Add editor tree view widget contract

This commit is contained in:
2026-04-07 14:41:01 +08:00
parent 442565f176
commit 0308be1483
14 changed files with 1916 additions and 0 deletions

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@@ -24,6 +24,7 @@ add_library(XCUIEditorLib STATIC
src/Core/UIEditorShellCompose.cpp src/Core/UIEditorShellCompose.cpp
src/Core/UIEditorShellInteraction.cpp src/Core/UIEditorShellInteraction.cpp
src/Core/UIEditorShortcutManager.cpp src/Core/UIEditorShortcutManager.cpp
src/Core/UIEditorTreeViewInteraction.cpp
src/Core/UIEditorViewportInputBridge.cpp src/Core/UIEditorViewportInputBridge.cpp
src/Core/UIEditorViewportShell.cpp src/Core/UIEditorViewportShell.cpp
src/Core/UIEditorWorkspaceCompose.cpp src/Core/UIEditorWorkspaceCompose.cpp
@@ -39,6 +40,7 @@ add_library(XCUIEditorLib STATIC
src/Widgets/UIEditorPanelFrame.cpp src/Widgets/UIEditorPanelFrame.cpp
src/Widgets/UIEditorStatusBar.cpp src/Widgets/UIEditorStatusBar.cpp
src/Widgets/UIEditorTabStrip.cpp src/Widgets/UIEditorTabStrip.cpp
src/Widgets/UIEditorTreeView.cpp
src/Widgets/UIEditorViewportSlot.cpp src/Widgets/UIEditorViewportSlot.cpp
) )

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@@ -0,0 +1,44 @@
#pragma once
#include <XCEditor/Widgets/UIEditorTreeView.h>
#include <XCEngine/UI/Types.h>
#include <XCEngine/UI/Widgets/UIExpansionModel.h>
#include <XCEngine/UI/Widgets/UISelectionModel.h>
#include <string>
#include <vector>
namespace XCEngine::UI::Editor {
struct UIEditorTreeViewInteractionState {
Widgets::UIEditorTreeViewState treeViewState = {};
::XCEngine::UI::UIPoint pointerPosition = {};
bool hasPointerPosition = false;
};
struct UIEditorTreeViewInteractionResult {
bool consumed = false;
bool selectionChanged = false;
bool expansionChanged = false;
bool secondaryClicked = false;
Widgets::UIEditorTreeViewHitTarget hitTarget = {};
std::string selectedItemId = {};
std::string toggledItemId = {};
};
struct UIEditorTreeViewInteractionFrame {
Widgets::UIEditorTreeViewLayout layout = {};
UIEditorTreeViewInteractionResult result = {};
};
UIEditorTreeViewInteractionFrame UpdateUIEditorTreeViewInteraction(
UIEditorTreeViewInteractionState& state,
::XCEngine::UI::Widgets::UISelectionModel& selectionModel,
::XCEngine::UI::Widgets::UIExpansionModel& expansionModel,
const ::XCEngine::UI::UIRect& bounds,
const std::vector<Widgets::UIEditorTreeViewItem>& items,
const std::vector<::XCEngine::UI::UIInputEvent>& inputEvents,
const Widgets::UIEditorTreeViewMetrics& metrics = {});
} // namespace XCEngine::UI::Editor

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@@ -0,0 +1,145 @@
#pragma once
#include <XCEngine/UI/DrawData.h>
#include <XCEngine/UI/Widgets/UIExpansionModel.h>
#include <XCEngine/UI/Widgets/UISelectionModel.h>
#include <cstddef>
#include <cstdint>
#include <string>
#include <string_view>
#include <vector>
namespace XCEngine::UI::Editor::Widgets {
inline constexpr std::size_t UIEditorTreeViewInvalidIndex = static_cast<std::size_t>(-1);
enum class UIEditorTreeViewHitTargetKind : std::uint8_t {
None = 0,
Row,
Disclosure
};
struct UIEditorTreeViewItem {
std::string itemId = {};
std::string label = {};
std::uint32_t depth = 0u;
bool forceLeaf = false;
float desiredHeight = 0.0f;
};
struct UIEditorTreeViewState {
std::string hoveredItemId = {};
bool focused = false;
};
struct UIEditorTreeViewMetrics {
float rowHeight = 28.0f;
float rowGap = 2.0f;
float horizontalPadding = 8.0f;
float indentWidth = 18.0f;
float disclosureExtent = 12.0f;
float disclosureLabelGap = 6.0f;
float labelInsetY = 6.0f;
float cornerRounding = 6.0f;
float borderThickness = 1.0f;
float focusedBorderThickness = 2.0f;
};
struct UIEditorTreeViewPalette {
::XCEngine::UI::UIColor surfaceColor =
::XCEngine::UI::UIColor(0.14f, 0.14f, 0.14f, 1.0f);
::XCEngine::UI::UIColor borderColor =
::XCEngine::UI::UIColor(0.29f, 0.29f, 0.29f, 1.0f);
::XCEngine::UI::UIColor focusedBorderColor =
::XCEngine::UI::UIColor(0.84f, 0.84f, 0.84f, 1.0f);
::XCEngine::UI::UIColor rowHoverColor =
::XCEngine::UI::UIColor(0.24f, 0.24f, 0.24f, 1.0f);
::XCEngine::UI::UIColor rowSelectedColor =
::XCEngine::UI::UIColor(0.32f, 0.32f, 0.32f, 1.0f);
::XCEngine::UI::UIColor rowSelectedFocusedColor =
::XCEngine::UI::UIColor(0.40f, 0.40f, 0.40f, 1.0f);
::XCEngine::UI::UIColor disclosureColor =
::XCEngine::UI::UIColor(0.74f, 0.74f, 0.74f, 1.0f);
::XCEngine::UI::UIColor textColor =
::XCEngine::UI::UIColor(0.94f, 0.94f, 0.94f, 1.0f);
};
struct UIEditorTreeViewLayout {
::XCEngine::UI::UIRect bounds = {};
std::vector<std::size_t> visibleItemIndices = {};
std::vector<::XCEngine::UI::UIRect> rowRects = {};
std::vector<::XCEngine::UI::UIRect> disclosureRects = {};
std::vector<::XCEngine::UI::UIRect> labelRects = {};
std::vector<bool> itemHasChildren = {};
std::vector<bool> itemExpanded = {};
};
struct UIEditorTreeViewHitTarget {
UIEditorTreeViewHitTargetKind kind = UIEditorTreeViewHitTargetKind::None;
std::size_t visibleIndex = UIEditorTreeViewInvalidIndex;
std::size_t itemIndex = UIEditorTreeViewInvalidIndex;
};
bool IsUIEditorTreeViewPointInside(
const ::XCEngine::UI::UIRect& rect,
const ::XCEngine::UI::UIPoint& point);
bool DoesUIEditorTreeViewItemHaveChildren(
const std::vector<UIEditorTreeViewItem>& items,
std::size_t itemIndex);
std::size_t FindUIEditorTreeViewItemIndex(
const std::vector<UIEditorTreeViewItem>& items,
std::string_view itemId);
std::size_t FindUIEditorTreeViewParentItemIndex(
const std::vector<UIEditorTreeViewItem>& items,
std::size_t itemIndex);
std::vector<std::size_t> CollectUIEditorTreeViewVisibleItemIndices(
const std::vector<UIEditorTreeViewItem>& items,
const ::XCEngine::UI::Widgets::UIExpansionModel& expansionModel);
std::size_t FindUIEditorTreeViewFirstVisibleChildItemIndex(
const std::vector<UIEditorTreeViewItem>& items,
const ::XCEngine::UI::Widgets::UIExpansionModel& expansionModel,
std::size_t itemIndex);
UIEditorTreeViewLayout BuildUIEditorTreeViewLayout(
const ::XCEngine::UI::UIRect& bounds,
const std::vector<UIEditorTreeViewItem>& items,
const ::XCEngine::UI::Widgets::UIExpansionModel& expansionModel,
const UIEditorTreeViewMetrics& metrics = {});
UIEditorTreeViewHitTarget HitTestUIEditorTreeView(
const UIEditorTreeViewLayout& layout,
const ::XCEngine::UI::UIPoint& point);
void AppendUIEditorTreeViewBackground(
::XCEngine::UI::UIDrawList& drawList,
const UIEditorTreeViewLayout& layout,
const std::vector<UIEditorTreeViewItem>& items,
const ::XCEngine::UI::Widgets::UISelectionModel& selectionModel,
const UIEditorTreeViewState& state,
const UIEditorTreeViewPalette& palette = {},
const UIEditorTreeViewMetrics& metrics = {});
void AppendUIEditorTreeViewForeground(
::XCEngine::UI::UIDrawList& drawList,
const UIEditorTreeViewLayout& layout,
const std::vector<UIEditorTreeViewItem>& items,
const UIEditorTreeViewPalette& palette = {},
const UIEditorTreeViewMetrics& metrics = {});
void AppendUIEditorTreeView(
::XCEngine::UI::UIDrawList& drawList,
const ::XCEngine::UI::UIRect& bounds,
const std::vector<UIEditorTreeViewItem>& items,
const ::XCEngine::UI::Widgets::UISelectionModel& selectionModel,
const ::XCEngine::UI::Widgets::UIExpansionModel& expansionModel,
const UIEditorTreeViewState& state,
const UIEditorTreeViewPalette& palette = {},
const UIEditorTreeViewMetrics& metrics = {});
} // namespace XCEngine::UI::Editor::Widgets

