind::Title:
|
||||||
|
return "Title";
|
||||||
|
case UIEditorViewportSlotHitTargetKind::ToolItem:
|
||||||
|
return "ToolItem[" + std::to_string(hit.index) + "]";
|
||||||
|
case UIEditorViewportSlotHitTargetKind::Surface:
|
||||||
|
return "Surface";
|
||||||
|
case UIEditorViewportSlotHitTargetKind::BottomBar:
|
||||||
|
return "BottomBar";
|
||||||
|
case UIEditorViewportSlotHitTargetKind::StatusSegment:
|
||||||
|
return "StatusSegment[" + std::to_string(hit.index) + "]";
|
||||||
|
case UIEditorViewportSlotHitTargetKind::StatusSeparator:
|
||||||
|
return "StatusSeparator[" + std::to_string(hit.index) + "]";
|
||||||
|
case UIEditorViewportSlotHitTargetKind::None:
|
||||||
|
default:
|
||||||
|
return "None";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DrawCard(
|
||||||
|
UIDrawList& drawList,
|
||||||
|
const UIRect& rect,
|
||||||
|
std::string_view title,
|
||||||
|
std::string_view subtitle = {}) {
|
||||||
|
drawList.AddFilledRect(rect, kCardBg, 10.0f);
|
||||||
|
drawList.AddRectOutline(rect, kCardBorder, 1.0f, 10.0f);
|
||||||
|
drawList.AddText(
|
||||||
|
UIPoint(rect.x + 16.0f, rect.y + 14.0f),
|
||||||
|
std::string(title),
|
||||||
|
kTextPrimary,
|
||||||
|
17.0f);
|
||||||
|
if (!subtitle.empty()) {
|
||||||
|
drawList.AddText(
|
||||||
|
UIPoint(rect.x + 16.0f, rect.y + 38.0f),
|
||||||
|
std::string(subtitle),
|
||||||
|
kTextMuted,
|
||||||
|
12.0f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DrawButton(UIDrawList& drawList, const ButtonState& button) {
|
||||||
|
drawList.AddFilledRect(
|
||||||
|
button.rect,
|
||||||
|
button.selected ? kButtonOnBg : kButtonBg,
|
||||||
|
8.0f);
|
||||||
|
drawList.AddRectOutline(button.rect, kButtonBorder, 1.0f, 8.0f);
|
||||||
|
drawList.AddText(
|
||||||
|
UIPoint(button.rect.x + 12.0f, button.rect.y + 10.0f),
|
||||||
|
button.label,
|
||||||
|
kTextPrimary,
|
||||||
|
12.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
class ScenarioApp {
|
||||||
|
public:
|
||||||
|
int Run(HINSTANCE hInstance, int nCmdShow) {
|
||||||
|
if (!Initialize(hInstance, nCmdShow)) {
|
||||||
|
Shutdown();
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
MSG message = {};
|
||||||
|
while (message.message != WM_QUIT) {
|
||||||
|
if (PeekMessageW(&message, nullptr, 0U, 0U, PM_REMOVE)) {
|
||||||
|
TranslateMessage(&message);
|
||||||
|
DispatchMessageW(&message);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
RenderFrame();
|
||||||
|
Sleep(8);
|
||||||
|
}
|
||||||
|
|
||||||
|
Shutdown();
|
||||||
|
return static_cast<int>(message.wParam);
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) {
|
||||||
|
if (message == WM_NCCREATE) {
|
||||||
|
const auto* createStruct = reinterpret_cast<CREATESTRUCTW*>(lParam);
|
||||||
|
auto* app = reinterpret_cast<ScenarioApp*>(createStruct->lpCreateParams);
|
||||||
|
SetWindowLongPtrW(hwnd, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(app));
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto* app = reinterpret_cast<ScenarioApp*>(GetWindowLongPtrW(hwnd, GWLP_USERDATA));
|
||||||
|
switch (message) {
|
||||||
|
case WM_SIZE:
|
||||||
|
if (app != nullptr && wParam != SIZE_MINIMIZED) {
|
||||||
|
app->m_renderer.Resize(static_cast<UINT>(LOWORD(lParam)), static_cast<UINT>(HIWORD(lParam)));
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
case WM_MOUSEMOVE:
|
||||||
|
if (app != nullptr) {
|
||||||
|
app->QueuePointerEvent(UIInputEventType::PointerMove, UIPointerButton::None, wParam, lParam);
|
||||||
|
TRACKMOUSEEVENT event = {};
|
||||||
|
event.cbSize = sizeof(event);
|
||||||
|
event.dwFlags = TME_LEAVE;
|
||||||
|
event.hwndTrack = hwnd;
|
||||||
|
TrackMouseEvent(&event);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case WM_MOUSELEAVE:
|
||||||
|
if (app != nullptr) {
|
||||||
|
app->QueuePointerLeaveEvent();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case WM_LBUTTONDOWN:
|
||||||
|
if (app != nullptr) {
|
||||||
|
SetFocus(hwnd);
|
||||||
|
app->HandlePointerDown(UIPointerButton::Left, wParam, lParam);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case WM_LBUTTONUP:
|
||||||
|
if (app != nullptr) {
|
||||||
|
