@@ -0,0 +1,827 @@
# ifndef NOMINMAX
# define NOMINMAX
# endif
# include <XCEditor/Core/UIEditorViewportShell.h>
# include <XCEditor/Widgets/UIEditorViewportSlot.h>
# include "Host/AutoScreenshot.h"
# include "Host/InputModifierTracker.h"
# include "Host/NativeRenderer.h"
# include <XCEngine/UI/DrawData.h>
# include <windows.h>
# include <windowsx.h>
# include <algorithm>
# include <filesystem>
# include <sstream>
# include <string>
# include <string_view>
# include <utility>
# include <vector>
# ifndef XCENGINE_EDITOR_UI_TESTS_REPO_ROOT
# define XCENGINE_EDITOR_UI_TESTS_REPO_ROOT "."
# endif
namespace {
using XCEngine : : UI : : UIColor ;
using XCEngine : : UI : : UIDrawData ;
using XCEngine : : UI : : UIDrawList ;
using XCEngine : : UI : : UIInputEvent ;
using XCEngine : : UI : : UIInputEventType ;
using XCEngine : : UI : : UIPoint ;
using XCEngine : : UI : : UIPointerButton ;
using XCEngine : : UI : : UIRect ;
using XCEngine : : UI : : UISize ;
using XCEngine : : UI : : Editor : : ResolveUIEditorViewportShellRequest ;
using XCEngine : : UI : : Editor : : UIEditorViewportShellFrame ;
using XCEngine : : UI : : Editor : : UIEditorViewportShellModel ;
using XCEngine : : UI : : Editor : : UIEditorViewportShellRequest ;
using XCEngine : : UI : : Editor : : UIEditorViewportShellSpec ;
using XCEngine : : UI : : Editor : : UIEditorViewportShellState ;
using XCEngine : : UI : : Editor : : UpdateUIEditorViewportShell ;
using XCEngine : : UI : : Editor : : Host : : AutoScreenshotController ;
using XCEngine : : UI : : Editor : : Host : : InputModifierTracker ;
using XCEngine : : UI : : Editor : : Host : : NativeRenderer ;
using XCEngine : : UI : : Editor : : Widgets : : AppendUIEditorViewportSlotBackground ;
using XCEngine : : UI : : Editor : : Widgets : : AppendUIEditorViewportSlotForeground ;
using XCEngine : : UI : : Editor : : Widgets : : HitTestUIEditorViewportSlot ;
using XCEngine : : UI : : Editor : : Widgets : : UIEditorStatusBarSegment ;
using XCEngine : : UI : : Editor : : Widgets : : UIEditorStatusBarSlot ;
using XCEngine : : UI : : Editor : : Widgets : : UIEditorViewportSlotFrame ;
using XCEngine : : UI : : Editor : : Widgets : : UIEditorViewportSlotHitTarget ;
using XCEngine : : UI : : Editor : : Widgets : : UIEditorViewportSlotHitTargetKind ;
using XCEngine : : UI : : Editor : : Widgets : : UIEditorViewportSlotToolItem ;
using XCEngine : : UI : : Editor : : Widgets : : UIEditorViewportSlotToolSlot ;
constexpr const wchar_t * kWindowClassName = L " XCUIEditorViewportShellBasicValidation " ;
constexpr const wchar_t * kWindowTitle = L " XCUI Editor | ViewportShell Basic " ;
constexpr UIColor kWindowBg ( 0.12f , 0.12f , 0.12f , 1.0f ) ;
constexpr UIColor kCardBg ( 0.18f , 0.18f , 0.18f , 1.0f ) ;
constexpr UIColor kCardBorder ( 0.29f , 0.29f , 0.29f , 1.0f ) ;
constexpr UIColor kTextPrimary ( 0.94f , 0.94f , 0.94f , 1.0f ) ;
constexpr UIColor kTextMuted ( 0.72f , 0.72f , 0.72f , 1.0f ) ;
constexpr UIColor kTextWeak ( 0.56f , 0.56f , 0.56f , 1.0f ) ;
constexpr UIColor kButtonBg ( 0.25f , 0.25f , 0.25f , 1.0f ) ;
constexpr UIColor kButtonOnBg ( 0.39f , 0.39f , 0.39f , 1.0f ) ;
constexpr UIColor kButtonBorder ( 0.47f , 0.47f , 0.47f , 1.0f ) ;
constexpr UIColor kPreviewBg ( 0.15f , 0.15f , 0.15f , 1.0f ) ;
