Add editor tree view widget contract
This commit is contained in:
@@ -48,6 +48,11 @@ if(TARGET editor_ui_viewport_input_bridge_basic_validation)
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editor_ui_viewport_input_bridge_basic_validation)
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endif()
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if(TARGET editor_ui_tree_view_basic_validation)
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list(APPEND EDITOR_UI_INTEGRATION_TARGETS
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editor_ui_tree_view_basic_validation)
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endif()
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add_custom_target(editor_ui_integration_tests
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DEPENDS
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${EDITOR_UI_INTEGRATION_TARGETS}
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@@ -23,6 +23,7 @@ Layout:
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- `shell/context_menu_basic/`: context menu root/submenu/dismiss/dispatch only
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- `shell/panel_frame_basic/`: panel frame layout/state/hit-test only
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- `shell/status_bar_basic/`: status bar slot/segment/hit-test only
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- `shell/tree_view_basic/`: TreeView row layout, indent, disclosure, selection, focus, hit-test only
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- `shell/tab_strip_basic/`: tab strip layout/state/hit-test/close/navigation only
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- `shell/viewport_slot_basic/`: viewport slot chrome/surface/status only
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- `shell/viewport_shell_basic/`: viewport shell request/state compose only
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@@ -81,6 +82,11 @@ Scenarios:
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Executable: `XCUIEditorStatusBarBasicValidation.exe`
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Scope: status bar slot layout, hover/active segment hit target, separator layout only
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- `editor.shell.tree_view_basic`
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Build target: `editor_ui_tree_view_basic_validation`
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Executable: `XCUIEditorTreeViewBasicValidation.exe`
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Scope: TreeView 基础控件验证;只检查行缩进、disclosure 展开/折叠、selection、hover/focus 和 hit-test,不涉及业务面板
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- `editor.shell.tab_strip_basic`
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Build target: `editor_ui_tab_strip_basic_validation`
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Executable: `XCUIEditorTabStripBasicValidation.exe`
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@@ -171,6 +177,9 @@ Selected controls:
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- `shell/status_bar_basic/`
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Move the mouse across leading/trailing segments, click interactive segments, toggle focus/active, press `F12`.
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- `shell/tree_view_basic/`
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先看顶部中文说明“这个测试在验证什么功能”,再点击 disclosure 和树节点行,检查 `Hover / Focused / Selected / Expanded / Visible / Result`,按 `重置`、`截图(F12)` 或直接按 `F12`。
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- `shell/tab_strip_basic/`
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Click `Document A / B / C`, click `X` on closable tabs, click content to focus, press `Left / Right / Home / End`, press `Reset`, press `F12`.
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@@ -16,6 +16,9 @@ endif()
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if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/panel_content_host_basic/CMakeLists.txt")
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add_subdirectory(panel_content_host_basic)
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endif()
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if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/tree_view_basic/CMakeLists.txt")
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add_subdirectory(tree_view_basic)
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endif()
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if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/status_bar_basic/CMakeLists.txt")
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add_subdirectory(status_bar_basic)
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endif()
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@@ -0,0 +1,30 @@
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add_executable(editor_ui_tree_view_basic_validation WIN32
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main.cpp
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)
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target_include_directories(editor_ui_tree_view_basic_validation PRIVATE
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${CMAKE_SOURCE_DIR}/new_editor/include
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${CMAKE_SOURCE_DIR}/new_editor/app
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${CMAKE_SOURCE_DIR}/engine/include
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)
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target_compile_definitions(editor_ui_tree_view_basic_validation PRIVATE
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UNICODE
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_UNICODE
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XCENGINE_EDITOR_UI_TESTS_REPO_ROOT="${XCENGINE_EDITOR_UI_TESTS_REPO_ROOT_PATH}"
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)
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if(MSVC)
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target_compile_options(editor_ui_tree_view_basic_validation PRIVATE /utf-8 /FS)