app->HandlePointerUp(UIPointerButton::Left, wParam, lParam);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case WM_MOUSEWHEEL:
|
||||||
|
if (app != nullptr) {
|
||||||
|
app->QueuePointerWheelEvent(GET_WHEEL_DELTA_WPARAM(wParam), wParam, lParam);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case WM_SETFOCUS:
|
||||||
|
if (app != nullptr) {
|
||||||
|
app->m_inputModifierTracker.SyncFromSystemState();
|
||||||
|
app->QueueFocusEvent(UIInputEventType::FocusGained);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case WM_KILLFOCUS:
|
||||||
|
if (app != nullptr) {
|
||||||
|
if (GetCapture() == hwnd) {
|
||||||
|
ReleaseCapture();
|
||||||
|
}
|
||||||
|
app->m_inputModifierTracker.Reset();
|
||||||
|
app->QueueFocusEvent(UIInputEventType::FocusLost);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case WM_KEYDOWN:
|
||||||
|
case WM_SYSKEYDOWN:
|
||||||
|
if (app != nullptr && wParam == VK_F12) {
|
||||||
|
app->m_autoScreenshot.RequestCapture("manual_f12");
|
||||||
|
InvalidateRect(hwnd, nullptr, FALSE);
|
||||||
|
UpdateWindow(hwnd);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case WM_PAINT:
|
||||||
|
if (app != nullptr) {
|
||||||
|
PAINTSTRUCT paintStruct = {};
|
||||||
|
BeginPaint(hwnd, &paintStruct);
|
||||||
|
app->RenderFrame();
|
||||||
|
EndPaint(hwnd, &paintStruct);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case WM_ERASEBKGND:
|
||||||
|
return 1;
|
||||||
|
case WM_DESTROY:
|
||||||
|
PostQuitMessage(0);
|
||||||
|
return 0;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
return DefWindowProcW(hwnd, message, wParam, lParam);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Initialize(HINSTANCE hInstance, int nCmdShow) {
|
||||||
|
m_captureRoot =
|
||||||
|
ResolveRepoRootPath() / "tests/UI/Editor/integration/shell/viewport_shell_basic/captures";
|
||||||
|
m_autoScreenshot.Initialize(m_captureRoot);
|
||||||
|
|
||||||
|
WNDCLASSEXW windowClass = {};
|
||||||
|
windowClass.cbSize = sizeof(windowClass);
|
||||||
|
windowClass.style = CS_HREDRAW | CS_VREDRAW;
|
||||||
|
windowClass.lpfnWndProc = &ScenarioApp::WndProc;
|
||||||
|
windowClass.hInstance = hInstance;
|
||||||
|
windowClass.hCursor = LoadCursorW(nullptr, IDC_ARROW);
|
||||||
|
windowClass.lpszClassName = kWindowClassName;
|
||||||
|
|
||||||
|
m_windowClassAtom = RegisterClassExW(&windowClass);
|
||||||
|
if (m_windowClassAtom == 0) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_hwnd = CreateWindowExW(
|
||||||
|
0,
|
||||||
|
kWindowClassName,
|
||||||
|
kWindowTitle,
|
||||||
|
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
|
||||||
|
CW_USEDEFAULT,
|
||||||
|
CW_USEDEFAULT,
|
||||||
|
1520,
|
||||||
|
940,
|
||||||
|
nullptr,
|
||||||
|
nullptr,
|
||||||
|
hInstance,
|
||||||
|
this);
|
||||||
|
if (m_hwnd == nullptr) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!m_renderer.Initialize(m_hwnd)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
ShowWindow(m_hwnd, nCmdShow);
|
||||||
|
ResetScenario();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Shutdown() {
|
||||||
|
m_autoScreenshot.Shutdown();
|
||||||
|
m_renderer.Shutdown();
|
||||||
|
|
||||||
|
if (m_hwnd != nullptr && IsWindow(m_hwnd)) {
|
||||||
|
DestroyWindow(m_hwnd);
|
||||||
|
}
|
||||||
|
m_hwnd = nullptr;
|
||||||
|
|
||||||
|
if (m_windowClassAtom != 0) {
|
||||||
|
UnregisterClassW(kWindowClassName, GetModuleHandleW(nullptr));
|
||||||
|
m_windowClassAtom = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ResetScenario() {
|
||||||
|
m_showTopBar = true;
|
||||||
|
m_showBottomBar = true;
|
||||||
|
m_textureEnabled = true;
|
||||||
|
m_inputModifierTracker.Reset();
|
||||||
|
m_shellState = {};
|
||||||
|
m_shellRequest = {};
|
||||||
|
m_shellFrame = {};
|
||||||
|
m_shellSpec = {};
|
||||||
|
m_shellModel = {};
|
||||||
|
m_hoverHit = {};
|
||||||
|
m_pendingEvents.clear();
|
||||||
|
m_lastResult = "Ready";
|
||||||
|
m_hasSnapshot = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void QueuePointerEvent(UIInputEventType type, UIPointerButton button, WPARAM wParam, LPARAM lParam) {
|
||||||
|
UIInputEvent event = {};
|
||||||
|
event.type = type;