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@@ -0,0 +1,192 @@
#include <XCEditor/Core/UIEditorTreeViewInteraction.h>
namespace XCEngine::UI::Editor {
namespace {
using ::XCEngine::UI::UIInputEvent;
using ::XCEngine::UI::UIInputEventType;
using ::XCEngine::UI::UIPointerButton;
using Widgets::BuildUIEditorTreeViewLayout;
using Widgets::DoesUIEditorTreeViewItemHaveChildren;
using Widgets::HitTestUIEditorTreeView;
using Widgets::IsUIEditorTreeViewPointInside;
using Widgets::UIEditorTreeViewHitTarget;
using Widgets::UIEditorTreeViewHitTargetKind;
bool ShouldUsePointerPosition(const UIInputEvent& event) {
switch (event.type) {
case UIInputEventType::PointerMove:
case UIInputEventType::PointerEnter:
case UIInputEventType::PointerButtonDown:
case UIInputEventType::PointerButtonUp:
return true;
default:
return false;
}
}
void SyncHoverTarget(
UIEditorTreeViewInteractionState& state,
const Widgets::UIEditorTreeViewLayout& layout,
const std::vector<Widgets::UIEditorTreeViewItem>& items) {
state.treeViewState.hoveredItemId.clear();
if (!state.hasPointerPosition) {
return;
}
const UIEditorTreeViewHitTarget hitTarget =
HitTestUIEditorTreeView(layout, state.pointerPosition);
if (hitTarget.itemIndex < items.size()) {
state.treeViewState.hoveredItemId = items[hitTarget.itemIndex].itemId;
}
}
} // namespace
UIEditorTreeViewInteractionFrame UpdateUIEditorTreeViewInteraction(
UIEditorTreeViewInteractionState& state,
::XCEngine::UI::Widgets::UISelectionModel& selectionModel,
::XCEngine::UI::Widgets::UIExpansionModel& expansionModel,
const ::XCEngine::UI::UIRect& bounds,
const std::vector<Widgets::UIEditorTreeViewItem>& items,
const std::vector<UIInputEvent>& inputEvents,
const Widgets::UIEditorTreeViewMetrics& metrics) {
Widgets::UIEditorTreeViewLayout layout =
BuildUIEditorTreeViewLayout(bounds, items, expansionModel, metrics);
SyncHoverTarget(state, layout, items);
UIEditorTreeViewInteractionResult interactionResult = {};
for (const UIInputEvent& event : inputEvents) {
if (ShouldUsePointerPosition(event)) {
state.pointerPosition = event.position;
state.hasPointerPosition = true;
} else if (event.type == UIInputEventType::PointerLeave) {
state.hasPointerPosition = false;
}
UIEditorTreeViewInteractionResult eventResult = {};
switch (event.type) {
case UIInputEventType::FocusGained:
state.treeViewState.focused = true;
break;
case UIInputEventType::FocusLost:
state.treeViewState.focused = false;
state.hasPointerPosition = false;
state.treeViewState.hoveredItemId.clear();
break;
case UIInputEventType::PointerMove:
case UIInputEventType::PointerEnter:
break;
case UIInputEventType::PointerLeave:
state.treeViewState.hoveredItemId.clear();
break;
case UIInputEventType::PointerButtonDown: {
const UIEditorTreeViewHitTarget hitTarget =
state.hasPointerPosition
? HitTestUIEditorTreeView(layout, state.pointerPosition)
: UIEditorTreeViewHitTarget {};
eventResult.hitTarget = hitTarget;
if ((event.pointerButton == UIPointerButton::Left ||
event.pointerButton == UIPointerButton::Right) &&
hitTarget.kind != UIEditorTreeViewHitTargetKind::None) {
state.treeViewState.focused = true;
eventResult.consumed = true;
} else if (event.pointerButton == UIPointerButton::Left &&
(!state.hasPointerPosition ||
!IsUIEditorTreeViewPointInside(layout.bounds, state.pointerPosition))) {
state.treeViewState.focused = false;
}
break;
}
case UIInputEventType::PointerButtonUp: {
const UIEditorTreeViewHitTarget hitTarget =
state.hasPointerPosition
? HitTestUIEditorTreeView(layout, state.pointerPosition)
: UIEditorTreeViewHitTarget {};
eventResult.hitTarget = hitTarget;
const bool insideTree =
state.hasPointerPosition &&
IsUIEditorTreeViewPointInside(layout.bounds, state.pointerPosition);
if (hitTarget.itemIndex >= items.size()) {
if (event.pointerButton == UIPointerButton::Left && insideTree) {
eventResult.consumed = true;
state.treeViewState.focused = true;
} else if (event.pointerButton == UIPointerButton::Left) {
state.treeViewState.focused = false;
}
break;
}
const Widgets::UIEditorTreeViewItem& item = items[hitTarget.itemIndex];
if (event.pointerButton == UIPointerButton::Left) {
if (hitTarget.kind == UIEditorTreeViewHitTargetKind::Disclosure &&
DoesUIEditorTreeViewItemHaveChildren(items, hitTarget.itemIndex)) {
eventResult.expansionChanged =
expansionModel.ToggleExpanded(item.itemId);
eventResult.toggledItemId = item.itemId;
eventResult.consumed = true;
state.treeViewState.focused = true;
} else if (hitTarget.kind == UIEditorTreeViewHitTargetKind::Row) {
eventResult.selectionChanged =
selectionModel.SetSelection(item.itemId);
eventResult.selectedItemId = item.itemId;
eventResult.consumed = true;
state.treeViewState.focused = true;
}
} else if (event.pointerButton == UIPointerButton::Right &&
(hitTarget.kind == UIEditorTreeViewHitTargetKind::Row ||
hitTarget.kind == UIEditorTreeViewHitTargetKind::Disclosure)) {
eventResult.selectionChanged =
selectionModel.SetSelection(item.itemId);
eventResult.selectedItemId = item.itemId;
eventResult.secondaryClicked = true;
eventResult.consumed = true;
state.treeViewState.focused = true;
}
break;
}
default:
break;
}
layout = BuildUIEditorTreeViewLayout(bounds, items, expansionModel, metrics);
SyncHoverTarget(state, layout, items);
if (eventResult.hitTarget.kind == UIEditorTreeViewHitTargetKind::None &&
state.hasPointerPosition) {
eventResult.hitTarget = HitTestUIEditorTreeView(layout, state.pointerPosition);
}
if (eventResult.consumed ||
eventResult.selectionChanged ||
eventResult.expansionChanged ||
eventResult.secondaryClicked ||
eventResult.hitTarget.kind != UIEditorTreeViewHitTargetKind::None ||
!eventResult.selectedItemId.empty() ||
!eventResult.toggledItemId.empty()) {
interactionResult = std::move(eventResult);
}
}
layout = BuildUIEditorTreeViewLayout(bounds, items, expansionModel, metrics);
SyncHoverTarget(state, layout, items);
if (interactionResult.hitTarget.kind == UIEditorTreeViewHitTargetKind::None &&
state.hasPointerPosition) {
interactionResult.hitTarget = HitTestUIEditorTreeView(layout, state.pointerPosition);
}
return {
std::move(layout),
std::move(interactionResult)
};
}
} // namespace XCEngine::UI::Editor