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set_property(TARGET editor_ui_tree_view_basic_validation PROPERTY
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MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
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endif()
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target_link_libraries(editor_ui_tree_view_basic_validation PRIVATE
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XCUIEditorLib
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XCUIEditorHost
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)
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set_target_properties(editor_ui_tree_view_basic_validation PROPERTIES
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OUTPUT_NAME "XCUIEditorTreeViewBasicValidation"
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)
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@@ -0,0 +1 @@
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747
tests/UI/Editor/integration/shell/tree_view_basic/main.cpp
Normal file
747
tests/UI/Editor/integration/shell/tree_view_basic/main.cpp
Normal file
@@ -0,0 +1,747 @@
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <XCEditor/Core/UIEditorTreeViewInteraction.h>
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#include <XCEditor/Widgets/UIEditorTreeView.h>
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#include "Host/AutoScreenshot.h"
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#include "Host/NativeRenderer.h"
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#include <XCEngine/UI/DrawData.h>
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#include <XCEngine/UI/Widgets/UIExpansionModel.h>
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#include <XCEngine/UI/Widgets/UISelectionModel.h>
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#include <windows.h>
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#include <windowsx.h>
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#include <algorithm>
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#include <filesystem>
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#include <sstream>
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#include <string>
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#include <string_view>
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#include <utility>
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#include <vector>
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#ifndef XCENGINE_EDITOR_UI_TESTS_REPO_ROOT
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#define XCENGINE_EDITOR_UI_TESTS_REPO_ROOT "."
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#endif
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namespace {
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using XCEngine::UI::UIColor;
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using XCEngine::UI::UIDrawData;
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using XCEngine::UI::UIDrawList;
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using XCEngine::UI::UIInputEvent;
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using XCEngine::UI::UIInputEventType;
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using XCEngine::UI::UIPoint;
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using XCEngine::UI::UIPointerButton;
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using XCEngine::UI::UIRect;
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using XCEngine::UI::Widgets::UIExpansionModel;
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using XCEngine::UI::Widgets::UISelectionModel;
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using XCEngine::UI::Editor::Host::AutoScreenshotController;
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using XCEngine::UI::Editor::Host::NativeRenderer;
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using XCEngine::UI::Editor::UIEditorTreeViewInteractionFrame;
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using XCEngine::UI::Editor::UIEditorTreeViewInteractionResult;
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using XCEngine::UI::Editor::UIEditorTreeViewInteractionState;
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using XCEngine::UI::Editor::UpdateUIEditorTreeViewInteraction;
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using XCEngine::UI::Editor::Widgets::AppendUIEditorTreeViewBackground;
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using XCEngine::UI::Editor::Widgets::AppendUIEditorTreeViewForeground;
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using XCEngine::UI::Editor::Widgets::HitTestUIEditorTreeView;
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using XCEngine::UI::Editor::Widgets::UIEditorTreeViewHitTarget;
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using XCEngine::UI::Editor::Widgets::UIEditorTreeViewHitTargetKind;
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using XCEngine::UI::Editor::Widgets::UIEditorTreeViewItem;
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using XCEngine::UI::Editor::Widgets::UIEditorTreeViewLayout;
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constexpr const wchar_t* kWindowClassName = L"XCUIEditorTreeViewBasicValidation";
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constexpr const wchar_t* kWindowTitle = L"XCUI Editor | TreeView Basic";
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constexpr UIColor kWindowBg(0.13f, 0.13f, 0.13f, 1.0f);
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constexpr UIColor kCardBg(0.18f, 0.18f, 0.18f, 1.0f);
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constexpr UIColor kCardBorder(0.29f, 0.29f, 0.29f, 1.0f);
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constexpr UIColor kTextPrimary(0.94f, 0.94f, 0.94f, 1.0f);
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constexpr UIColor kTextMuted(0.72f, 0.72f, 0.72f, 1.0f);
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constexpr UIColor kTextWeak(0.56f, 0.56f, 0.56f, 1.0f);