enum class ActionId : unsigned char {
ToggleTopBar = 0 ,
ToggleBottomBar ,
ToggleTexture ,
Reset ,
Capture
} ;
struct ButtonState {
ActionId action = ActionId : : ToggleTopBar ;
std : : string label = { } ;
UIRect rect = { } ;
bool selected = false ;
} ;
std : : filesystem : : path ResolveRepoRootPath ( ) {
std : : string root = XCENGINE_EDITOR_UI_TESTS_REPO_ROOT ;
if ( root . size ( ) > = 2u & & root . front ( ) = = ' " ' & & root . back ( ) = = ' " ' ) {
root = root . substr ( 1u , root . size ( ) - 2u ) ;
}
return std : : filesystem : : path ( root ) . lexically_normal ( ) ;
}
bool ContainsPoint ( const UIRect & rect , float x , float y ) {
return x > = rect . x & &
x < = rect . x + rect . width & &
y > = rect . y & &
y < = rect . y + rect . height ;
}
std : : string BoolText ( bool value ) {
return value ? " On " : " Off " ;
}
std : : string FormatFloat ( float value ) {
std : : ostringstream stream = { } ;
stream . setf ( std : : ios : : fixed , std : : ios : : floatfield ) ;
stream . precision ( 1 ) ;
stream < < value ;
return stream . str ( ) ;
}
std : : string FormatSize ( const UISize & size ) {
return FormatFloat ( size . width ) + " x " + FormatFloat ( size . height ) ;
}
std : : string FormatRect ( const UIRect & rect ) {
return " x= " + FormatFloat ( rect . x ) +
" y= " + FormatFloat ( rect . y ) +
" w= " + FormatFloat ( rect . width ) +
" h= " + FormatFloat ( rect . height ) ;
}
std : : string DescribeHitTarget ( const UIEditorViewportSlotHitTarget & hit ) {
switch ( hit . kind ) {
case UIEditorViewportSlotHitTargetKind : : TopBar :
return " TopBar " ;
case UIEditorViewportSlotHitTargetKind : : Title :
return " Title " ;
case UIEditorViewportSlotHitTargetKind : : ToolItem :
return " ToolItem[ " + std : : to_string ( hit . index ) + " ] " ;
case UIEditorViewportSlotHitTargetKind : : Surface :
return " Surface " ;
case UIEditorViewportSlotHitTargetKind : : BottomBar :
return " BottomBar " ;
case UIEditorViewportSlotHitTargetKind : : StatusSegment :
return " StatusSegment[ " + std : : to_string ( hit . index ) + " ] " ;
case UIEditorViewportSlotHitTargetKind : : StatusSeparator :
return " StatusSeparator[ " + std : : to_string ( hit . index ) + " ] " ;
case UIEditorViewportSlotHitTargetKind : : None :
default :
return " None " ;
}
}
void DrawCard (
UIDrawList & drawList ,
const UIRect & rect ,
std : : string_view title ,
std : : string_view subtitle = { } ) {
drawList . AddFilledRect ( rect , kCardBg , 10.0f ) ;
drawList . AddRectOutline ( rect , kCardBorder , 1.0f , 10.0f ) ;
drawList . AddText (
UIPoint ( rect . x + 16.0f , rect . y + 14.0f ) ,
std : : string ( title ) ,
kTextPrimary ,
17.0f ) ;
if ( ! subtitle . empty ( ) ) {
drawList . AddText (
UIPoint ( rect . x + 16.0f , rect . y + 38.0f ) ,
std : : string ( subtitle ) ,
kTextMuted ,
12.0f ) ;
}
}
void DrawButton ( UIDrawList & drawList , const ButtonState & button ) {
drawList . AddFilledRect (
button . rect ,
button . selected ? kButtonOnBg : kButtonBg ,
8.0f ) ;
drawList . AddRectOutline ( button . rect , kButtonBorder , 1.0f , 8.0f ) ;
drawList . AddText (
UIPoint ( button . rect . x + 12.0f , button . rect . y + 10.0f ) ,
button . label ,
kTextPrimary ,
12.0f ) ;
}
class ScenarioApp {
public :
int Run ( HINSTANCE hInstance , int nCmdShow ) {