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@@ -0,0 +1,314 @@
#include <XCEditor/Widgets/UIEditorTreeView.h>
#include <XCEngine/UI/Widgets/UIFlatHierarchyHelpers.h>
#include <algorithm>
#include <numeric>
namespace XCEngine::UI::Editor::Widgets {
namespace {
float ClampNonNegative(float value) {
return (std::max)(value, 0.0f);
}
std::vector<std::size_t> BuildItemOffsets(std::size_t count) {
std::vector<std::size_t> offsets(count);
std::iota(offsets.begin(), offsets.end(), 0u);
return offsets;
}
float ResolveTreeViewRowHeight(
const UIEditorTreeViewItem& item,
const UIEditorTreeViewMetrics& metrics) {
return item.desiredHeight > 0.0f ? item.desiredHeight : metrics.rowHeight;
}
::XCEngine::UI::UIPoint ResolveDisclosureGlyphPosition(
const ::XCEngine::UI::UIRect& rect,
float insetY) {
return ::XCEngine::UI::UIPoint(rect.x + 2.0f, rect.y + insetY - 1.0f);
}
} // namespace
bool IsUIEditorTreeViewPointInside(
const ::XCEngine::UI::UIRect& rect,
const ::XCEngine::UI::UIPoint& point) {
return point.x >= rect.x &&
point.x <= rect.x + rect.width &&
point.y >= rect.y &&
point.y <= rect.y + rect.height;
}
bool DoesUIEditorTreeViewItemHaveChildren(
const std::vector<UIEditorTreeViewItem>& items,
std::size_t itemIndex) {
if (itemIndex >= items.size() || items[itemIndex].forceLeaf) {
return false;
}
const std::vector<std::size_t> itemOffsets = BuildItemOffsets(items.size());
return ::XCEngine::UI::Widgets::UIFlatHierarchyHasChildren(
itemOffsets,
itemIndex,
[&](std::size_t offset) {
return items[offset].depth;
});
}
std::size_t FindUIEditorTreeViewItemIndex(
const std::vector<UIEditorTreeViewItem>& items,
std::string_view itemId) {
for (std::size_t itemIndex = 0u; itemIndex < items.size(); ++itemIndex) {
if (items[itemIndex].itemId == itemId) {
return itemIndex;
}
}
return UIEditorTreeViewInvalidIndex;
}
std::size_t FindUIEditorTreeViewParentItemIndex(
const std::vector<UIEditorTreeViewItem>& items,
std::size_t itemIndex) {
const std::vector<std::size_t> itemOffsets = BuildItemOffsets(items.size());
const std::size_t parentOffset = ::XCEngine::UI::Widgets::UIFlatHierarchyFindParentOffset(
itemOffsets,
itemIndex,
[&](std::size_t offset) {
return items[offset].depth;
});
return parentOffset != ::XCEngine::UI::Widgets::kInvalidUIFlatHierarchyItemOffset
? parentOffset
: UIEditorTreeViewInvalidIndex;
}
std::vector<std::size_t> CollectUIEditorTreeViewVisibleItemIndices(
const std::vector<UIEditorTreeViewItem>& items,
const ::XCEngine::UI::Widgets::UIExpansionModel& expansionModel) {
std::vector<std::size_t> visibleItemIndices = {};
if (items.empty()) {
return visibleItemIndices;
}
const std::vector<std::size_t> itemOffsets = BuildItemOffsets(items.size());
for (std::size_t itemOffset = 0u; itemOffset < items.size(); ++itemOffset) {
const bool visible = ::XCEngine::UI::Widgets::UIFlatHierarchyIsVisible(
itemOffsets,
itemOffset,
[&](std::size_t offset) {
return items[offset].depth;
},
[&](std::size_t offset) {
return expansionModel.IsExpanded(items[offset].itemId);
});
if (visible) {
visibleItemIndices.push_back(itemOffset);
}
}
return visibleItemIndices;
}
std::size_t FindUIEditorTreeViewFirstVisibleChildItemIndex(
const std::vector<UIEditorTreeViewItem>& items,
const ::XCEngine::UI::Widgets::UIExpansionModel& expansionModel,
std::size_t itemIndex) {
if (itemIndex >= items.size()) {
return UIEditorTreeViewInvalidIndex;
}
const std::vector<std::size_t> itemOffsets = BuildItemOffsets(items.size());
const std::size_t childOffset =
::XCEngine::UI::Widgets::UIFlatHierarchyFindFirstVisibleChildOffset(
itemOffsets,
itemIndex,
[&](std::size_t offset) {
return items[offset].depth;
},
[&](std::size_t offset) {
return ::XCEngine::UI::Widgets::UIFlatHierarchyIsVisible(
itemOffsets,
offset,
[&](std::size_t visibleOffset) {
return items[visibleOffset].depth;
},
[&](std::size_t visibleOffset) {
return expansionModel.IsExpanded(items[visibleOffset].itemId);
});
});
return childOffset != ::XCEngine::UI::Widgets::kInvalidUIFlatHierarchyItemOffset
? childOffset
: UIEditorTreeViewInvalidIndex;
}
UIEditorTreeViewLayout BuildUIEditorTreeViewLayout(
const ::XCEngine::UI::UIRect& bounds,
const std::vector<UIEditorTreeViewItem>& items,
const ::XCEngine::UI::Widgets::UIExpansionModel& expansionModel,
const UIEditorTreeViewMetrics& metrics) {
UIEditorTreeViewLayout layout = {};
layout.bounds = ::XCEngine::UI::UIRect(
bounds.x,
bounds.y,
ClampNonNegative(bounds.width),
ClampNonNegative(bounds.height));
layout.visibleItemIndices = CollectUIEditorTreeViewVisibleItemIndices(items, expansionModel);
layout.rowRects.reserve(layout.visibleItemIndices.size());
layout.disclosureRects.reserve(layout.visibleItemIndices.size());
layout.labelRects.reserve(layout.visibleItemIndices.size());
layout.itemHasChildren.reserve(layout.visibleItemIndices.size());
layout.itemExpanded.reserve(layout.visibleItemIndices.size());
float rowY = layout.bounds.y;
for (std::size_t visibleOffset = 0u;
visibleOffset < layout.visibleItemIndices.size();
++visibleOffset) {
const std::size_t itemIndex = layout.visibleItemIndices[visibleOffset];
const UIEditorTreeViewItem& item = items[itemIndex];
const float rowHeight = ResolveTreeViewRowHeight(item, metrics);
const bool hasChildren = DoesUIEditorTreeViewItemHaveChildren(items, itemIndex);
const bool expanded = hasChildren && expansionModel.IsExpanded(item.itemId);
const ::XCEngine::UI::UIRect rowRect(
layout.bounds.x,
rowY,
layout.bounds.width,
rowHeight);
const float contentX =
rowRect.x + metrics.horizontalPadding + static_cast<float>(item.depth) * metrics.indentWidth;
const ::XCEngine::UI::UIRect disclosureRect(
contentX,
rowRect.y + (rowRect.height - metrics.disclosureExtent) * 0.5f,
metrics.disclosureExtent,
metrics.disclosureExtent);
const ::XCEngine::UI::UIRect labelRect(
disclosureRect.x + metrics.disclosureExtent + metrics.disclosureLabelGap,
rowRect.y,
(rowRect.x + rowRect.width) -
(disclosureRect.x + metrics.disclosureExtent + metrics.disclosureLabelGap) -
metrics.horizontalPadding,
rowRect.height);
layout.rowRects.push_back(rowRect);
layout.disclosureRects.push_back(disclosureRect);
layout.labelRects.push_back(labelRect);
layout.itemHasChildren.push_back(hasChildren);
layout.itemExpanded.push_back(expanded);
rowY += rowHeight + metrics.rowGap;
}
return layout;
}
UIEditorTreeViewHitTarget HitTestUIEditorTreeView(
const UIEditorTreeViewLayout& layout,
const ::XCEngine::UI::UIPoint& point) {
for (std::size_t visibleOffset = 0u; visibleOffset < layout.rowRects.size(); ++visibleOffset) {
if (!IsUIEditorTreeViewPointInside(layout.rowRects[visibleOffset], point)) {
continue;
}
UIEditorTreeViewHitTarget target = {};
target.visibleIndex = visibleOffset;
target.itemIndex = layout.visibleItemIndices[visibleOffset];
target.kind =
layout.itemHasChildren[visibleOffset] &&
IsUIEditorTreeViewPointInside(layout.disclosureRects[visibleOffset], point)
? UIEditorTreeViewHitTargetKind::Disclosure
: UIEditorTreeViewHitTargetKind::Row;
return target;
}
return {};
}
void AppendUIEditorTreeViewBackground(
::XCEngine::UI::UIDrawList& drawList,
const UIEditorTreeViewLayout& layout,
const std::vector<UIEditorTreeViewItem>& items,
const ::XCEngine::UI::Widgets::UISelectionModel& selectionModel,
const UIEditorTreeViewState& state,
const UIEditorTreeViewPalette& palette,
const UIEditorTreeViewMetrics& metrics) {
drawList.AddFilledRect(layout.bounds, palette.surfaceColor, metrics.cornerRounding);
drawList.AddRectOutline(
layout.bounds,
state.focused ? palette.focusedBorderColor : palette.borderColor,
state.focused ? metrics.focusedBorderThickness : metrics.borderThickness,
metrics.cornerRounding);
for (std::size_t visibleOffset = 0u; visibleOffset < layout.rowRects.size(); ++visibleOffset) {
const UIEditorTreeViewItem& item = items[layout.visibleItemIndices[visibleOffset]];
const bool selected = selectionModel.IsSelected(item.itemId);
const bool hovered = state.hoveredItemId == item.itemId;
if (!selected && !hovered) {
continue;
}
const ::XCEngine::UI::UIColor rowColor =
selected
? (state.focused ? palette.rowSelectedFocusedColor : palette.rowSelectedColor)
: palette.rowHoverColor;
drawList.AddFilledRect(layout.rowRects[visibleOffset], rowColor, metrics.cornerRounding);
}
}
void AppendUIEditorTreeViewForeground(
::XCEngine::UI::UIDrawList& drawList,
const UIEditorTreeViewLayout& layout,
const std::vector<UIEditorTreeViewItem>& items,
const UIEditorTreeViewPalette& palette,
const UIEditorTreeViewMetrics& metrics) {
drawList.PushClipRect(layout.bounds);
for (std::size_t visibleOffset = 0u; visibleOffset < layout.rowRects.size(); ++visibleOffset) {
const UIEditorTreeViewItem& item = items[layout.visibleItemIndices[visibleOffset]];
if (layout.itemHasChildren[visibleOffset]) {
drawList.AddText(
ResolveDisclosureGlyphPosition(
layout.disclosureRects[visibleOffset],
metrics.labelInsetY),
layout.itemExpanded[visibleOffset] ? "v" : ">",
palette.disclosureColor,
12.0f);
}
drawList.PushClipRect(layout.labelRects[visibleOffset]);
drawList.AddText(
::XCEngine::UI::UIPoint(
layout.labelRects[visibleOffset].x,
layout.labelRects[visibleOffset].y + metrics.labelInsetY),
item.label,
palette.textColor,
12.0f);
drawList.PopClipRect();
}
drawList.PopClipRect();
}
void AppendUIEditorTreeView(
::XCEngine::UI::UIDrawList& drawList,
const ::XCEngine::UI::UIRect& bounds,
const std::vector<UIEditorTreeViewItem>& items,
const ::XCEngine::UI::Widgets::UISelectionModel& selectionModel,
const ::XCEngine::UI::Widgets::UIExpansionModel& expansionModel,
const UIEditorTreeViewState& state,
const UIEditorTreeViewPalette& palette,
const UIEditorTreeViewMetrics& metrics) {
const UIEditorTreeViewLayout layout =
BuildUIEditorTreeViewLayout(bounds, items, expansionModel, metrics);
AppendUIEditorTreeViewBackground(
drawList,
layout,
items,
selectionModel,
state,
palette,
metrics);
AppendUIEditorTreeViewForeground(drawList, layout, items, palette, metrics);
}
} // namespace XCEngine::UI::Editor::Widgets

View File

@@ -48,6 +48,11 @@ if(TARGET editor_ui_viewport_input_bridge_basic_validation)
editor_ui_viewport_input_bridge_basic_validation) editor_ui_viewport_input_bridge_basic_validation)
endif() endif()
if(TARGET editor_ui_tree_view_basic_validation)
list(APPEND EDITOR_UI_INTEGRATION_TARGETS
editor_ui_tree_view_basic_validation)
endif()
add_custom_target(editor_ui_integration_tests add_custom_target(editor_ui_integration_tests
DEPENDS DEPENDS
${EDITOR_UI_INTEGRATION_TARGETS} ${EDITOR_UI_INTEGRATION_TARGETS}