|
||||||
|
event.pointerButton = button;
|
||||||
|
event.position = UIPoint(
|
||||||
|
static_cast<float>(GET_X_LPARAM(lParam)),
|
||||||
|
static_cast<float>(GET_Y_LPARAM(lParam)));
|
||||||
|
event.modifiers = m_inputModifierTracker.BuildPointerModifiers(static_cast<std::size_t>(wParam));
|
||||||
|
m_pendingEvents.push_back(event);
|
||||||
|
m_mousePosition = event.position;
|
||||||
|
}
|
||||||
|
|
||||||
|
void QueuePointerLeaveEvent() {
|
||||||
|
UIInputEvent event = {};
|
||||||
|
event.type = UIInputEventType::PointerLeave;
|
||||||
|
if (m_hwnd != nullptr) {
|
||||||
|
POINT clientPoint = {};
|
||||||
|
GetCursorPos(&clientPoint);
|
||||||
|
ScreenToClient(m_hwnd, &clientPoint);
|
||||||
|
event.position = UIPoint(static_cast<float>(clientPoint.x), static_cast<float>(clientPoint.y));
|
||||||
|
m_mousePosition = event.position;
|
||||||
|
}
|
||||||
|
m_pendingEvents.push_back(event);
|
||||||
|
}
|
||||||
|
|
||||||
|
void QueuePointerWheelEvent(short wheelDelta, WPARAM wParam, LPARAM lParam) {
|
||||||
|
if (m_hwnd == nullptr) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
POINT screenPoint = {
|
||||||
|
GET_X_LPARAM(lParam),
|
||||||
|
GET_Y_LPARAM(lParam)
|
||||||
|
};
|
||||||
|
ScreenToClient(m_hwnd, &screenPoint);
|
||||||
|
|
||||||
|
UIInputEvent event = {};
|
||||||
|
event.type = UIInputEventType::PointerWheel;
|
||||||
|
event.position = UIPoint(static_cast<float>(screenPoint.x), static_cast<float>(screenPoint.y));
|
||||||
|
event.wheelDelta = static_cast<float>(wheelDelta);
|
||||||
|
event.modifiers = m_inputModifierTracker.BuildPointerModifiers(static_cast<std::size_t>(wParam));
|
||||||
|
m_pendingEvents.push_back(event);
|
||||||
|
m_mousePosition = event.position;
|
||||||
|
}
|
||||||
|
|
||||||
|
void QueueFocusEvent(UIInputEventType type) {
|
||||||
|
UIInputEvent event = {};
|
||||||
|
event.type = type;
|
||||||
|
event.modifiers = m_inputModifierTracker.GetCurrentModifiers();
|
||||||
|
m_pendingEvents.push_back(event);
|
||||||
|
}
|
||||||
|
|
||||||
|
void HandlePointerDown(UIPointerButton button, WPARAM wParam, LPARAM lParam) {
|
||||||
|
QueuePointerEvent(UIInputEventType::PointerButtonDown, button, wParam, lParam);
|
||||||
|
const UIPoint point(
|
||||||
|
static_cast<float>(GET_X_LPARAM(lParam)),
|
||||||
|
static_cast<float>(GET_Y_LPARAM(lParam)));
|
||||||
|
|
||||||
|
if (ContainsPoint(m_slotRect, point.x, point.y) &&
|
||||||
|
ContainsPoint(m_shellFrame.slotLayout.inputRect, point.x, point.y)) {
|
||||||
|
SetCapture(m_hwnd);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void HandlePointerUp(UIPointerButton button, WPARAM wParam, LPARAM lParam) {
|
||||||
|
QueuePointerEvent(UIInputEventType::PointerButtonUp, button, wParam, lParam);
|
||||||
|
|
||||||
|
const UIPoint point(
|
||||||
|
static_cast<float>(GET_X_LPARAM(lParam)),
|
||||||
|
static_cast<float>(GET_Y_LPARAM(lParam)));
|
||||||
|
|
||||||
|
if (GetCapture() == m_hwnd) {
|
||||||
|
ReleaseCapture();
|
||||||
|
}
|
||||||
|
|
||||||
|
for (const ButtonState& buttonState : m_buttons) {
|
||||||
|
if (!ContainsPoint(buttonState.rect, point.x, point.y)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
ExecuteAction(buttonState.action);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<UIEditorViewportSlotToolItem> BuildToolItems() const {
|
||||||
|
return {
|
||||||
|
{ "mode", "Perspective", UIEditorViewportSlotToolSlot::Leading, true, true, 98.0f },
|
||||||
|
{ "focus", "ViewportShell", UIEditorViewportSlotToolSlot::Trailing, true, false, 108.0f }
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<UIEditorStatusBarSegment> BuildStatusSegments() const {
|
||||||
|
return {
|
||||||
|
{
|
||||||
|
"chrome-top",
|
||||||
|
std::string("TopBar ") + BoolText(m_showTopBar),
|
||||||
|
UIEditorStatusBarSlot::Leading,
|
||||||
|
{},
|
||||||
|
true,
|
||||||
|
true,
|
||||||
|
96.0f
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"chrome-bottom",
|
||||||
|
std::string("BottomBar ") + BoolText(m_showBottomBar),
|
||||||
|
UIEditorStatusBarSlot::Leading,
|
||||||
|
{},
|
||||||
|
true,
|
||||||
|
false,
|
||||||
|
120.0f