if ( ! Initialize ( hInstance , nCmdShow ) ) {
Shutdown ( ) ;
return 1 ;
}
MSG message = { } ;
while ( message . message ! = WM_QUIT ) {
if ( PeekMessageW ( & message , nullptr , 0U , 0U , PM_REMOVE ) ) {
TranslateMessage ( & message ) ;
DispatchMessageW ( & message ) ;
continue ;
}
RenderFrame ( ) ;
Sleep ( 8 ) ;
}
Shutdown ( ) ;
return static_cast < int > ( message . wParam ) ;
}
private :
static LRESULT CALLBACK WndProc ( HWND hwnd , UINT message , WPARAM wParam , LPARAM lParam ) {
if ( message = = WM_NCCREATE ) {
const auto * createStruct = reinterpret_cast < CREATESTRUCTW * > ( lParam ) ;
auto * app = reinterpret_cast < ScenarioApp * > ( createStruct - > lpCreateParams ) ;
SetWindowLongPtrW ( hwnd , GWLP_USERDATA , reinterpret_cast < LONG_PTR > ( app ) ) ;
return TRUE ;
}
auto * app = reinterpret_cast < ScenarioApp * > ( GetWindowLongPtrW ( hwnd , GWLP_USERDATA ) ) ;
switch ( message ) {
case WM_SIZE :
if ( app ! = nullptr & & wParam ! = SIZE_MINIMIZED ) {
app - > m_renderer . Resize ( static_cast < UINT > ( LOWORD ( lParam ) ) , static_cast < UINT > ( HIWORD ( lParam ) ) ) ;
}
return 0 ;
case WM_MOUSEMOVE :
if ( app ! = nullptr ) {
app - > QueuePointerEvent ( UIInputEventType : : PointerMove , UIPointerButton : : None , wParam , lParam ) ;
TRACKMOUSEEVENT event = { } ;
event . cbSize = sizeof ( event ) ;
event . dwFlags = TME_LEAVE ;
event . hwndTrack = hwnd ;
TrackMouseEvent ( & event ) ;
return 0 ;
}
break ;
case WM_MOUSELEAVE :
if ( app ! = nullptr ) {
app - > QueuePointerLeaveEvent ( ) ;
return 0 ;
}
break ;
case WM_LBUTTONDOWN :
if ( app ! = nullptr ) {
SetFocus ( hwnd ) ;
app - > HandlePointerDown ( UIPointerButton : : Left , wParam , lParam ) ;
return 0 ;
}
break ;
case WM_LBUTTONUP :
if ( app ! = nullptr ) {
app - > HandlePointerUp ( UIPointerButton : : Left , wParam , lParam ) ;
return 0 ;
}
break ;
case WM_MOUSEWHEEL :
if ( app ! = nullptr ) {
app - > QueuePointerWheelEvent ( GET_WHEEL_DELTA_WPARAM ( wParam ) , wParam , lParam ) ;
return 0 ;
}
break ;
case WM_SETFOCUS :
if ( app ! = nullptr ) {
app - > m_inputModifierTracker . SyncFromSystemState ( ) ;
app - > QueueFocusEvent ( UIInputEventType : : FocusGained ) ;
return 0 ;
}
break ;
case WM_KILLFOCUS :
if ( app ! = nullptr ) {
if ( GetCapture ( ) = = hwnd ) {
ReleaseCapture ( ) ;
}
app - > m_inputModifierTracker . Reset ( ) ;
app - > QueueFocusEvent ( UIInputEventType : : FocusLost ) ;
return 0 ;
}
break ;
case WM_KEYDOWN :
case WM_SYSKEYDOWN :
if ( app ! = nullptr & & wParam = = VK_F12 ) {
app - > m_autoScreenshot . RequestCapture ( " manual_f12 " ) ;
InvalidateRect ( hwnd , nullptr , FALSE ) ;
UpdateWindow ( hwnd ) ;
return 0 ;
}
break ;
case WM_PAINT :
if ( app ! = nullptr ) {
PAINTSTRUCT paintStruct = { } ;
BeginPaint ( hwnd , & paintStruct ) ;
app - > RenderFrame ( ) ;
EndPaint ( hwnd , & paintStruct ) ;
return 0 ;
}
break ;
case WM_ERASEBKGND :
return 1 ;
case WM_DESTROY :
PostQuitMessage ( 0 ) ;
return 0 ;
default :
break ;
}
return DefWindowProcW ( hwnd , message , wParam , lParam ) ;
}
bool Initialize ( HINSTANCE hInstance , int nCmdShow ) {
m_captureRoot =
ResolveRepoRootPath ( ) / " tests/UI/Editor/integration/shell/viewport_shell_basic/captures " ;
m_autoScreenshot . Initialize ( m_captureRoot ) ;
WNDCLASSEXW windowClass = { } ;
windowClass . cbSize = sizeof ( windowClass ) ;