View File

@@ -23,6 +23,7 @@ Layout:
- `shell/context_menu_basic/`: context menu root/submenu/dismiss/dispatch only - `shell/context_menu_basic/`: context menu root/submenu/dismiss/dispatch only
- `shell/panel_frame_basic/`: panel frame layout/state/hit-test only - `shell/panel_frame_basic/`: panel frame layout/state/hit-test only
- `shell/status_bar_basic/`: status bar slot/segment/hit-test only - `shell/status_bar_basic/`: status bar slot/segment/hit-test only
- `shell/tree_view_basic/`: TreeView row layout, indent, disclosure, selection, focus, hit-test only
- `shell/tab_strip_basic/`: tab strip layout/state/hit-test/close/navigation only - `shell/tab_strip_basic/`: tab strip layout/state/hit-test/close/navigation only
- `shell/viewport_slot_basic/`: viewport slot chrome/surface/status only - `shell/viewport_slot_basic/`: viewport slot chrome/surface/status only
- `shell/viewport_shell_basic/`: viewport shell request/state compose only - `shell/viewport_shell_basic/`: viewport shell request/state compose only
@@ -81,6 +82,11 @@ Scenarios:
Executable: `XCUIEditorStatusBarBasicValidation.exe` Executable: `XCUIEditorStatusBarBasicValidation.exe`
Scope: status bar slot layout, hover/active segment hit target, separator layout only Scope: status bar slot layout, hover/active segment hit target, separator layout only
- `editor.shell.tree_view_basic`
Build target: `editor_ui_tree_view_basic_validation`
Executable: `XCUIEditorTreeViewBasicValidation.exe`
Scope: TreeView 基础控件验证只检查行缩进、disclosure 展开/折叠、selection、hover/focus 和 hit-test不涉及业务面板
- `editor.shell.tab_strip_basic` - `editor.shell.tab_strip_basic`
Build target: `editor_ui_tab_strip_basic_validation` Build target: `editor_ui_tab_strip_basic_validation`
Executable: `XCUIEditorTabStripBasicValidation.exe` Executable: `XCUIEditorTabStripBasicValidation.exe`
@@ -171,6 +177,9 @@ Selected controls:
- `shell/status_bar_basic/` - `shell/status_bar_basic/`
Move the mouse across leading/trailing segments, click interactive segments, toggle focus/active, press `F12`. Move the mouse across leading/trailing segments, click interactive segments, toggle focus/active, press `F12`.
- `shell/tree_view_basic/`
先看顶部中文说明“这个测试在验证什么功能”,再点击 disclosure 和树节点行,检查 `Hover / Focused / Selected / Expanded / Visible / Result`,按 `重置``截图(F12)` 或直接按 `F12`
- `shell/tab_strip_basic/` - `shell/tab_strip_basic/`
Click `Document A / B / C`, click `X` on closable tabs, click content to focus, press `Left / Right / Home / End`, press `Reset`, press `F12`. Click `Document A / B / C`, click `X` on closable tabs, click content to focus, press `Left / Right / Home / End`, press `Reset`, press `F12`.

View File

@@ -16,6 +16,9 @@ endif()
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/panel_content_host_basic/CMakeLists.txt") if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/panel_content_host_basic/CMakeLists.txt")
add_subdirectory(panel_content_host_basic) add_subdirectory(panel_content_host_basic)
endif() endif()
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/tree_view_basic/CMakeLists.txt")
add_subdirectory(tree_view_basic)
endif()
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/status_bar_basic/CMakeLists.txt") if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/status_bar_basic/CMakeLists.txt")
add_subdirectory(status_bar_basic) add_subdirectory(status_bar_basic)
endif() endif()

View File

@@ -0,0 +1,30 @@
add_executable(editor_ui_tree_view_basic_validation WIN32
main.cpp
)
target_include_directories(editor_ui_tree_view_basic_validation PRIVATE
${CMAKE_SOURCE_DIR}/new_editor/include
${CMAKE_SOURCE_DIR}/new_editor/app
${CMAKE_SOURCE_DIR}/engine/include
)
target_compile_definitions(editor_ui_tree_view_basic_validation PRIVATE
UNICODE
_UNICODE
XCENGINE_EDITOR_UI_TESTS_REPO_ROOT="${XCENGINE_EDITOR_UI_TESTS_REPO_ROOT_PATH}"
)
if(MSVC)
target_compile_options(editor_ui_tree_view_basic_validation PRIVATE /utf-8 /FS)
set_property(TARGET editor_ui_tree_view_basic_validation PROPERTY
MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
endif()
target_link_libraries(editor_ui_tree_view_basic_validation PRIVATE
XCUIEditorLib
XCUIEditorHost
)
set_target_properties(editor_ui_tree_view_basic_validation PROPERTIES
OUTPUT_NAME "XCUIEditorTreeViewBasicValidation"
)