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constexpr UIColor kTextSuccess(0.63f, 0.76f, 0.63f, 1.0f);
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constexpr UIColor kButtonBg(0.25f, 0.25f, 0.25f, 1.0f);
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constexpr UIColor kButtonHoverBg(0.32f, 0.32f, 0.32f, 1.0f);
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enum class ActionId : unsigned char {
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Reset = 0,
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Capture
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};
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struct ButtonLayout {
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ActionId action = ActionId::Reset;
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const char* label = "";
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UIRect rect = {};
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};
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struct ScenarioLayout {
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UIRect introRect = {};
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UIRect controlRect = {};
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UIRect stateRect = {};
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UIRect previewRect = {};
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UIRect treeRect = {};
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std::vector<ButtonLayout> buttons = {};
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};
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std::filesystem::path ResolveRepoRootPath() {
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std::string root = XCENGINE_EDITOR_UI_TESTS_REPO_ROOT;
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if (root.size() >= 2u && root.front() == '"' && root.back() == '"') {
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root = root.substr(1u, root.size() - 2u);
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}
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return std::filesystem::path(root).lexically_normal();
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}
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bool ContainsPoint(const UIRect& rect, float x, float y) {
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return x >= rect.x &&
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x <= rect.x + rect.width &&
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y >= rect.y &&
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y <= rect.y + rect.height;
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}
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ScenarioLayout BuildScenarioLayout(float width, float height) {
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constexpr float margin = 20.0f;
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constexpr float leftWidth = 430.0f;
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constexpr float gap = 16.0f;
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ScenarioLayout layout = {};
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layout.introRect = UIRect(margin, margin, leftWidth, 214.0f);
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layout.controlRect = UIRect(margin, layout.introRect.y + layout.introRect.height + gap, leftWidth, 92.0f);
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layout.stateRect = UIRect(
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margin,
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layout.controlRect.y + layout.controlRect.height + gap,
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leftWidth,
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(std::max)(200.0f, height - (layout.controlRect.y + layout.controlRect.height + gap) - margin));
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layout.previewRect = UIRect(
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leftWidth + margin * 2.0f,
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margin,
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(std::max)(420.0f, width - leftWidth - margin * 3.0f),
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height - margin * 2.0f);
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layout.treeRect = UIRect(
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layout.previewRect.x + 18.0f,
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layout.previewRect.y + 64.0f,
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layout.previewRect.width - 36.0f,
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layout.previewRect.height - 84.0f);
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const float buttonWidth = (layout.controlRect.width - 44.0f) * 0.5f;
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const float buttonY = layout.controlRect.y + 40.0f;
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layout.buttons = {
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{ ActionId::Reset, "重置", UIRect(layout.controlRect.x + 14.0f, buttonY, buttonWidth, 36.0f) },
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{ ActionId::Capture, "截图(F12)", UIRect(layout.controlRect.x + 26.0f + buttonWidth, buttonY, buttonWidth, 36.0f) }
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};
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return layout;
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}
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void DrawCard(
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UIDrawList& drawList,
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const UIRect& rect,
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std::string_view title,
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std::string_view subtitle = {}) {
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drawList.AddFilledRect(rect, kCardBg, 10.0f);
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drawList.AddRectOutline(rect, kCardBorder, 1.0f, 10.0f);