windowClass . style = CS_HREDRAW | CS_VREDRAW ;
windowClass . lpfnWndProc = & ScenarioApp : : WndProc ;
windowClass . hInstance = hInstance ;
windowClass . hCursor = LoadCursorW ( nullptr , IDC_ARROW ) ;
windowClass . lpszClassName = kWindowClassName ;
m_windowClassAtom = RegisterClassExW ( & windowClass ) ;
if ( m_windowClassAtom = = 0 ) {
return false ;
}
m_hwnd = CreateWindowExW (
0 ,
kWindowClassName ,
kWindowTitle ,
WS_OVERLAPPEDWINDOW | WS_VISIBLE ,
CW_USEDEFAULT ,
CW_USEDEFAULT ,
1520 ,
940 ,
nullptr ,
nullptr ,
hInstance ,
this ) ;
if ( m_hwnd = = nullptr ) {
return false ;
}
if ( ! m_renderer . Initialize ( m_hwnd ) ) {
return false ;
}
ShowWindow ( m_hwnd , nCmdShow ) ;
ResetScenario ( ) ;
return true ;
}
void Shutdown ( ) {
m_autoScreenshot . Shutdown ( ) ;
m_renderer . Shutdown ( ) ;
if ( m_hwnd ! = nullptr & & IsWindow ( m_hwnd ) ) {
DestroyWindow ( m_hwnd ) ;
}
m_hwnd = nullptr ;
if ( m_windowClassAtom ! = 0 ) {
UnregisterClassW ( kWindowClassName , GetModuleHandleW ( nullptr ) ) ;
m_windowClassAtom = 0 ;
}
}
void ResetScenario ( ) {
m_showTopBar = true ;
m_showBottomBar = true ;
m_textureEnabled = true ;
m_inputModifierTracker . Reset ( ) ;
m_shellState = { } ;
m_shellRequest = { } ;
m_shellFrame = { } ;
m_shellSpec = { } ;
m_shellModel = { } ;
m_hoverHit = { } ;
m_pendingEvents . clear ( ) ;
m_lastResult = " Ready " ;
m_hasSnapshot = false ;
}
void QueuePointerEvent ( UIInputEventType type , UIPointerButton button , WPARAM wParam , LPARAM lParam ) {
UIInputEvent event = { } ;
event . type = type ;
event . pointerButton = button ;
event . position = UIPoint (
static_cast < float > ( GET_X_LPARAM ( lParam ) ) ,
static_cast < float > ( GET_Y_LPARAM ( lParam ) ) ) ;
event . modifiers = m_inputModifierTracker . BuildPointerModifiers ( static_cast < std : : size_t > ( wParam ) ) ;
m_pendingEvents . push_back ( event ) ;
m_mousePosition = event . position ;
}
void QueuePointerLeaveEvent ( ) {
UIInputEvent event = { } ;
event . type = UIInputEventType : : PointerLeave ;
if ( m_hwnd ! = nullptr ) {
POINT clientPoint = { } ;
GetCursorPos ( & clientPoint ) ;
ScreenToClient ( m_hwnd , & clientPoint ) ;
event . position = UIPoint ( static_cast < float > ( clientPoint . x ) , static_cast < float > ( clientPoint . y ) ) ;
m_mousePosition = event . position ;
}
m_pendingEvents . push_back ( event ) ;
}
void QueuePointerWheelEvent ( short wheelDelta , WPARAM wParam , LPARAM lParam ) {
if ( m_hwnd = = nullptr ) {
return ;
}
POINT screenPoint = {
GET_X_LPARAM ( lParam ) ,
GET_Y_LPARAM ( lParam )
} ;
ScreenToClient ( m_hwnd , & screenPoint ) ;
UIInputEvent event = { } ;
event . type = UIInputEventType : : PointerWheel ;
event . position = UIPoint ( static_cast < float > ( screenPoint . x ) , static_cast < float > ( screenPoint . y ) ) ;
event . wheelDelta = static_cast < float > ( wheelDelta ) ;
event . modifiers = m_inputModifierTracker . BuildPointerModifiers ( static_cast < std : : size_t > ( wParam ) ) ;
m_pendingEvents . push_back ( event ) ;
m_mousePosition = event . position ;
}
void QueueFocusEvent ( UIInputEventType type ) {
UIInputEvent event = { } ;
event . type = type ;
event . modifiers = m_inputModifierTracker . GetCurrentModifiers ( ) ;
m_pendingEvents . push_back ( event ) ;
}