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"frame",
|
||||||
|
m_textureEnabled ? "Texture On" : "Fallback",
|
||||||
|
UIEditorStatusBarSlot::Trailing,
|
||||||
|
{},
|
||||||
|
true,
|
||||||
|
true,
|
||||||
|
108.0f
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
UIEditorViewportShellSpec BuildShellSpec() const {
|
||||||
|
UIEditorViewportShellSpec spec = {};
|
||||||
|
spec.chrome.title = "Scene View";
|
||||||
|
spec.chrome.subtitle = "ViewportShell 基础层";
|
||||||
|
spec.chrome.showTopBar = m_showTopBar;
|
||||||
|
spec.chrome.showBottomBar = m_showBottomBar;
|
||||||
|
spec.chrome.topBarHeight = 40.0f;
|
||||||
|
spec.chrome.bottomBarHeight = 28.0f;
|
||||||
|
spec.toolItems = BuildToolItems();
|
||||||
|
spec.statusSegments = BuildStatusSegments();
|
||||||
|
return spec;
|
||||||
|
}
|
||||||
|
|
||||||
|
UIEditorViewportSlotFrame BuildViewportFrame(const UISize& requestedSize) const {
|
||||||
|
UIEditorViewportSlotFrame frame = {};
|
||||||
|
frame.requestedSize = requestedSize;
|
||||||
|
if (m_textureEnabled) {
|
||||||
|
frame.hasTexture = true;
|
||||||
|
frame.texture = { 1u, 1280u, 720u };
|
||||||
|
frame.presentedSize = UISize(1280.0f, 720.0f);
|
||||||
|
frame.statusText = "Fake viewport frame";
|
||||||
|
} else {
|
||||||
|
frame.hasTexture = false;
|
||||||
|
frame.statusText = "这里只验证 ViewportShell contract,不接 Scene/Game 业务。";
|
||||||
|
}
|
||||||
|
return frame;
|
||||||
|
}
|
||||||
|
|
||||||
|
void UpdateLayoutForCurrentWindow() {
|
||||||
|
if (m_hwnd == nullptr) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
RECT clientRect = {};
|
||||||
|
GetClientRect(m_hwnd, &clientRect);
|
||||||
|
const float width = static_cast<float>((std::max)(1L, clientRect.right - clientRect.left));
|
||||||
|
const float height = static_cast<float>((std::max)(1L, clientRect.bottom - clientRect.top));
|
||||||
|
|
||||||
|
const float leftColumnWidth = 460.0f;
|
||||||
|
const float outerPadding = 20.0f;
|
||||||
|
m_introRect = UIRect(outerPadding, outerPadding, leftColumnWidth, 246.0f);
|
||||||
|
m_controlsRect = UIRect(outerPadding, 286.0f, leftColumnWidth, 246.0f);
|
||||||
|
m_stateRect = UIRect(outerPadding, 552.0f, leftColumnWidth, height - 572.0f);
|
||||||
|
m_previewRect = UIRect(
|
||||||
|
leftColumnWidth + outerPadding * 2.0f,
|
||||||
|
outerPadding,
|
||||||
|
width - leftColumnWidth - outerPadding * 3.0f,
|
||||||
|
height - outerPadding * 2.0f);
|
||||||
|
m_slotRect = UIRect(
|
||||||
|
m_previewRect.x + 18.0f,
|
||||||
|
m_previewRect.y + 18.0f,
|
||||||
|
m_previewRect.width - 36.0f,
|
||||||
|
m_previewRect.height - 36.0f);
|
||||||
|
|
||||||
|
const float buttonHeight = 34.0f;
|
||||||
|
const float gap = 10.0f;
|
||||||
|
const float left = m_controlsRect.x + 16.0f;
|
||||||
|
const float top = m_controlsRect.y + 54.0f;
|
||||||
|
const float widthAvailable = m_controlsRect.width - 32.0f;
|
||||||
|
m_buttons = {
|
||||||
|
{
|
||||||
|
ActionId::ToggleTopBar,
|
||||||
|
std::string("TopBar: ") + (m_showTopBar ? "开" : "关"),
|
||||||
|
UIRect(left, top, widthAvailable, buttonHeight),
|
||||||
|
m_showTopBar
|
||||||
|
},
|
||||||
|
{
|
||||||
|
ActionId::ToggleBottomBar,
|
||||||
|
std::string("BottomBar: ") + (m_showBottomBar ? "开" : "关"),
|
||||||
|
UIRect(left, top + (buttonHeight + gap), widthAvailable, buttonHeight),
|
||||||
|
m_showBottomBar
|
||||||
|
},
|
||||||
|
{
|
||||||
|
ActionId::ToggleTexture,
|
||||||
|
std::string("Texture: ") + (m_textureEnabled ? "开" : "关"),
|
||||||
|
UIRect(left, top + (buttonHeight + gap) * 2.0f, widthAvailable, buttonHeight),
|
||||||
|
m_textureEnabled
|
||||||
|
},
|
||||||
|
{
|
||||||
|
ActionId::Reset,
|
||||||
|
"Reset",
|
||||||
|
UIRect(left, top + (buttonHeight + gap) * 3.0f, widthAvailable, buttonHeight),
|
||||||
|
false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
ActionId::Capture,
|
||||||
|
"截图",
|
||||||
|
UIRect(left, top + (buttonHeight + gap) * 4.0f, widthAvailable, buttonHeight),
|
||||||
|
false
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
void ExecuteAction(ActionId action) {
|
||||||
|
switch (action) {
|
||||||
|
case ActionId::ToggleTopBar:
|