View File

@@ -0,0 +1,747 @@
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include <XCEditor/Core/UIEditorTreeViewInteraction.h>
#include <XCEditor/Widgets/UIEditorTreeView.h>
#include "Host/AutoScreenshot.h"
#include "Host/NativeRenderer.h"
#include <XCEngine/UI/DrawData.h>
#include <XCEngine/UI/Widgets/UIExpansionModel.h>
#include <XCEngine/UI/Widgets/UISelectionModel.h>
#include <windows.h>
#include <windowsx.h>
#include <algorithm>
#include <filesystem>
#include <sstream>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
#ifndef XCENGINE_EDITOR_UI_TESTS_REPO_ROOT
#define XCENGINE_EDITOR_UI_TESTS_REPO_ROOT "."
#endif
namespace {
using XCEngine::UI::UIColor;
using XCEngine::UI::UIDrawData;
using XCEngine::UI::UIDrawList;
using XCEngine::UI::UIInputEvent;
using XCEngine::UI::UIInputEventType;
using XCEngine::UI::UIPoint;
using XCEngine::UI::UIPointerButton;
using XCEngine::UI::UIRect;
using XCEngine::UI::Widgets::UIExpansionModel;
using XCEngine::UI::Widgets::UISelectionModel;
using XCEngine::UI::Editor::Host::AutoScreenshotController;
using XCEngine::UI::Editor::Host::NativeRenderer;
using XCEngine::UI::Editor::UIEditorTreeViewInteractionFrame;
using XCEngine::UI::Editor::UIEditorTreeViewInteractionResult;
using XCEngine::UI::Editor::UIEditorTreeViewInteractionState;
using XCEngine::UI::Editor::UpdateUIEditorTreeViewInteraction;
using XCEngine::UI::Editor::Widgets::AppendUIEditorTreeViewBackground;
using XCEngine::UI::Editor::Widgets::AppendUIEditorTreeViewForeground;
using XCEngine::UI::Editor::Widgets::HitTestUIEditorTreeView;
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewHitTarget;
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewHitTargetKind;
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewItem;
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewLayout;
constexpr const wchar_t* kWindowClassName = L"XCUIEditorTreeViewBasicValidation";
constexpr const wchar_t* kWindowTitle = L"XCUI Editor | TreeView Basic";
constexpr UIColor kWindowBg(0.13f, 0.13f, 0.13f, 1.0f);
constexpr UIColor kCardBg(0.18f, 0.18f, 0.18f, 1.0f);
constexpr UIColor kCardBorder(0.29f, 0.29f, 0.29f, 1.0f);
constexpr UIColor kTextPrimary(0.94f, 0.94f, 0.94f, 1.0f);
constexpr UIColor kTextMuted(0.72f, 0.72f, 0.72f, 1.0f);
constexpr UIColor kTextWeak(0.56f, 0.56f, 0.56f, 1.0f);
constexpr UIColor kTextSuccess(0.63f, 0.76f, 0.63f, 1.0f);
constexpr UIColor kButtonBg(0.25f, 0.25f, 0.25f, 1.0f);
constexpr UIColor kButtonHoverBg(0.32f, 0.32f, 0.32f, 1.0f);
enum class ActionId : unsigned char {
Reset = 0,
Capture
};
struct ButtonLayout {
ActionId action = ActionId::Reset;
const char* label = "";
UIRect rect = {};
};
struct ScenarioLayout {
UIRect introRect = {};
UIRect controlRect = {};
UIRect stateRect = {};
UIRect previewRect = {};
UIRect treeRect = {};
std::vector<ButtonLayout> buttons = {};
};
std::filesystem::path ResolveRepoRootPath() {
std::string root = XCENGINE_EDITOR_UI_TESTS_REPO_ROOT;
if (root.size() >= 2u && root.front() == '"' && root.back() == '"') {
root = root.substr(1u, root.size() - 2u);
}
return std::filesystem::path(root).lexically_normal();
}
bool ContainsPoint(const UIRect& rect, float x, float y) {
return x >= rect.x &&
x <= rect.x + rect.width &&
y >= rect.y &&
y <= rect.y + rect.height;
}
ScenarioLayout BuildScenarioLayout(float width, float height) {
constexpr float margin = 20.0f;
constexpr float leftWidth = 430.0f;
constexpr float gap = 16.0f;
ScenarioLayout layout = {};
layout.introRect = UIRect(margin, margin, leftWidth, 214.0f);
layout.controlRect = UIRect(margin, layout.introRect.y + layout.introRect.height + gap, leftWidth, 92.0f);
layout.stateRect = UIRect(
margin,
layout.controlRect.y + layout.controlRect.height + gap,
leftWidth,
(std::max)(200.0f, height - (layout.controlRect.y + layout.controlRect.height + gap) - margin));
layout.previewRect = UIRect(
leftWidth + margin * 2.0f,
margin,
(std::max)(420.0f, width - leftWidth - margin * 3.0f),
height - margin * 2.0f);
layout.treeRect = UIRect(
layout.previewRect.x + 18.0f,
layout.previewRect.y + 64.0f,
layout.previewRect.width - 36.0f,
layout.previewRect.height - 84.0f);
const float buttonWidth = (layout.controlRect.width - 44.0f) * 0.5f;
const float buttonY = layout.controlRect.y + 40.0f;
layout.buttons = {
{ ActionId::Reset, "重置", UIRect(layout.controlRect.x + 14.0f, buttonY, buttonWidth, 36.0f) },
{ ActionId::Capture, "截图(F12)", UIRect(layout.controlRect.x + 26.0f + buttonWidth, buttonY, buttonWidth, 36.0f) }
};
return layout;
}
void DrawCard(
UIDrawList& drawList,
const UIRect& rect,
std::string_view title,
std::string_view subtitle = {}) {
drawList.AddFilledRect(rect, kCardBg, 10.0f);
drawList.AddRectOutline(rect, kCardBorder, 1.0f, 10.0f);
drawList.AddText(UIPoint(rect.x + 16.0f, rect.y + 14.0f), std::string(title), kTextPrimary, 17.0f);
if (!subtitle.empty()) {
drawList.AddText(UIPoint(rect.x + 16.0f, rect.y + 40.0f), std::string(subtitle), kTextMuted, 12.0f);
}
}
void DrawButton(
UIDrawList& drawList,
const ButtonLayout& button,
bool hovered) {
drawList.AddFilledRect(button.rect, hovered ? kButtonHoverBg : kButtonBg, 8.0f);
drawList.AddRectOutline(button.rect, kCardBorder, 1.0f, 8.0f);
drawList.AddText(
UIPoint(button.rect.x + 16.0f, button.rect.y + 10.0f),
button.label,
kTextPrimary,
12.0f);
}
std::vector<UIEditorTreeViewItem> BuildTreeItems() {
return {
{ "scene", "Scene", 0u, false, 0.0f },
{ "camera", "Camera", 1u, true, 0.0f },
{ "lights", "Lights", 1u, false, 0.0f },
{ "directional-light", "Directional Light", 2u, true, 0.0f },
{ "fill-light", "Fill Light", 2u, true, 0.0f },
{ "ui-root", "UI Root", 0u, false, 0.0f },
{ "canvas", "Canvas", 1u, true, 0.0f },
{ "event-system", "EventSystem", 1u, true, 0.0f }
};
}
std::string JoinExpandedItems(
const std::vector<UIEditorTreeViewItem>& items,
const UIExpansionModel& expansionModel) {
std::ostringstream stream = {};
bool first = true;
for (const UIEditorTreeViewItem& item : items) {
if (!expansionModel.IsExpanded(item.itemId)) {
continue;
}
if (!first) {
stream << " | ";
}
first = false;
stream << item.label;
}
return first ? "(none)" : stream.str();
}
std::string JoinVisibleItems(
const std::vector<UIEditorTreeViewItem>& items,
const UIEditorTreeViewLayout& layout) {
if (layout.visibleItemIndices.empty()) {
return "(none)";
}
constexpr std::size_t kMaxVisibleLabels = 5u;
std::ostringstream stream = {};
const std::size_t labelCount = (std::min)(layout.visibleItemIndices.size(), kMaxVisibleLabels);
for (std::size_t index = 0; index < labelCount; ++index) {
if (index > 0u) {
stream << " | ";
}
const std::size_t itemIndex = layout.visibleItemIndices[index];
if (itemIndex < items.size()) {
stream << items[itemIndex].label;
}
}
if (layout.visibleItemIndices.size() > labelCount) {
stream << " | +" << (layout.visibleItemIndices.size() - labelCount) << " more";
}
return stream.str();
}
std::string DescribeHitTarget(
const UIEditorTreeViewHitTarget& hitTarget,
const std::vector<UIEditorTreeViewItem>& items) {
if (hitTarget.itemIndex >= items.size()) {
return "";
}
const std::string& label = items[hitTarget.itemIndex].label;
switch (hitTarget.kind) {
case UIEditorTreeViewHitTargetKind::Disclosure:
return "disclosure: " + label;
case UIEditorTreeViewHitTargetKind::Row:
return "row: " + label;
case UIEditorTreeViewHitTargetKind::None:
default:
return "";
}
}
UIInputEvent MakePointerEvent(
UIInputEventType type,
const UIPoint& position,
UIPointerButton button = UIPointerButton::None) {
UIInputEvent event = {};
event.type = type;
event.position = position;
event.pointerButton = button;
return event;
}
class ScenarioApp {
public:
int Run(HINSTANCE hInstance, int nCmdShow) {
if (!Initialize(hInstance, nCmdShow)) {
Shutdown();
return 1;
}
MSG message = {};
while (message.message != WM_QUIT) {
if (PeekMessageW(&message, nullptr, 0U, 0U, PM_REMOVE)) {
TranslateMessage(&message);
DispatchMessageW(&message);
continue;
}
RenderFrame();
Sleep(8);
}
Shutdown();
return static_cast<int>(message.wParam);
}
private:
static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) {
if (message == WM_NCCREATE) {
const auto* createStruct = reinterpret_cast<CREATESTRUCTW*>(lParam);
auto* app = reinterpret_cast<ScenarioApp*>(createStruct->lpCreateParams);
SetWindowLongPtrW(hwnd, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(app));
return TRUE;
}
auto* app = reinterpret_cast<ScenarioApp*>(GetWindowLongPtrW(hwnd, GWLP_USERDATA));
switch (message) {
case WM_SIZE:
if (app != nullptr && wParam != SIZE_MINIMIZED) {
app->OnResize(static_cast<UINT>(LOWORD(lParam)), static_cast<UINT>(HIWORD(lParam)));
}
return 0;
case WM_MOUSEMOVE:
if (app != nullptr) {
app->HandleMouseMove(
static_cast<float>(GET_X_LPARAM(lParam)),
static_cast<float>(GET_Y_LPARAM(lParam)));
return 0;
}
break;
case WM_MOUSELEAVE:
if (app != nullptr) {
app->HandleMouseLeave();
return 0;
}
break;
case WM_LBUTTONDOWN:
if (app != nullptr) {
app->HandleLeftButtonDown(
static_cast<float>(GET_X_LPARAM(lParam)),
static_cast<float>(GET_Y_LPARAM(lParam)));
return 0;
}
break;
case WM_LBUTTONUP:
if (app != nullptr) {
app->HandleLeftButtonUp(
static_cast<float>(GET_X_LPARAM(lParam)),
static_cast<float>(GET_Y_LPARAM(lParam)));
return 0;
}
break;
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
if (app != nullptr && wParam == VK_F12) {
app->m_autoScreenshot.RequestCapture("manual_f12");
app->m_lastResult = "已请求截图,输出到 captures/latest.png";
InvalidateRect(hwnd, nullptr, FALSE);
return 0;
}
break;
case WM_PAINT:
if (app != nullptr) {
PAINTSTRUCT paintStruct = {};
BeginPaint(hwnd, &paintStruct);
app->RenderFrame();
EndPaint(hwnd, &paintStruct);
return 0;
}
break;
case WM_ERASEBKGND:
return 1;
case WM_DESTROY:
if (app != nullptr) {
app->m_hwnd = nullptr;
}
PostQuitMessage(0);
return 0;
default:
break;
}
return DefWindowProcW(hwnd, message, wParam, lParam);
}
bool Initialize(HINSTANCE hInstance, int nCmdShow) {
WNDCLASSEXW windowClass = {};
windowClass.cbSize = sizeof(windowClass);
windowClass.style = CS_HREDRAW | CS_VREDRAW;
windowClass.lpfnWndProc = &ScenarioApp::WndProc;
windowClass.hInstance = hInstance;