void HandlePointerDown ( UIPointerButton button , WPARAM wParam , LPARAM lParam ) {
QueuePointerEvent ( UIInputEventType : : PointerButtonDown , button , wParam , lParam ) ;
const UIPoint point (
static_cast < float > ( GET_X_LPARAM ( lParam ) ) ,
static_cast < float > ( GET_Y_LPARAM ( lParam ) ) ) ;
if ( ContainsPoint ( m_slotRect , point . x , point . y ) & &
ContainsPoint ( m_shellFrame . slotLayout . inputRect , point . x , point . y ) ) {
SetCapture ( m_hwnd ) ;
}
}
void HandlePointerUp ( UIPointerButton button , WPARAM wParam , LPARAM lParam ) {
QueuePointerEvent ( UIInputEventType : : PointerButtonUp , button , wParam , lParam ) ;
const UIPoint point (
static_cast < float > ( GET_X_LPARAM ( lParam ) ) ,
static_cast < float > ( GET_Y_LPARAM ( lParam ) ) ) ;
if ( GetCapture ( ) = = m_hwnd ) {
ReleaseCapture ( ) ;
}
for ( const ButtonState & buttonState : m_buttons ) {
if ( ! ContainsPoint ( buttonState . rect , point . x , point . y ) ) {
continue ;
}
ExecuteAction ( buttonState . action ) ;
break ;
}
}
std : : vector < UIEditorViewportSlotToolItem > BuildToolItems ( ) const {
return {
{ " mode " , " Perspective " , UIEditorViewportSlotToolSlot : : Leading , true , true , 98.0f } ,
{ " focus " , " ViewportShell " , UIEditorViewportSlotToolSlot : : Trailing , true , false , 108.0f }
} ;
}
std : : vector < UIEditorStatusBarSegment > BuildStatusSegments ( ) const {
return {
{
" chrome-top " ,
std : : string ( " TopBar " ) + BoolText ( m_showTopBar ) ,
UIEditorStatusBarSlot : : Leading ,
{ } ,
true ,
true ,
96.0f
} ,
{
" chrome-bottom " ,
std : : string ( " BottomBar " ) + BoolText ( m_showBottomBar ) ,
UIEditorStatusBarSlot : : Leading ,
{ } ,
true ,
false ,
120.0f
} ,
{
" frame " ,
m_textureEnabled ? " Texture On " : " Fallback " ,
UIEditorStatusBarSlot : : Trailing ,
{ } ,
true ,
true ,
108.0f
}
} ;
}
UIEditorViewportShellSpec BuildShellSpec ( ) const {
UIEditorViewportShellSpec spec = { } ;
spec . chrome . title = " Scene View " ;
spec . chrome . subtitle = " ViewportShell 基础层 " ;
spec . chrome . showTopBar = m_showTopBar ;
spec . chrome . showBottomBar = m_showBottomBar ;
spec . chrome . topBarHeight = 40.0f ;
spec . chrome . bottomBarHeight = 28.0f ;
spec . toolItems = BuildToolItems ( ) ;
spec . statusSegments = BuildStatusSegments ( ) ;
return spec ;
}
UIEditorViewportSlotFrame BuildViewportFrame ( const UISize & requestedSize ) const {
UIEditorViewportSlotFrame frame = { } ;
frame . requestedSize = requestedSize ;
if ( m_textureEnabled ) {
frame . hasTexture = true ;
frame . texture = { 1u , 1280u , 720u } ;
frame . presentedSize = UISize ( 1280.0f , 720.0f ) ;
frame . statusText = " Fake viewport frame " ;
} else {
frame . hasTexture = false ;
frame . statusText = " 这里只验证 ViewportShell contract, 不接 Scene/Game 业务。 " ;
}
return frame ;
}
void UpdateLayoutForCurrentWindow ( ) {
if ( m_hwnd = = nullptr ) {
return ;
}
RECT clientRect = { } ;
GetClientRect ( m_hwnd , & clientRect ) ;
const float width = static_cast < float > ( ( std : : max ) ( 1L , clientRect . right - clientRect . left ) ) ;
const float height = static_cast < float > ( ( std : : max ) ( 1L , clientRect . bottom - clientRect . top ) ) ;
const float leftColumnWidth = 460.0f ;
const float outerPadding = 20.0f ;
m_introRect = UIRect ( outerPadding , outerPadding , leftColumnWidth , 246.0f ) ;