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drawList.AddText(UIPoint(rect.x + 16.0f, rect.y + 14.0f), std::string(title), kTextPrimary, 17.0f);
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if (!subtitle.empty()) {
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drawList.AddText(UIPoint(rect.x + 16.0f, rect.y + 40.0f), std::string(subtitle), kTextMuted, 12.0f);
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}
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}
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void DrawButton(
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UIDrawList& drawList,
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const ButtonLayout& button,
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bool hovered) {
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drawList.AddFilledRect(button.rect, hovered ? kButtonHoverBg : kButtonBg, 8.0f);
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drawList.AddRectOutline(button.rect, kCardBorder, 1.0f, 8.0f);
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drawList.AddText(
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UIPoint(button.rect.x + 16.0f, button.rect.y + 10.0f),
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button.label,
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kTextPrimary,
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12.0f);
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}
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std::vector<UIEditorTreeViewItem> BuildTreeItems() {
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return {
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{ "scene", "Scene", 0u, false, 0.0f },
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{ "camera", "Camera", 1u, true, 0.0f },
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{ "lights", "Lights", 1u, false, 0.0f },
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{ "directional-light", "Directional Light", 2u, true, 0.0f },
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{ "fill-light", "Fill Light", 2u, true, 0.0f },
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{ "ui-root", "UI Root", 0u, false, 0.0f },
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{ "canvas", "Canvas", 1u, true, 0.0f },
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{ "event-system", "EventSystem", 1u, true, 0.0f }
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};
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}
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std::string JoinExpandedItems(
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const std::vector<UIEditorTreeViewItem>& items,
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const UIExpansionModel& expansionModel) {
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std::ostringstream stream = {};
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bool first = true;
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for (const UIEditorTreeViewItem& item : items) {
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if (!expansionModel.IsExpanded(item.itemId)) {
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continue;
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}
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if (!first) {
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stream << " | ";
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}
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first = false;
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stream << item.label;
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}
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return first ? "(none)" : stream.str();
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}
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std::string JoinVisibleItems(
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const std::vector<UIEditorTreeViewItem>& items,
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const UIEditorTreeViewLayout& layout) {
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if (layout.visibleItemIndices.empty()) {
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return "(none)";
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}
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constexpr std::size_t kMaxVisibleLabels = 5u;
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std::ostringstream stream = {};
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const std::size_t labelCount = (std::min)(layout.visibleItemIndices.size(), kMaxVisibleLabels);
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for (std::size_t index = 0; index < labelCount; ++index) {
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if (index > 0u) {
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stream << " | ";
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}
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const std::size_t itemIndex = layout.visibleItemIndices[index];
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if (itemIndex < items.size()) {
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stream << items[itemIndex].label;
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}
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}
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if (layout.visibleItemIndices.size() > labelCount) {
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stream << " | +" << (layout.visibleItemIndices.size() - labelCount) << " more";
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}
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return stream.str();
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}
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std::string DescribeHitTarget(
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const UIEditorTreeViewHitTarget& hitTarget,
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const std::vector<UIEditorTreeViewItem>& items) {