||||||
|
m_showTopBar = !m_showTopBar;
|
||||||
|
m_lastResult = m_showTopBar ? "TopBar 已打开" : "TopBar 已关闭";
|
||||||
|
break;
|
||||||
|
case ActionId::ToggleBottomBar:
|
||||||
|
m_showBottomBar = !m_showBottomBar;
|
||||||
|
m_lastResult = m_showBottomBar ? "BottomBar 已打开" : "BottomBar 已关闭";
|
||||||
|
break;
|
||||||
|
case ActionId::ToggleTexture:
|
||||||
|
m_textureEnabled = !m_textureEnabled;
|
||||||
|
m_lastResult = m_textureEnabled ? "切到 Texture 分支" : "切到 Fallback 分支";
|
||||||
|
break;
|
||||||
|
case ActionId::Reset:
|
||||||
|
ResetScenario();
|
||||||
|
m_lastResult = "状态已重置";
|
||||||
|
break;
|
||||||
|
case ActionId::Capture:
|
||||||
|
m_autoScreenshot.RequestCapture("manual_button");
|
||||||
|
InvalidateRect(m_hwnd, nullptr, FALSE);
|
||||||
|
UpdateWindow(m_hwnd);
|
||||||
|
m_lastResult = "截图已排队";
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void UpdateLastResult() {
|
||||||
|
const auto& inputFrame = m_shellFrame.inputFrame;
|
||||||
|
if (inputFrame.captureStarted) {
|
||||||
|
m_lastResult = "CaptureStarted";
|
||||||
|
} else if (inputFrame.captureEnded) {
|
||||||
|
m_lastResult = "CaptureEnded";
|
||||||
|
} else if (inputFrame.focusLost) {
|
||||||
|
m_lastResult = "FocusLost";
|
||||||
|
} else if (inputFrame.focusGained) {
|
||||||
|
m_lastResult = "FocusGained";
|
||||||
|
} else if (inputFrame.pointerPressedInside) {
|
||||||
|
m_lastResult = "PointerDownInside";
|
||||||
|
} else if (inputFrame.pointerReleasedInside) {
|
||||||
|
m_lastResult = "PointerUpInside";
|
||||||
|
} else if (inputFrame.wheelDelta != 0.0f) {
|
||||||
|
m_lastResult = "Wheel " + FormatFloat(inputFrame.wheelDelta);
|
||||||
|
} else if (m_hasSnapshot && m_previousHovered != inputFrame.hovered) {
|
||||||
|
m_lastResult = std::string("Hover ") + BoolText(inputFrame.hovered);
|
||||||
|
}
|
||||||
|
|
||||||
|
m_previousHovered = inputFrame.hovered;
|
||||||
|
m_previousFocused = inputFrame.focused;
|
||||||
|
m_previousCaptured = inputFrame.captured;
|
||||||
|
m_hasSnapshot = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void UpdateScenarioFrame() {
|
||||||
|
m_shellSpec = BuildShellSpec();
|
||||||
|
m_shellRequest = ResolveUIEditorViewportShellRequest(m_slotRect, m_shellSpec);
|
||||||
|
m_shellModel = {};
|
||||||
|
m_shellModel.spec = m_shellSpec;
|
||||||
|
m_shellModel.frame = BuildViewportFrame(m_shellRequest.requestedViewportSize);
|
||||||
|
|
||||||
|
std::vector<UIInputEvent> frameEvents = std::move(m_pendingEvents);
|
||||||
|
m_pendingEvents.clear();
|
||||||
|
m_shellFrame = UpdateUIEditorViewportShell(
|
||||||
|
m_shellState,
|
||||||
|
m_slotRect,
|
||||||
|
m_shellModel,
|
||||||
|
frameEvents);
|
||||||
|
m_hoverHit = HitTestUIEditorViewportSlot(m_shellFrame.slotLayout, m_mousePosition);
|
||||||
|
UpdateLastResult();
|
||||||
|
}
|
||||||
|
|
||||||
|
void RenderFrame() {
|
||||||
|
if (m_hwnd == nullptr) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
RECT clientRect = {};
|
||||||
|
GetClientRect(m_hwnd, &clientRect);
|
||||||
|
const float width = static_cast<float>((std::max)(1L, clientRect.right - clientRect.left));
|
||||||
|
const float height = static_cast<float>((std::max)(1L, clientRect.bottom - clientRect.top));
|
||||||
|
|
||||||
|
UpdateLayoutForCurrentWindow();
|
||||||
|
UpdateScenarioFrame();
|
||||||
|
|
||||||
|
UIDrawData drawData = {};
|
||||||
|
UIDrawList& drawList = drawData.EmplaceDrawList("ViewportShellBasic");
|
||||||
|
drawList.AddFilledRect(UIRect(0.0f, 0.0f, width, height), kWindowBg);
|
||||||
|
|
||||||
|
DrawCard(
|
||||||
|
drawList,
|
||||||
|
m_introRect,
|
||||||
|
"测试功能:ViewportShell 基础 contract",
|
||||||
|
"只验证 Resolve + Update,不接 Scene/Game 业务面板。");
|
||||||
|
drawList.AddText(
|
||||||
|
UIPoint(m_introRect.x + 16.0f, m_introRect.y + 66.0f),
|
||||||
|
"重点检查:切换 TopBar / BottomBar 后,Request Size 与 Input Rect 要同步变化。",
|
||||||
|
kTextMuted,
|
||||||
|
11.0f);
|
||||||
|
drawList.AddText(
|
||||||
|
UIPoint(m_introRect.x + 16.0f, m_introRect.y + 88.0f),
|
||||||
|
"重点检查:Hover / Focus / Capture 要和右侧 surface 边框状态一致。",
|
||||||
|
kTextMuted,
|
||||||
|
11.0f);
|
||||||
|
drawList.AddText(