m_controlsRect = UIRect ( outerPadding , 286.0f , leftColumnWidth , 246.0f ) ;
m_stateRect = UIRect ( outerPadding , 552.0f , leftColumnWidth , height - 572.0f ) ;
m_previewRect = UIRect (
leftColumnWidth + outerPadding * 2.0f ,
outerPadding ,
width - leftColumnWidth - outerPadding * 3.0f ,
height - outerPadding * 2.0f ) ;
m_slotRect = UIRect (
m_previewRect . x + 18.0f ,
m_previewRect . y + 18.0f ,
m_previewRect . width - 36.0f ,
m_previewRect . height - 36.0f ) ;
const float buttonHeight = 34.0f ;
const float gap = 10.0f ;
const float left = m_controlsRect . x + 16.0f ;
const float top = m_controlsRect . y + 54.0f ;
const float widthAvailable = m_controlsRect . width - 32.0f ;
m_buttons = {
{
ActionId : : ToggleTopBar ,
std : : string ( " TopBar: " ) + ( m_showTopBar ? " 开 " : " 关 " ) ,
UIRect ( left , top , widthAvailable , buttonHeight ) ,
m_showTopBar
} ,
{
ActionId : : ToggleBottomBar ,
std : : string ( " BottomBar: " ) + ( m_showBottomBar ? " 开 " : " 关 " ) ,
UIRect ( left , top + ( buttonHeight + gap ) , widthAvailable , buttonHeight ) ,
m_showBottomBar
} ,
{
ActionId : : ToggleTexture ,
std : : string ( " Texture: " ) + ( m_textureEnabled ? " 开 " : " 关 " ) ,
UIRect ( left , top + ( buttonHeight + gap ) * 2.0f , widthAvailable , buttonHeight ) ,
m_textureEnabled
} ,
{
ActionId : : Reset ,
" Reset " ,
UIRect ( left , top + ( buttonHeight + gap ) * 3.0f , widthAvailable , buttonHeight ) ,
false
} ,
{
ActionId : : Capture ,
" 截图 " ,
UIRect ( left , top + ( buttonHeight + gap ) * 4.0f , widthAvailable , buttonHeight ) ,
false
}
} ;
}
void ExecuteAction ( ActionId action ) {
switch ( action ) {
case ActionId : : ToggleTopBar :
m_showTopBar = ! m_showTopBar ;
m_lastResult = m_showTopBar ? " TopBar 已打开 " : " TopBar 已关闭 " ;
break ;
case ActionId : : ToggleBottomBar :
m_showBottomBar = ! m_showBottomBar ;
m_lastResult = m_showBottomBar ? " BottomBar 已打开 " : " BottomBar 已关闭 " ;
break ;
case ActionId : : ToggleTexture :
m_textureEnabled = ! m_textureEnabled ;
m_lastResult = m_textureEnabled ? " 切到 Texture 分支 " : " 切到 Fallback 分支 " ;
break ;
case ActionId : : Reset :
ResetScenario ( ) ;
m_lastResult = " 状态已重置 " ;
break ;
case ActionId : : Capture :
m_autoScreenshot . RequestCapture ( " manual_button " ) ;
InvalidateRect ( m_hwnd , nullptr , FALSE ) ;
UpdateWindow ( m_hwnd ) ;
m_lastResult = " 截图已排队 " ;
break ;
}
}
void UpdateLastResult ( ) {
const auto & inputFrame = m_shellFrame . inputFrame ;
if ( inputFrame . captureStarted ) {
m_lastResult = " CaptureStarted " ;
} else if ( inputFrame . captureEnded ) {
m_lastResult = " CaptureEnded " ;
} else if ( inputFrame . focusLost ) {
m_lastResult = " FocusLost " ;
} else if ( inputFrame . focusGained ) {
m_lastResult = " FocusGained " ;
} else if ( inputFrame . pointerPressedInside ) {
m_lastResult = " PointerDownInside " ;
} else if ( inputFrame . pointerReleasedInside ) {
m_lastResult = " PointerUpInside " ;
} else if ( inputFrame . wheelDelta ! = 0.0f ) {
m_lastResult = " Wheel " + FormatFloat ( inputFrame . wheelDelta ) ;
} else if ( m_hasSnapshot & & m_previousHovered ! = inputFrame . hovered ) {
m_lastResult = std : : string ( " Hover " ) + BoolText ( inputFrame . hovered ) ;
}
m_previousHovered = inputFrame . hovered ;