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if (hitTarget.itemIndex >= items.size()) {
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return "无";
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}
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const std::string& label = items[hitTarget.itemIndex].label;
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switch (hitTarget.kind) {
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case UIEditorTreeViewHitTargetKind::Disclosure:
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return "disclosure: " + label;
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case UIEditorTreeViewHitTargetKind::Row:
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return "row: " + label;
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case UIEditorTreeViewHitTargetKind::None:
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default:
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return "无";
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}
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}
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UIInputEvent MakePointerEvent(
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UIInputEventType type,
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const UIPoint& position,
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UIPointerButton button = UIPointerButton::None) {
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UIInputEvent event = {};
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event.type = type;
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event.position = position;
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event.pointerButton = button;
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return event;
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}
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class ScenarioApp {
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public:
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int Run(HINSTANCE hInstance, int nCmdShow) {
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if (!Initialize(hInstance, nCmdShow)) {
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Shutdown();
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return 1;
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}
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MSG message = {};
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while (message.message != WM_QUIT) {
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if (PeekMessageW(&message, nullptr, 0U, 0U, PM_REMOVE)) {
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TranslateMessage(&message);
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DispatchMessageW(&message);
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continue;
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}
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RenderFrame();
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Sleep(8);
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}
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Shutdown();
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return static_cast<int>(message.wParam);
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}
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private:
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static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) {
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if (message == WM_NCCREATE) {
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const auto* createStruct = reinterpret_cast<CREATESTRUCTW*>(lParam);
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auto* app = reinterpret_cast<ScenarioApp*>(createStruct->lpCreateParams);
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SetWindowLongPtrW(hwnd, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(app));
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return TRUE;
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}
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auto* app = reinterpret_cast<ScenarioApp*>(GetWindowLongPtrW(hwnd, GWLP_USERDATA));
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switch (message) {
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case WM_SIZE:
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if (app != nullptr && wParam != SIZE_MINIMIZED) {
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app->OnResize(static_cast<UINT>(LOWORD(lParam)), static_cast<UINT>(HIWORD(lParam)));
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}
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return 0;
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case WM_MOUSEMOVE:
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if (app != nullptr) {
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app->HandleMouseMove(
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static_cast<float>(GET_X_LPARAM(lParam)),
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static_cast<float>(GET_Y_LPARAM(lParam)));
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return 0;
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}
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break;
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case WM_MOUSELEAVE:
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if (app != nullptr) {
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app->HandleMouseLeave();
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return 0;
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}
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break;
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case WM_LBUTTONDOWN:
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if (app != nullptr) {
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app->HandleLeftButtonDown(
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static_cast<float>(GET_X_LPARAM(lParam)),
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static_cast<float>(GET_Y_LPARAM(lParam)));