windowClass.hCursor = LoadCursorW(nullptr, IDC_ARROW);
windowClass.lpszClassName = kWindowClassName;
m_windowClassAtom = RegisterClassExW(&windowClass);
if (m_windowClassAtom == 0) {
return false;
}
m_hwnd = CreateWindowExW(
0,
kWindowClassName,
kWindowTitle,
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
CW_USEDEFAULT,
CW_USEDEFAULT,
1480,
920,
nullptr,
nullptr,
hInstance,
this);
if (m_hwnd == nullptr) {
return false;
}
ShowWindow(m_hwnd, nCmdShow);
UpdateWindow(m_hwnd);
if (!m_renderer.Initialize(m_hwnd)) {
return false;
}
m_captureRoot =
ResolveRepoRootPath() / "tests/UI/Editor/integration/shell/tree_view_basic/captures";
m_autoScreenshot.Initialize(m_captureRoot);
ResetScenario();
return true;
}
void Shutdown() {
m_autoScreenshot.Shutdown();
m_renderer.Shutdown();
if (m_hwnd != nullptr && IsWindow(m_hwnd)) {
DestroyWindow(m_hwnd);
}
m_hwnd = nullptr;
if (m_windowClassAtom != 0) {
UnregisterClassW(kWindowClassName, GetModuleHandleW(nullptr));
m_windowClassAtom = 0;
}
}
ScenarioLayout GetLayout() const {
RECT clientRect = {};
GetClientRect(m_hwnd, &clientRect);
const float width = static_cast<float>((std::max)(1L, clientRect.right - clientRect.left));
const float height = static_cast<float>((std::max)(1L, clientRect.bottom - clientRect.top));
return BuildScenarioLayout(width, height);
}
void ResetScenario() {
m_items = BuildTreeItems();
m_selectionModel = {};
m_selectionModel.SetSelection("camera");
m_expansionModel = {};
m_expansionModel.Expand("scene");
m_expansionModel.Expand("lights");
m_expansionModel.Expand("ui-root");
m_interactionState = {};
m_interactionState.treeViewState.focused = true;
m_mousePosition = UIPoint(-1000.0f, -1000.0f);
m_hoveredAction = ActionId::Reset;
m_hasHoveredAction = false;
m_lastResult = "已重置到默认树结构";
RefreshTreeFrame();
}
void RefreshTreeFrame() {
if (m_hwnd == nullptr) {
return;
}
const ScenarioLayout layout = GetLayout();
m_treeFrame =
UpdateUIEditorTreeViewInteraction(
m_interactionState,
m_selectionModel,
m_expansionModel,
layout.treeRect,
m_items,
{});
}
void OnResize(UINT width, UINT height) {
if (width == 0u || height == 0u) {
return;
}
m_renderer.Resize(width, height);
RefreshTreeFrame();
}
void HandleMouseMove(float x, float y) {
m_mousePosition = UIPoint(x, y);
const ScenarioLayout layout = GetLayout();
UpdateHoveredAction(layout, x, y);
TRACKMOUSEEVENT trackEvent = {};
trackEvent.cbSize = sizeof(trackEvent);
trackEvent.dwFlags = TME_LEAVE;
trackEvent.hwndTrack = m_hwnd;
TrackMouseEvent(&trackEvent);
PumpTreeEvents({ MakePointerEvent(UIInputEventType::PointerMove, m_mousePosition) });
InvalidateRect(m_hwnd, nullptr, FALSE);
}
void HandleMouseLeave() {
m_mousePosition = UIPoint(-1000.0f, -1000.0f);
m_hasHoveredAction = false;
PumpTreeEvents({ MakePointerEvent(UIInputEventType::PointerLeave, m_mousePosition) });
InvalidateRect(m_hwnd, nullptr, FALSE);
}
void HandleLeftButtonDown(float x, float y) {
m_mousePosition = UIPoint(x, y);
const ScenarioLayout layout = GetLayout();
if (HitTestAction(layout, x, y) != nullptr) {
UpdateHoveredAction(layout, x, y);
InvalidateRect(m_hwnd, nullptr, FALSE);
return;
}
PumpTreeEvents({ MakePointerEvent(UIInputEventType::PointerButtonDown, m_mousePosition, UIPointerButton::Left) });
InvalidateRect(m_hwnd, nullptr, FALSE);
}
void HandleLeftButtonUp(float x, float y) {
m_mousePosition = UIPoint(x, y);
const ScenarioLayout layout = GetLayout();
const ButtonLayout* button = HitTestAction(layout, x, y);
if (button != nullptr) {
ExecuteAction(button->action);
UpdateHoveredAction(layout, x, y);
InvalidateRect(m_hwnd, nullptr, FALSE);
return;
}
const bool wasFocused = m_interactionState.treeViewState.focused;
const bool insideTree = ContainsPoint(layout.treeRect, x, y);
const UIEditorTreeViewInteractionResult result =
PumpTreeEvents({ MakePointerEvent(UIInputEventType::PointerButtonUp, m_mousePosition, UIPointerButton::Left) });
UpdateResultText(result, wasFocused, insideTree);
InvalidateRect(m_hwnd, nullptr, FALSE);
}
void UpdateHoveredAction(const ScenarioLayout& layout, float x, float y) {
const ButtonLayout* button = HitTestAction(layout, x, y);
if (button == nullptr) {
m_hasHoveredAction = false;
return;
}
m_hoveredAction = button->action;
m_hasHoveredAction = true;
}
const ButtonLayout* HitTestAction(const ScenarioLayout& layout, float x, float y) const {
for (const ButtonLayout& button : layout.buttons) {
if (ContainsPoint(button.rect, x, y)) {
return &button;
}
}
return nullptr;
}
UIEditorTreeViewInteractionResult PumpTreeEvents(std::vector<UIInputEvent> events) {
const ScenarioLayout layout = GetLayout();
m_treeFrame =
UpdateUIEditorTreeViewInteraction(
m_interactionState,
m_selectionModel,
m_expansionModel,
layout.treeRect,
m_items,
events);
return m_treeFrame.result;
}
void UpdateResultText(
const UIEditorTreeViewInteractionResult& result,
bool wasFocused,
bool insideTree) {
if (result.expansionChanged && !result.toggledItemId.empty()) {
m_lastResult = "切换展开: " + result.toggledItemId;
return;
}
if (result.selectionChanged && !result.selectedItemId.empty()) {
m_lastResult = "选中行: " + result.selectedItemId;
return;
}
if (!insideTree && wasFocused && !m_interactionState.treeViewState.focused) {
m_lastResult = "点击树外空白: focus 已清除selection 保留";
return;
}
if (insideTree) {
m_lastResult = "点击树内空白: 只更新 focus / hover";
return;
}
m_lastResult = "等待交互";
}
void ExecuteAction(ActionId action) {
switch (action) {
case ActionId::Reset:
ResetScenario();
break;
case ActionId::Capture:
m_autoScreenshot.RequestCapture("manual_button");
m_lastResult = "已请求截图,输出到 captures/latest.png";
break;
}
}
void RenderFrame() {
if (m_hwnd == nullptr) {
return;
}
RECT clientRect = {};
GetClientRect(m_hwnd, &clientRect);
const float width = static_cast<float>((std::max)(1L, clientRect.right - clientRect.left));
const float height = static_cast<float>((std::max)(1L, clientRect.bottom - clientRect.top));
const ScenarioLayout layout = BuildScenarioLayout(width, height);
RefreshTreeFrame();
const UIEditorTreeViewHitTarget currentHit =
HitTestUIEditorTreeView(m_treeFrame.layout, m_mousePosition);
UIDrawData drawData = {};
UIDrawList& drawList = drawData.EmplaceDrawList("EditorTreeViewBasic");
drawList.AddFilledRect(UIRect(0.0f, 0.0f, width, height), kWindowBg);
DrawCard(
drawList,
layout.introRect,
"这个测试在验证什么功能",
"只验证 Editor TreeView 基础控件,不涉及任何业务面板。");
drawList.AddText(
UIPoint(layout.introRect.x + 16.0f, layout.introRect.y + 72.0f),
"1. 验证行缩进是否正确Scene 的子项右移一层Directional Light 再右移一层。",
kTextPrimary,
12.0f);
drawList.AddText(
UIPoint(layout.introRect.x + 16.0f, layout.introRect.y + 94.0f),
"2. 点击 disclosure 只切换展开/折叠,不应误改 selection。",
kTextPrimary,
12.0f);
drawList.AddText(
UIPoint(layout.introRect.x + 16.0f, layout.introRect.y + 116.0f),
"3. 点击行只切换 selectionhover、selected、focused 三种视觉状态要能区分。",
kTextPrimary,
12.0f);
drawList.AddText(
UIPoint(layout.introRect.x + 16.0f, layout.introRect.y + 138.0f),
"4. 点击树外空白后 focus 应清除,但 selection 不应丢失。",
kTextPrimary,
12.0f);
drawList.AddText(
UIPoint(layout.introRect.x + 16.0f, layout.introRect.y + 160.0f),
"5. 按 F12 手动截图;设置 XCUI_AUTO_CAPTURE_ON_STARTUP=1 可自动截图。",
kTextPrimary,
12.0f);
DrawCard(drawList, layout.controlRect, "操作");
for (const ButtonLayout& button : layout.buttons) {
DrawButton(
drawList,
button,
m_hasHoveredAction && m_hoveredAction == button.action);
}
DrawCard(drawList, layout.stateRect, "状态摘要", "重点检查 hit / focus / selection / expanded / visible。");
drawList.AddText(
UIPoint(layout.stateRect.x + 16.0f, layout.stateRect.y + 70.0f),
"Hover: " + DescribeHitTarget(currentHit, m_items),
kTextPrimary,
12.0f);
drawList.AddText(
UIPoint(layout.stateRect.x + 16.0f, layout.stateRect.y + 94.0f),
std::string("Focused: ") + (m_interactionState.treeViewState.focused ? "" : ""),
kTextPrimary,
12.0f);
drawList.AddText(
UIPoint(layout.stateRect.x + 16.0f, layout.stateRect.y + 118.0f),
"Selected: " +
(m_selectionModel.HasSelection() ? m_selectionModel.GetSelectedId() : std::string("(none)")),
kTextSuccess,
12.0f);
drawList.AddText(
UIPoint(layout.stateRect.x + 16.0f, layout.stateRect.y + 142.0f),
"Expanded: " + JoinExpandedItems(m_items, m_expansionModel),
kTextMuted,
12.0f);
drawList.AddText(
UIPoint(layout.stateRect.x + 16.0f, layout.stateRect.y + 166.0f),
"Visible(" + std::to_string(m_treeFrame.layout.visibleItemIndices.size()) + "): " +
JoinVisibleItems(m_items, m_treeFrame.layout),
kTextMuted,
12.0f);
drawList.AddText(
UIPoint(layout.stateRect.x + 16.0f, layout.stateRect.y + 190.0f),
"Result: " + m_lastResult,
kTextPrimary,
12.0f);
const std::string captureSummary =
m_autoScreenshot.HasPendingCapture()
? "截图排队中..."
: (m_autoScreenshot.GetLastCaptureSummary().empty()
? std::string("F12 -> tests/UI/Editor/integration/shell/tree_view_basic/captures/")
: m_autoScreenshot.GetLastCaptureSummary());
drawList.AddText(
UIPoint(layout.stateRect.x + 16.0f, layout.stateRect.y + 216.0f),
captureSummary,
kTextWeak,
12.0f);
DrawCard(drawList, layout.previewRect, "TreeView 预览", "这里只放一个 TreeView不混入 Hierarchy/Inspector 等业务内容。");
AppendUIEditorTreeViewBackground(
drawList,
m_treeFrame.layout,
m_items,
m_selectionModel,
m_interactionState.treeViewState);
AppendUIEditorTreeViewForeground(drawList, m_treeFrame.layout, m_items);
const bool framePresented = m_renderer.Render(drawData);
m_autoScreenshot.CaptureIfRequested(
m_renderer,
drawData,
static_cast<unsigned int>(width),
static_cast<unsigned int>(height),
framePresented);
}
HWND m_hwnd = nullptr;
ATOM m_windowClassAtom = 0;
NativeRenderer m_renderer = {};
AutoScreenshotController m_autoScreenshot = {};
std::filesystem::path m_captureRoot = {};
std::vector<UIEditorTreeViewItem> m_items = {};
UISelectionModel m_selectionModel = {};
UIExpansionModel m_expansionModel = {};
UIEditorTreeViewInteractionState m_interactionState = {};
UIEditorTreeViewInteractionFrame m_treeFrame = {};
UIPoint m_mousePosition = UIPoint(-1000.0f, -1000.0f);
ActionId m_hoveredAction = ActionId::Reset;
bool m_hasHoveredAction = false;
std::string m_lastResult = {};
};
} // namespace
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR, int nCmdShow) {
return ScenarioApp().Run(hInstance, nCmdShow);
}