|
||||||
|
UIPoint(m_introRect.x + 16.0f, m_introRect.y + 110.0f),
|
||||||
|
"重点检查:Texture 与 Fallback 只影响 frame 分支,不应破坏 shell 输入边界。",
|
||||||
|
kTextMuted,
|
||||||
|
11.0f);
|
||||||
|
drawList.AddText(
|
||||||
|
UIPoint(m_introRect.x + 16.0f, m_introRect.y + 132.0f),
|
||||||
|
"操作:hover Surface,click 获取 Focus,按住拖出再松开,检查 Capture。",
|
||||||
|
kTextMuted,
|
||||||
|
11.0f);
|
||||||
|
drawList.AddText(
|
||||||
|
UIPoint(m_introRect.x + 16.0f, m_introRect.y + 154.0f),
|
||||||
|
"操作:点击左侧 TopBar / BottomBar / Texture,观察左侧状态与右侧布局。",
|
||||||
|
kTextMuted,
|
||||||
|
11.0f);
|
||||||
|
drawList.AddText(
|
||||||
|
UIPoint(m_introRect.x + 16.0f, m_introRect.y + 176.0f),
|
||||||
|
"操作:需要保留当前画面时点“截图”,或直接按 F12。",
|
||||||
|
kTextMuted,
|
||||||
|
11.0f);
|
||||||
|
drawList.AddText(
|
||||||
|
UIPoint(m_introRect.x + 16.0f, m_introRect.y + 204.0f),
|
||||||
|
"结果判定:左侧 Request / Input / HoverHit / Hover / Focus / Capture 必须一致。",
|
||||||
|
kTextWeak,
|
||||||
|
11.0f);
|
||||||
|
|
||||||
|
DrawCard(drawList, m_controlsRect, "操作", "只保留当前测试真正需要检查的 5 个控件。");
|
||||||
|
for (const ButtonState& button : m_buttons) {
|
||||||
|
DrawButton(drawList, button);
|
||||||
|
}
|
||||||
|
|
||||||
|
DrawCard(drawList, m_stateRect, "状态", "重点看 request、input rect、hover 命中与输入桥同步。");
|
||||||
|
float stateY = m_stateRect.y + 66.0f;
|
||||||
|
auto addStateLine = [&](std::string text, const UIColor& color, float fontSize = 12.0f) {
|
||||||
|
drawList.AddText(UIPoint(m_stateRect.x + 16.0f, stateY), std::move(text), color, fontSize);
|
||||||
|
stateY += 22.0f;
|
||||||
|
};
|
||||||
|
|
||||||
|
addStateLine("TopBar: " + BoolText(m_showTopBar), kTextPrimary);
|
||||||
|
addStateLine("BottomBar: " + BoolText(m_showBottomBar), kTextPrimary);
|
||||||
|
addStateLine("Texture: " + BoolText(m_textureEnabled), kTextPrimary);
|
||||||
|
addStateLine("Request Size: " + FormatSize(m_shellRequest.requestedViewportSize), kTextPrimary);
|
||||||
|
addStateLine("Input Rect: " + FormatRect(m_shellFrame.slotLayout.inputRect), kTextMuted, 11.0f);
|
||||||
|
addStateLine("Hover Hit: " + DescribeHitTarget(m_hoverHit), kTextPrimary);
|
||||||
|
addStateLine("Hover: " + BoolText(m_shellFrame.inputFrame.hovered), kTextPrimary);
|
||||||
|
addStateLine("Focus: " + BoolText(m_shellFrame.inputFrame.focused), kTextPrimary);
|
||||||
|
addStateLine("Capture: " + BoolText(m_shellFrame.inputFrame.captured), kTextPrimary);
|
||||||
|
addStateLine("Result: " + m_lastResult, kTextMuted);
|
||||||
|
|
||||||
|
const std::string captureSummary =
|
||||||
|
m_autoScreenshot.HasPendingCapture()
|
||||||
|
? "截图排队中..."
|
||||||
|
: (m_autoScreenshot.GetLastCaptureSummary().empty()
|
||||||
|
? std::string("截图:F12 或按钮 -> viewport_shell_basic/captures/")
|
||||||
|
: m_autoScreenshot.GetLastCaptureSummary());
|
||||||
|
addStateLine(captureSummary, kTextWeak, 11.0f);
|
||||||
|
|
||||||
|
DrawCard(drawList, m_previewRect, "Preview", "这里只有一个 ViewportShell,用来检验 Editor 基础层 compose。");
|
||||||
|
drawList.AddFilledRect(
|
||||||
|
UIRect(
|
||||||
|
m_previewRect.x + 12.0f,
|
||||||
|
m_previewRect.y + 44.0f,
|
||||||
|
m_previewRect.width - 24.0f,
|
||||||
|
m_previewRect.height - 56.0f),
|
||||||
|
kPreviewBg,
|
||||||
|
10.0f);
|
||||||
|
|
||||||
|
AppendUIEditorViewportSlotBackground(
|
||||||
|
drawList,
|
||||||
|
m_shellFrame.slotLayout,
|
||||||
|
m_shellModel.spec.toolItems,
|
||||||
|
m_shellModel.spec.statusSegments,
|
||||||
|
m_shellFrame.slotState);
|
||||||
|
AppendUIEditorViewportSlotForeground(
|
||||||
|
drawList,
|
||||||
|
m_shellFrame.slotLayout,
|
||||||
|
m_shellModel.spec.chrome,
|
||||||
|
m_shellModel.frame,
|
||||||
|
m_shellModel.spec.toolItems,
|
||||||
|
m_shellModel.spec.statusSegments,
|
||||||
|
m_shellFrame.slotState);
|
||||||
|
|
||||||
|
const bool framePresented = m_renderer.Render(drawData);
|
||||||
|
m_autoScreenshot.CaptureIfRequested(
|
||||||
|
m_renderer,
|
||||||
|
drawData,
|
||||||
|
static_cast<unsigned int>(width),
|
||||||
|
static_cast<unsigned int>(height),
|
||||||
|
framePresented);
|
||||||
|
}
|
||||||
|
|
||||||
|
HWND m_hwnd = nullptr;
|
||||||
|
ATOM m_windowClassAtom = 0;