m_previousFocused = inputFrame . focused ;
m_previousCaptured = inputFrame . captured ;
m_hasSnapshot = true ;
}
void UpdateScenarioFrame ( ) {
m_shellSpec = BuildShellSpec ( ) ;
m_shellRequest = ResolveUIEditorViewportShellRequest ( m_slotRect , m_shellSpec ) ;
m_shellModel = { } ;
m_shellModel . spec = m_shellSpec ;
m_shellModel . frame = BuildViewportFrame ( m_shellRequest . requestedViewportSize ) ;
std : : vector < UIInputEvent > frameEvents = std : : move ( m_pendingEvents ) ;
m_pendingEvents . clear ( ) ;
m_shellFrame = UpdateUIEditorViewportShell (
m_shellState ,
m_slotRect ,
m_shellModel ,
frameEvents ) ;
m_hoverHit = HitTestUIEditorViewportSlot ( m_shellFrame . slotLayout , m_mousePosition ) ;
UpdateLastResult ( ) ;
}
void RenderFrame ( ) {
if ( m_hwnd = = nullptr ) {
return ;
}
RECT clientRect = { } ;
GetClientRect ( m_hwnd , & clientRect ) ;
const float width = static_cast < float > ( ( std : : max ) ( 1L , clientRect . right - clientRect . left ) ) ;
const float height = static_cast < float > ( ( std : : max ) ( 1L , clientRect . bottom - clientRect . top ) ) ;
UpdateLayoutForCurrentWindow ( ) ;
UpdateScenarioFrame ( ) ;
UIDrawData drawData = { } ;
UIDrawList & drawList = drawData . EmplaceDrawList ( " ViewportShellBasic " ) ;
drawList . AddFilledRect ( UIRect ( 0.0f , 0.0f , width , height ) , kWindowBg ) ;
DrawCard (
drawList ,
m_introRect ,
" 测试功能: ViewportShell 基础 contract " ,
" 只验证 Resolve + Update, 不接 Scene/Game 业务面板。 " ) ;
drawList . AddText (
UIPoint ( m_introRect . x + 16.0f , m_introRect . y + 66.0f ) ,
" 重点检查:切换 TopBar / BottomBar 后, Request Size 与 Input Rect 要同步变化。 " ,
kTextMuted ,
11.0f ) ;
drawList . AddText (
UIPoint ( m_introRect . x + 16.0f , m_introRect . y + 88.0f ) ,
" 重点检查: Hover / Focus / Capture 要和右侧 surface 边框状态一致。 " ,
kTextMuted ,
11.0f ) ;
drawList . AddText (
UIPoint ( m_introRect . x + 16.0f , m_introRect . y + 110.0f ) ,
" 重点检查: Texture 与 Fallback 只影响 frame 分支,不应破坏 shell 输入边界。 " ,
kTextMuted ,
11.0f ) ;
drawList . AddText (
UIPoint ( m_introRect . x + 16.0f , m_introRect . y + 132.0f ) ,
" 操作: hover Surface, click 获取 Focus, 按住拖出再松开, 检查 Capture。 " ,
kTextMuted ,
11.0f ) ;
drawList . AddText (
UIPoint ( m_introRect . x + 16.0f , m_introRect . y + 154.0f ) ,
" 操作:点击左侧 TopBar / BottomBar / Texture, 观察左侧状态与右侧布局。 " ,
kTextMuted ,
11.0f ) ;
drawList . AddText (
UIPoint ( m_introRect . x + 16.0f , m_introRect . y + 176.0f ) ,
" 操作:需要保留当前画面时点“截图”,或直接按 F12。 " ,
kTextMuted ,
11.0f ) ;
drawList . AddText (
UIPoint ( m_introRect . x + 16.0f , m_introRect . y + 204.0f ) ,
" 结果判定:左侧 Request / Input / HoverHit / Hover / Focus / Capture 必须一致。 " ,
kTextWeak ,
11.0f ) ;
DrawCard ( drawList , m_controlsRect , " 操作 " , " 只保留当前测试真正需要检查的 5 个控件。 " ) ;
for ( const ButtonState & button : m_buttons ) {
DrawButton ( drawList , button ) ;
}
DrawCard ( drawList , m_stateRect , " 状态 " , " 重点看 request、input rect、hover 命中与输入桥同步。 " ) ;
float stateY = m_stateRect . y + 66.0f ;
auto addStateLine = [ & ] ( std : : string text , const UIColor & color , float fontSize = 12.0f ) {
drawList . AddText ( UIPoint ( m_stateRect . x + 16.0f , stateY ) , std : : move ( text ) , color , fontSize ) ;
stateY + = 22.0f ;
} ;
addStateLine ( " TopBar: " + BoolText ( m_showTopBar ) , kTextPrimary ) ;
addStateLine ( " BottomBar: " + BoolText ( m_showBottomBar ) , kTextPrimary ) ;