View File

@@ -20,6 +20,8 @@ set(EDITOR_UI_UNIT_TEST_SOURCES
test_ui_editor_panel_frame.cpp test_ui_editor_panel_frame.cpp
test_ui_editor_status_bar.cpp test_ui_editor_status_bar.cpp
test_ui_editor_tab_strip.cpp test_ui_editor_tab_strip.cpp
test_ui_editor_tree_view.cpp
test_ui_editor_tree_view_interaction.cpp
test_ui_editor_viewport_input_bridge.cpp test_ui_editor_viewport_input_bridge.cpp
test_ui_editor_viewport_shell.cpp test_ui_editor_viewport_shell.cpp
test_ui_editor_viewport_slot.cpp test_ui_editor_viewport_slot.cpp

View File

@@ -0,0 +1,187 @@
#include <gtest/gtest.h>
#include <XCEngine/UI/DrawData.h>
#include <XCEngine/UI/Widgets/UIExpansionModel.h>
#include <XCEngine/UI/Widgets/UISelectionModel.h>
#include <XCEditor/Widgets/UIEditorTreeView.h>
namespace {
using XCEngine::UI::UIDrawCommandType;
using XCEngine::UI::UIDrawList;
using XCEngine::UI::UIPoint;
using XCEngine::UI::UIRect;
using XCEngine::UI::Widgets::UIExpansionModel;
using XCEngine::UI::Widgets::UISelectionModel;
using XCEngine::UI::Editor::Widgets::AppendUIEditorTreeViewBackground;
using XCEngine::UI::Editor::Widgets::AppendUIEditorTreeViewForeground;
using XCEngine::UI::Editor::Widgets::BuildUIEditorTreeViewLayout;
using XCEngine::UI::Editor::Widgets::CollectUIEditorTreeViewVisibleItemIndices;
using XCEngine::UI::Editor::Widgets::DoesUIEditorTreeViewItemHaveChildren;
using XCEngine::UI::Editor::Widgets::FindUIEditorTreeViewFirstVisibleChildItemIndex;
using XCEngine::UI::Editor::Widgets::FindUIEditorTreeViewItemIndex;
using XCEngine::UI::Editor::Widgets::FindUIEditorTreeViewParentItemIndex;
using XCEngine::UI::Editor::Widgets::HitTestUIEditorTreeView;
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewHitTargetKind;
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewItem;
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewInvalidIndex;
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewLayout;
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewMetrics;
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewState;
bool ContainsTextCommand(const UIDrawList& drawList, std::string_view text) {
for (const auto& command : drawList.GetCommands()) {
if (command.type == UIDrawCommandType::Text && command.text == text) {
return true;
}
}
return false;
}
std::vector<UIEditorTreeViewItem> BuildTreeItems() {
return {
{ "scene", "Scene", 0u, false, 0.0f },
{ "camera", "Camera", 1u, true, 0.0f },
{ "lights", "Lights", 1u, false, 0.0f },
{ "sun", "Directional Light", 2u, true, 0.0f },
{ "ui", "UI Root", 0u, false, 0.0f },
{ "canvas", "Canvas", 1u, true, 0.0f }
};
}
TEST(UIEditorTreeViewTest, ChildDetectionUsesFlatHierarchyDepthRules) {
const std::vector<UIEditorTreeViewItem> items = BuildTreeItems();
EXPECT_TRUE(DoesUIEditorTreeViewItemHaveChildren(items, 0u));
EXPECT_FALSE(DoesUIEditorTreeViewItemHaveChildren(items, 1u));
EXPECT_TRUE(DoesUIEditorTreeViewItemHaveChildren(items, 2u));
EXPECT_TRUE(DoesUIEditorTreeViewItemHaveChildren(items, 4u));
EXPECT_EQ(FindUIEditorTreeViewItemIndex(items, "lights"), 2u);
EXPECT_EQ(FindUIEditorTreeViewParentItemIndex(items, 0u), UIEditorTreeViewInvalidIndex);
EXPECT_EQ(FindUIEditorTreeViewParentItemIndex(items, 1u), 0u);
EXPECT_EQ(FindUIEditorTreeViewParentItemIndex(items, 3u), 2u);
}
TEST(UIEditorTreeViewTest, VisibleItemsFollowExpansionModel) {
const std::vector<UIEditorTreeViewItem> items = BuildTreeItems();
UIExpansionModel expansionModel = {};
EXPECT_EQ(
FindUIEditorTreeViewFirstVisibleChildItemIndex(items, expansionModel, 0u),
UIEditorTreeViewInvalidIndex);
EXPECT_EQ(
CollectUIEditorTreeViewVisibleItemIndices(items, expansionModel),
std::vector<std::size_t>({ 0u, 4u }));
expansionModel.Expand("scene");
EXPECT_EQ(
FindUIEditorTreeViewFirstVisibleChildItemIndex(items, expansionModel, 0u),
1u);
EXPECT_EQ(
CollectUIEditorTreeViewVisibleItemIndices(items, expansionModel),
std::vector<std::size_t>({ 0u, 1u, 2u, 4u }));
expansionModel.Expand("lights");
expansionModel.Expand("ui");
EXPECT_EQ(
FindUIEditorTreeViewFirstVisibleChildItemIndex(items, expansionModel, 2u),
3u);
EXPECT_EQ(
CollectUIEditorTreeViewVisibleItemIndices(items, expansionModel),
std::vector<std::size_t>({ 0u, 1u, 2u, 3u, 4u, 5u }));
}
TEST(UIEditorTreeViewTest, LayoutBuildsIndentedDisclosureAndLabelRects) {
const std::vector<UIEditorTreeViewItem> items = BuildTreeItems();
UIExpansionModel expansionModel = {};
expansionModel.Expand("scene");
UIEditorTreeViewMetrics metrics = {};
metrics.rowHeight = 24.0f;
metrics.rowGap = 4.0f;
metrics.horizontalPadding = 10.0f;
metrics.indentWidth = 20.0f;
metrics.disclosureExtent = 10.0f;
metrics.disclosureLabelGap = 6.0f;
const UIEditorTreeViewLayout layout =
BuildUIEditorTreeViewLayout(UIRect(20.0f, 30.0f, 280.0f, 240.0f), items, expansionModel, metrics);
ASSERT_EQ(layout.visibleItemIndices.size(), 4u);
EXPECT_EQ(layout.visibleItemIndices[0], 0u);
EXPECT_EQ(layout.visibleItemIndices[1], 1u);
EXPECT_EQ(layout.visibleItemIndices[2], 2u);
EXPECT_EQ(layout.visibleItemIndices[3], 4u);
EXPECT_FLOAT_EQ(layout.rowRects[0].x, 20.0f);
EXPECT_FLOAT_EQ(layout.rowRects[0].y, 30.0f);
EXPECT_FLOAT_EQ(layout.rowRects[0].height, 24.0f);
EXPECT_FLOAT_EQ(layout.disclosureRects[0].x, 30.0f);
EXPECT_FLOAT_EQ(layout.disclosureRects[1].x, 50.0f);
EXPECT_FLOAT_EQ(layout.disclosureRects[2].x, 50.0f);
EXPECT_FLOAT_EQ(layout.labelRects[0].x, 46.0f);
EXPECT_FLOAT_EQ(layout.labelRects[1].x, 66.0f);
EXPECT_TRUE(layout.itemHasChildren[0]);
EXPECT_FALSE(layout.itemHasChildren[1]);
EXPECT_TRUE(layout.itemExpanded[0]);
EXPECT_FALSE(layout.itemExpanded[2]);
}
TEST(UIEditorTreeViewTest, HitTestPrioritizesDisclosureBeforeRow) {
const std::vector<UIEditorTreeViewItem> items = BuildTreeItems();
UIExpansionModel expansionModel = {};
expansionModel.Expand("scene");
const UIEditorTreeViewLayout layout =
BuildUIEditorTreeViewLayout(UIRect(20.0f, 30.0f, 280.0f, 240.0f), items, expansionModel);
const auto disclosureHit = HitTestUIEditorTreeView(layout, UIPoint(34.0f, 44.0f));
EXPECT_EQ(disclosureHit.kind, UIEditorTreeViewHitTargetKind::Disclosure);
EXPECT_EQ(disclosureHit.itemIndex, 0u);
const auto rowHit = HitTestUIEditorTreeView(layout, UIPoint(88.0f, 44.0f));
EXPECT_EQ(rowHit.kind, UIEditorTreeViewHitTargetKind::Row);
EXPECT_EQ(rowHit.itemIndex, 0u);
const auto emptyHit = HitTestUIEditorTreeView(layout, UIPoint(12.0f, 18.0f));
EXPECT_EQ(emptyHit.kind, UIEditorTreeViewHitTargetKind::None);
}
TEST(UIEditorTreeViewTest, BackgroundAndForegroundEmitStableCommands) {
const std::vector<UIEditorTreeViewItem> items = BuildTreeItems();
UIExpansionModel expansionModel = {};
expansionModel.Expand("scene");
expansionModel.Expand("ui");
UISelectionModel selectionModel = {};
selectionModel.SetSelection("camera");
UIEditorTreeViewState state = {};
state.hoveredItemId = "lights";
state.focused = true;
const UIEditorTreeViewLayout layout =
BuildUIEditorTreeViewLayout(UIRect(20.0f, 30.0f, 280.0f, 240.0f), items, expansionModel);
UIDrawList background("TreeViewBackground");
AppendUIEditorTreeViewBackground(background, layout, items, selectionModel, state);
ASSERT_EQ(background.GetCommandCount(), 4u);
EXPECT_EQ(background.GetCommands()[0].type, UIDrawCommandType::FilledRect);
EXPECT_EQ(background.GetCommands()[1].type, UIDrawCommandType::RectOutline);
EXPECT_EQ(background.GetCommands()[2].type, UIDrawCommandType::FilledRect);
EXPECT_EQ(background.GetCommands()[3].type, UIDrawCommandType::FilledRect);
UIDrawList foreground("TreeViewForeground");
AppendUIEditorTreeViewForeground(foreground, layout, items);
ASSERT_EQ(foreground.GetCommandCount(), 20u);
EXPECT_EQ(foreground.GetCommands()[0].type, UIDrawCommandType::PushClipRect);
EXPECT_TRUE(ContainsTextCommand(foreground, "v"));
EXPECT_TRUE(ContainsTextCommand(foreground, "Scene"));
EXPECT_TRUE(ContainsTextCommand(foreground, "Camera"));
EXPECT_EQ(foreground.GetCommands()[19].type, UIDrawCommandType::PopClipRect);
}
} // namespace