|
||||||
|
NativeRenderer m_renderer = {};
|
||||||
|
AutoScreenshotController m_autoScreenshot = {};
|
||||||
|
InputModifierTracker m_inputModifierTracker = {};
|
||||||
|
std::filesystem::path m_captureRoot = {};
|
||||||
|
std::vector<UIInputEvent> m_pendingEvents = {};
|
||||||
|
std::vector<ButtonState> m_buttons = {};
|
||||||
|
UIEditorViewportShellState m_shellState = {};
|
||||||
|
UIEditorViewportShellRequest m_shellRequest = {};
|
||||||
|
UIEditorViewportShellFrame m_shellFrame = {};
|
||||||
|
UIEditorViewportShellSpec m_shellSpec = {};
|
||||||
|
UIEditorViewportShellModel m_shellModel = {};
|
||||||
|
UIEditorViewportSlotHitTarget m_hoverHit = {};
|
||||||
|
UIRect m_introRect = {};
|
||||||
|
UIRect m_controlsRect = {};
|
||||||
|
UIRect m_stateRect = {};
|
||||||
|
UIRect m_previewRect = {};
|
||||||
|
UIRect m_slotRect = {};
|
||||||
|
UIPoint m_mousePosition = UIPoint(-1000.0f, -1000.0f);
|
||||||
|
bool m_showTopBar = true;
|
||||||
|
bool m_showBottomBar = true;
|
||||||
|
bool m_textureEnabled = true;
|
||||||
|
bool m_previousHovered = false;
|
||||||
|
bool m_previousFocused = false;
|
||||||
|
bool m_previousCaptured = false;
|
||||||
|
bool m_hasSnapshot = false;
|
||||||
|
std::string m_lastResult = {};
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR, int nCmdShow) {
|
||||||
|
return ScenarioApp().Run(hInstance, nCmdShow);
|
||||||
|
}
|
||||||
@@ -16,6 +16,7 @@ set(EDITOR_UI_UNIT_TEST_SOURCES
|
|||||||
test_ui_editor_status_bar.cpp
|
test_ui_editor_status_bar.cpp
|
||||||
test_ui_editor_tab_strip.cpp
|
test_ui_editor_tab_strip.cpp
|
||||||
test_ui_editor_viewport_input_bridge.cpp
|
test_ui_editor_viewport_input_bridge.cpp
|
||||||
|
test_ui_editor_viewport_shell.cpp
|
||||||
test_ui_editor_viewport_slot.cpp
|
test_ui_editor_viewport_slot.cpp
|
||||||
test_ui_editor_shortcut_manager.cpp
|
test_ui_editor_shortcut_manager.cpp
|
||||||
test_ui_editor_workspace_controller.cpp
|
test_ui_editor_workspace_controller.cpp
|
||||||
|
|||||||
132
tests/UI/Editor/unit/test_ui_editor_viewport_shell.cpp
Normal file
132
tests/UI/Editor/unit/test_ui_editor_viewport_shell.cpp
Normal file
@@ -0,0 +1,132 @@
|
|||||||
|
#include <gtest/gtest.h>
|
||||||
|
|
||||||
|
#include <XCEditor/Core/UIEditorViewportShell.h>
|
||||||
|
|
||||||
|
namespace {
|
||||||
|
|
||||||
|
using XCEngine::UI::UIInputEvent;
|
||||||
|
using XCEngine::UI::UIInputEventType;
|
||||||
|
using XCEngine::UI::UIPoint;
|
||||||
|
using XCEngine::UI::UIPointerButton;
|
||||||
|
using XCEngine::UI::UIRect;
|
||||||
|
using XCEngine::UI::Editor::ResolveUIEditorViewportShellRequest;
|
||||||
|
using XCEngine::UI::Editor::UIEditorViewportShellModel;
|
||||||
|
using XCEngine::UI::Editor::UIEditorViewportShellSpec;
|
||||||
|
using XCEngine::UI::Editor::UIEditorViewportShellState;
|
||||||
|
using XCEngine::UI::Editor::UpdateUIEditorViewportShell;
|
||||||
|
using XCEngine::UI::Editor::Widgets::UIEditorStatusBarInvalidIndex;
|
||||||
|
using XCEngine::UI::Editor::Widgets::UIEditorStatusBarState;
|
||||||
|
using XCEngine::UI::Editor::Widgets::UIEditorViewportSlotInvalidIndex;
|
||||||
|
|
||||||
|
UIInputEvent MakePointerEvent(
|
||||||
|
UIInputEventType type,
|
||||||
|
float x,
|
||||||
|
float y,
|
||||||
|
UIPointerButton button = UIPointerButton::None) {
|
||||||
|
UIInputEvent event = {};
|
||||||
|
event.type = type;
|
||||||
|
event.position = UIPoint(x, y);
|
||||||
|
event.pointerButton = button;
|
||||||
|
return event;
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(UIEditorViewportShellTest, ResolveRequestUsesViewportInputRectSize) {
|
||||||
|
UIEditorViewportShellSpec spec = {};
|
||||||
|
const auto request = ResolveUIEditorViewportShellRequest(
|
||||||
|
UIRect(10.0f, 20.0f, 800.0f, 600.0f),
|
||||||
|
spec);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(request.slotLayout.inputRect.width, 800.0f);
|
||||||
|
EXPECT_FLOAT_EQ(request.slotLayout.inputRect.height, 532.0f);
|
||||||
|
EXPECT_FLOAT_EQ(request.requestedViewportSize.width, 800.0f);
|
||||||
|
EXPECT_FLOAT_EQ(request.requestedViewportSize.height, 532.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(UIEditorViewportShellTest, ResolveRequestTracksChromeBarVisibility) {