addStateLine ( " Texture: " + BoolText ( m_textureEnabled ) , kTextPrimary ) ;
addStateLine ( " Request Size: " + FormatSize ( m_shellRequest . requestedViewportSize ) , kTextPrimary ) ;
addStateLine ( " Input Rect: " + FormatRect ( m_shellFrame . slotLayout . inputRect ) , kTextMuted , 11.0f ) ;
addStateLine ( " Hover Hit: " + DescribeHitTarget ( m_hoverHit ) , kTextPrimary ) ;
addStateLine ( " Hover: " + BoolText ( m_shellFrame . inputFrame . hovered ) , kTextPrimary ) ;
addStateLine ( " Focus: " + BoolText ( m_shellFrame . inputFrame . focused ) , kTextPrimary ) ;
addStateLine ( " Capture: " + BoolText ( m_shellFrame . inputFrame . captured ) , kTextPrimary ) ;
addStateLine ( " Result: " + m_lastResult , kTextMuted ) ;
const std : : string captureSummary =
m_autoScreenshot . HasPendingCapture ( )
? " 截图排队中... "
: ( m_autoScreenshot . GetLastCaptureSummary ( ) . empty ( )
? std : : string ( " 截图: F12 或按钮 -> viewport_shell_basic/captures/ " )
: m_autoScreenshot . GetLastCaptureSummary ( ) ) ;
addStateLine ( captureSummary , kTextWeak , 11.0f ) ;
DrawCard ( drawList , m_previewRect , " Preview " , " 这里只有一个 ViewportShell, 用来检验 Editor 基础层 compose。 " ) ;
drawList . AddFilledRect (
UIRect (
m_previewRect . x + 12.0f ,
m_previewRect . y + 44.0f ,
m_previewRect . width - 24.0f ,
m_previewRect . height - 56.0f ) ,
kPreviewBg ,
10.0f ) ;
AppendUIEditorViewportSlotBackground (
drawList ,
m_shellFrame . slotLayout ,
m_shellModel . spec . toolItems ,
m_shellModel . spec . statusSegments ,
m_shellFrame . slotState ) ;
AppendUIEditorViewportSlotForeground (
drawList ,
m_shellFrame . slotLayout ,
m_shellModel . spec . chrome ,
m_shellModel . frame ,
m_shellModel . spec . toolItems ,
m_shellModel . spec . statusSegments ,
m_shellFrame . slotState ) ;
const bool framePresented = m_renderer . Render ( drawData ) ;
m_autoScreenshot . CaptureIfRequested (
m_renderer ,
drawData ,
static_cast < unsigned int > ( width ) ,
static_cast < unsigned int > ( height ) ,
framePresented ) ;
}
HWND m_hwnd = nullptr ;
ATOM m_windowClassAtom = 0 ;
NativeRenderer m_renderer = { } ;
AutoScreenshotController m_autoScreenshot = { } ;
InputModifierTracker m_inputModifierTracker = { } ;
std : : filesystem : : path m_captureRoot = { } ;
std : : vector < UIInputEvent > m_pendingEvents = { } ;
std : : vector < ButtonState > m_buttons = { } ;
UIEditorViewportShellState m_shellState = { } ;
UIEditorViewportShellRequest m_shellRequest = { } ;
UIEditorViewportShellFrame m_shellFrame = { } ;
UIEditorViewportShellSpec m_shellSpec = { } ;
UIEditorViewportShellModel m_shellModel = { } ;
UIEditorViewportSlotHitTarget m_hoverHit = { } ;
UIRect m_introRect = { } ;
UIRect m_controlsRect = { } ;
UIRect m_stateRect = { } ;
UIRect m_previewRect = { } ;
UIRect m_slotRect = { } ;
UIPoint m_mousePosition = UIPoint ( - 1000.0f , - 1000.0f ) ;
bool m_showTopBar = true ;
bool m_showBottomBar = true ;
bool m_textureEnabled = true ;
bool m_previousHovered = false ;
bool m_previousFocused = false ;
bool m_previousCaptured = false ;
bool m_hasSnapshot = false ;
std : : string m_lastResult = { } ;
} ;
} // namespace
int WINAPI wWinMain ( HINSTANCE hInstance , HINSTANCE , LPWSTR , int nCmdShow ) {
return ScenarioApp ( ) . Run ( hInstance , nCmdShow ) ;
}