View File

@@ -0,0 +1,235 @@
#include <gtest/gtest.h>
#include <XCEditor/Core/UIEditorTreeViewInteraction.h>
namespace {
using XCEngine::UI::UIInputEvent;
using XCEngine::UI::UIInputEventType;
using XCEngine::UI::UIPoint;
using XCEngine::UI::UIPointerButton;
using XCEngine::UI::UIRect;
using XCEngine::UI::Widgets::UIExpansionModel;
using XCEngine::UI::Widgets::UISelectionModel;
using XCEngine::UI::Editor::UIEditorTreeViewInteractionState;
using XCEngine::UI::Editor::UpdateUIEditorTreeViewInteraction;
using XCEngine::UI::Editor::Widgets::BuildUIEditorTreeViewLayout;
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewHitTargetKind;
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewItem;
std::vector<UIEditorTreeViewItem> BuildTreeItems() {
return {
{ "scene", "Scene", 0u, false, 0.0f },
{ "camera", "Camera", 1u, true, 0.0f },
{ "lights", "Lights", 1u, false, 0.0f },
{ "sun", "Directional Light", 2u, true, 0.0f },
{ "ui", "UI Root", 0u, false, 0.0f },
{ "canvas", "Canvas", 1u, true, 0.0f }
};
}
UIInputEvent MakePointerMove(float x, float y) {
UIInputEvent event = {};
event.type = UIInputEventType::PointerMove;
event.position = UIPoint(x, y);
return event;
}
UIInputEvent MakePointerDown(float x, float y, UIPointerButton button = UIPointerButton::Left) {
UIInputEvent event = {};
event.type = UIInputEventType::PointerButtonDown;
event.position = UIPoint(x, y);
event.pointerButton = button;
return event;
}
UIInputEvent MakePointerUp(float x, float y, UIPointerButton button = UIPointerButton::Left) {
UIInputEvent event = {};
event.type = UIInputEventType::PointerButtonUp;
event.position = UIPoint(x, y);
event.pointerButton = button;
return event;
}
UIInputEvent MakePointerLeave() {
UIInputEvent event = {};
event.type = UIInputEventType::PointerLeave;
return event;
}
UIInputEvent MakeFocusLost() {
UIInputEvent event = {};
event.type = UIInputEventType::FocusLost;
return event;
}
UIPoint RectCenter(const XCEngine::UI::UIRect& rect) {
return UIPoint(rect.x + rect.width * 0.5f, rect.y + rect.height * 0.5f);
}
} // namespace
TEST(UIEditorTreeViewInteractionTest, PointerMoveUpdatesHoveredItemAndHitTarget) {
const auto items = BuildTreeItems();
UISelectionModel selectionModel = {};
UIExpansionModel expansionModel = {};
expansionModel.Expand("scene");
UIEditorTreeViewInteractionState state = {};
const auto initialFrame = UpdateUIEditorTreeViewInteraction(
state,
selectionModel,
expansionModel,
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
items,
{});
const UIPoint lightsCenter = RectCenter(initialFrame.layout.rowRects[2]);
const auto frame = UpdateUIEditorTreeViewInteraction(
state,
selectionModel,
expansionModel,
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
items,
{ MakePointerMove(lightsCenter.x, lightsCenter.y) });
EXPECT_EQ(frame.result.hitTarget.kind, UIEditorTreeViewHitTargetKind::Row);
EXPECT_EQ(frame.result.hitTarget.itemIndex, 2u);
EXPECT_EQ(state.treeViewState.hoveredItemId, "lights");
}
TEST(UIEditorTreeViewInteractionTest, LeftClickRowSelectsItemAndFocusesTree) {
const auto items = BuildTreeItems();
UISelectionModel selectionModel = {};
UIExpansionModel expansionModel = {};
expansionModel.Expand("scene");
UIEditorTreeViewInteractionState state = {};
const auto initialFrame = UpdateUIEditorTreeViewInteraction(
state,
selectionModel,
expansionModel,
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
items,
{});
const UIPoint cameraCenter = RectCenter(initialFrame.layout.rowRects[1]);
const auto frame = UpdateUIEditorTreeViewInteraction(
state,
selectionModel,
expansionModel,
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
items,
{
MakePointerDown(cameraCenter.x, cameraCenter.y),
MakePointerUp(cameraCenter.x, cameraCenter.y)
});
EXPECT_TRUE(frame.result.consumed);
EXPECT_TRUE(frame.result.selectionChanged);
EXPECT_EQ(frame.result.selectedItemId, "camera");
EXPECT_TRUE(selectionModel.IsSelected("camera"));
EXPECT_TRUE(state.treeViewState.focused);
}
TEST(UIEditorTreeViewInteractionTest, LeftClickDisclosureTogglesExpansionAndRebuildsLayout) {
const auto items = BuildTreeItems();
UISelectionModel selectionModel = {};
UIExpansionModel expansionModel = {};
expansionModel.Expand("scene");
UIEditorTreeViewInteractionState state = {};
const auto initialFrame = UpdateUIEditorTreeViewInteraction(
state,
selectionModel,
expansionModel,
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
items,
{});
const UIPoint lightsDisclosureCenter = RectCenter(initialFrame.layout.disclosureRects[2]);
const auto frame = UpdateUIEditorTreeViewInteraction(
state,
selectionModel,
expansionModel,
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
items,
{
MakePointerDown(lightsDisclosureCenter.x, lightsDisclosureCenter.y),
MakePointerUp(lightsDisclosureCenter.x, lightsDisclosureCenter.y)
});
EXPECT_TRUE(frame.result.consumed);
EXPECT_TRUE(frame.result.expansionChanged);
EXPECT_EQ(frame.result.toggledItemId, "lights");
EXPECT_TRUE(expansionModel.IsExpanded("lights"));
ASSERT_EQ(frame.layout.visibleItemIndices.size(), 5u);
EXPECT_EQ(frame.layout.visibleItemIndices[3], 3u);
EXPECT_EQ(frame.layout.visibleItemIndices[4], 4u);
}
TEST(UIEditorTreeViewInteractionTest, RightClickRowSelectsItemAndMarksSecondaryClick) {
const auto items = BuildTreeItems();
UISelectionModel selectionModel = {};
UIExpansionModel expansionModel = {};
expansionModel.Expand("scene");
UIEditorTreeViewInteractionState state = {};
const auto initialFrame = UpdateUIEditorTreeViewInteraction(
state,
selectionModel,
expansionModel,
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
items,
{});
const UIPoint lightsCenter = RectCenter(initialFrame.layout.rowRects[2]);
const auto frame = UpdateUIEditorTreeViewInteraction(
state,
selectionModel,
expansionModel,
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
items,
{
MakePointerDown(lightsCenter.x, lightsCenter.y, UIPointerButton::Right),
MakePointerUp(lightsCenter.x, lightsCenter.y, UIPointerButton::Right)
});
EXPECT_TRUE(frame.result.consumed);
EXPECT_TRUE(frame.result.secondaryClicked);
EXPECT_TRUE(frame.result.selectionChanged);
EXPECT_EQ(frame.result.selectedItemId, "lights");
EXPECT_TRUE(selectionModel.IsSelected("lights"));
EXPECT_TRUE(state.treeViewState.focused);
}
TEST(UIEditorTreeViewInteractionTest, OutsideClickAndFocusLostClearFocusAndHover) {
const auto items = BuildTreeItems();
UISelectionModel selectionModel = {};
UIExpansionModel expansionModel = {};
expansionModel.Expand("scene");
UIEditorTreeViewInteractionState state = {};
state.treeViewState.focused = true;
state.treeViewState.hoveredItemId = "camera";
auto frame = UpdateUIEditorTreeViewInteraction(
state,
selectionModel,
expansionModel,
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
items,
{ MakePointerDown(400.0f, 260.0f), MakePointerUp(400.0f, 260.0f) });
EXPECT_FALSE(state.treeViewState.focused);
EXPECT_EQ(frame.result.hitTarget.kind, UIEditorTreeViewHitTargetKind::None);
frame = UpdateUIEditorTreeViewInteraction(
state,
selectionModel,
expansionModel,
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
items,
{ MakePointerLeave(), MakeFocusLost() });
EXPECT_FALSE(state.treeViewState.focused);
EXPECT_TRUE(state.treeViewState.hoveredItemId.empty());
EXPECT_FALSE(state.hasPointerPosition);
}