|
||||||
|
UIEditorViewportShellSpec spec = {};
|
||||||
|
spec.chrome.showTopBar = false;
|
||||||
|
spec.chrome.showBottomBar = false;
|
||||||
|
|
||||||
|
const auto request = ResolveUIEditorViewportShellRequest(
|
||||||
|
UIRect(10.0f, 20.0f, 800.0f, 600.0f),
|
||||||
|
spec);
|
||||||
|
|
||||||
|
EXPECT_FLOAT_EQ(request.slotLayout.inputRect.height, 600.0f);
|
||||||
|
EXPECT_FLOAT_EQ(request.requestedViewportSize.height, 600.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(UIEditorViewportShellTest, UpdateShellMapsInputBridgeStateToViewportSlotState) {
|
||||||
|
UIEditorViewportShellModel model = {};
|
||||||
|
UIEditorViewportShellState state = {};
|
||||||
|
const auto request = ResolveUIEditorViewportShellRequest(
|
||||||
|
UIRect(10.0f, 20.0f, 800.0f, 600.0f),
|
||||||
|
model.spec);
|
||||||
|
|
||||||
|
const float insideX = request.slotLayout.inputRect.x + 80.0f;
|
||||||
|
const float insideY = request.slotLayout.inputRect.y + 60.0f;
|
||||||
|
const auto frame = UpdateUIEditorViewportShell(
|
||||||
|
state,
|
||||||
|
UIRect(10.0f, 20.0f, 800.0f, 600.0f),
|
||||||
|
model,
|
||||||
|
{
|
||||||
|
MakePointerEvent(UIInputEventType::PointerMove, insideX, insideY),
|
||||||
|
MakePointerEvent(UIInputEventType::PointerButtonDown, insideX, insideY, UIPointerButton::Left)
|
||||||
|
});
|
||||||
|
|
||||||
|
EXPECT_TRUE(frame.inputFrame.focused);
|
||||||
|
EXPECT_TRUE(frame.inputFrame.captured);
|
||||||
|
EXPECT_TRUE(frame.slotState.focused);
|
||||||
|
EXPECT_TRUE(frame.slotState.surfaceHovered);
|
||||||
|
EXPECT_TRUE(frame.slotState.surfaceActive);
|
||||||
|
EXPECT_TRUE(frame.slotState.inputCaptured);
|
||||||
|
EXPECT_TRUE(frame.slotState.statusBarState.focused);
|
||||||
|
EXPECT_FLOAT_EQ(frame.requestedViewportSize.width, request.requestedViewportSize.width);
|
||||||
|
EXPECT_FLOAT_EQ(frame.requestedViewportSize.height, request.requestedViewportSize.height);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(UIEditorViewportShellTest, UpdateShellPreservesVisualOverrides) {
|
||||||
|
UIEditorViewportShellModel model = {};
|
||||||
|
model.spec.visualState.hoveredToolIndex = 1u;
|
||||||
|
model.spec.visualState.activeToolIndex = 2u;
|
||||||
|
model.spec.visualState.statusBarState = UIEditorStatusBarState{
|
||||||
|
3u,
|
||||||
|
4u,
|
||||||
|
true
|
||||||
|
};
|
||||||
|
|
||||||
|
UIEditorViewportShellState state = {};
|
||||||
|
const auto frame = UpdateUIEditorViewportShell(
|
||||||
|
state,
|
||||||
|
UIRect(10.0f, 20.0f, 800.0f, 600.0f),
|
||||||
|
model,
|
||||||
|
{});
|
||||||
|
|
||||||
|
EXPECT_EQ(frame.slotState.hoveredToolIndex, 1u);
|
||||||
|
EXPECT_EQ(frame.slotState.activeToolIndex, 2u);
|
||||||
|
EXPECT_EQ(frame.slotState.statusBarState.hoveredIndex, 3u);
|
||||||
|
EXPECT_EQ(frame.slotState.statusBarState.activeIndex, 4u);
|
||||||
|
EXPECT_TRUE(frame.slotState.statusBarState.focused);
|
||||||
|
EXPECT_FALSE(frame.slotState.focused);
|
||||||
|
EXPECT_FALSE(frame.slotState.surfaceHovered);
|
||||||
|
EXPECT_FALSE(frame.slotState.surfaceActive);
|
||||||
|
EXPECT_FALSE(frame.slotState.inputCaptured);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(UIEditorViewportShellTest, UpdateShellDoesNotIntroduceInvalidIndicesByDefault) {
|
||||||
|
UIEditorViewportShellModel model = {};
|
||||||
|
UIEditorViewportShellState state = {};
|
||||||
|
|
||||||
|
const auto frame = UpdateUIEditorViewportShell(
|
||||||
|
state,
|
||||||
|
UIRect(10.0f, 20.0f, 800.0f, 600.0f),
|
||||||
|
model,
|
||||||
|
{});
|
||||||
|
|
||||||
|
EXPECT_EQ(frame.slotState.hoveredToolIndex, UIEditorViewportSlotInvalidIndex);
|
||||||
|
EXPECT_EQ(frame.slotState.activeToolIndex, UIEditorViewportSlotInvalidIndex);
|
||||||
|
EXPECT_EQ(frame.slotState.statusBarState.hoveredIndex, UIEditorStatusBarInvalidIndex);
|
||||||
|
EXPECT_EQ(frame.slotState.statusBarState.activeIndex, UIEditorStatusBarInvalidIndex);
|
||||||
|
EXPECT_FALSE(frame.slotState.statusBarState.focused);
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace
|
||||||
Reference in New Issue
Block a user