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return 0;
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}
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break;
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case WM_LBUTTONUP:
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if (app != nullptr) {
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app->HandleLeftButtonUp(
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static_cast<float>(GET_X_LPARAM(lParam)),
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static_cast<float>(GET_Y_LPARAM(lParam)));
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return 0;
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}
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break;
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case WM_KEYDOWN:
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case WM_SYSKEYDOWN:
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if (app != nullptr && wParam == VK_F12) {
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app->m_autoScreenshot.RequestCapture("manual_f12");
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app->m_lastResult = "已请求截图,输出到 captures/latest.png";
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InvalidateRect(hwnd, nullptr, FALSE);
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return 0;
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}
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break;
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case WM_PAINT:
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if (app != nullptr) {
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PAINTSTRUCT paintStruct = {};
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BeginPaint(hwnd, &paintStruct);
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app->RenderFrame();
|
||||
EndPaint(hwnd, &paintStruct);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_ERASEBKGND:
|
||||
return 1;
|
||||
|
||||
case WM_DESTROY:
|
||||
if (app != nullptr) {
|
||||
app->m_hwnd = nullptr;
|
||||
}
|
||||
PostQuitMessage(0);
|
||||
return 0;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return DefWindowProcW(hwnd, message, wParam, lParam);
|
||||
}
|
||||
|
||||
bool Initialize(HINSTANCE hInstance, int nCmdShow) {
|
||||
WNDCLASSEXW windowClass = {};
|
||||
windowClass.cbSize = sizeof(windowClass);
|
||||
windowClass.style = CS_HREDRAW | CS_VREDRAW;
|
||||
windowClass.lpfnWndProc = &ScenarioApp::WndProc;
|
||||
windowClass.hInstance = hInstance;
|
||||
windowClass.hCursor = LoadCursorW(nullptr, IDC_ARROW);
|
||||
windowClass.lpszClassName = kWindowClassName;
|
||||
|
||||
m_windowClassAtom = RegisterClassExW(&windowClass);
|
||||
if (m_windowClassAtom == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
m_hwnd = CreateWindowExW(
|
||||
0,
|
||||
kWindowClassName,
|
||||
kWindowTitle,
|
||||
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
|
||||
CW_USEDEFAULT,
|
||||
CW_USEDEFAULT,
|
||||
1480,
|
||||
920,
|
||||
nullptr,
|
||||
nullptr,
|
||||
hInstance,
|
||||
this);
|
||||
if (m_hwnd == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ShowWindow(m_hwnd, nCmdShow);
|
||||
UpdateWindow(m_hwnd);
|
||||
|
||||
if (!m_renderer.Initialize(m_hwnd)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
m_captureRoot =
|
||||
ResolveRepoRootPath() / "tests/UI/Editor/integration/shell/tree_view_basic/captures";
|
||||
m_autoScreenshot.Initialize(m_captureRoot);
|
||||
|
||||
ResetScenario();
|
||||
return true;
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
m_autoScreenshot.Shutdown();
|
||||
m_renderer.Shutdown();
|
||||
|
||||
if (m_hwnd != nullptr && IsWindow(m_hwnd)) {
|
||||
DestroyWindow(m_hwnd);
|
||||
}
|
||||
m_hwnd = nullptr;
|
||||
|
||||
if (m_windowClassAtom != 0) {
|
||||
UnregisterClassW(kWindowClassName, GetModuleHandleW(nullptr));
|
||||
m_windowClassAtom = 0;
|
||||
}
|
||||
}
|
||||
|
||||
ScenarioLayout GetLayout() const {
|
||||
RECT clientRect = {};
|
||||
GetClientRect(m_hwnd, &clientRect);
|
||||
const float width = static_cast<float>((std::max)(1L, clientRect.right - clientRect.left));
|
||||
const float height = static_cast<float>((std::max)(1L, clientRect.bottom - clientRect.top));
|
||||
return BuildScenarioLayout(width, height);
|
||||
}
|
||||
|
||||
void ResetScenario() {
|
||||
m_items = BuildTreeItems();
|
||||
m_selectionModel = {};
|
||||
m_selectionModel.SetSelection("camera");
|
||||
m_expansionModel = {};
|
||||
m_expansionModel.Expand("scene");
|
||||
m_expansionModel.Expand("lights");
|
||||
m_expansionModel.Expand("ui-root");
|
||||
m_interactionState = {};
|
||||
m_interactionState.treeViewState.focused = true;
|
||||
m_mousePosition = UIPoint(-1000.0f, -1000.0f);
|
||||
m_hoveredAction = ActionId::Reset;
|
||||
m_hasHoveredAction = false;
|
||||
m_lastResult = "已重置到默认树结构";
|
||||
RefreshTreeFrame();
|
||||
}
|
||||
|
||||
void RefreshTreeFrame() {
|
||||
if (m_hwnd == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
const ScenarioLayout layout = GetLayout();
|
||||
m_treeFrame =
|
||||
UpdateUIEditorTreeViewInteraction(
|
||||
m_interactionState,
|
||||
m_selectionModel,
|
||||
m_expansionModel,
|
||||
layout.treeRect,
|
||||
m_items,
|
||||
{});
|
||||
}
|
||||
|
||||
void OnResize(UINT width, UINT height) {
|
||||
if (width == 0u || height == 0u) {
|
||||
return;
|
||||
}
|
||||
|
||||
m_renderer.Resize(width, height);
|
||||
RefreshTreeFrame();
|
||||
}
|
||||
|
||||
void HandleMouseMove(float x, float y) {
|
||||
m_mousePosition = UIPoint(x, y);
|
||||
const ScenarioLayout layout = GetLayout();
|
||||
UpdateHoveredAction(layout, x, y);
|
||||
|
||||
TRACKMOUSEEVENT trackEvent = {};
|
||||
trackEvent.cbSize = sizeof(trackEvent);
|
||||
trackEvent.dwFlags = TME_LEAVE;
|
||||
trackEvent.hwndTrack = m_hwnd;
|
||||
TrackMouseEvent(&trackEvent);
|
||||
|
||||
PumpTreeEvents({ MakePointerEvent(UIInputEventType::PointerMove, m_mousePosition) });
|
||||
InvalidateRect(m_hwnd, nullptr, FALSE);
|
||||
}
|
||||
|
||||
void HandleMouseLeave() {
|
||||
m_mousePosition = UIPoint(-1000.0f, -1000.0f);
|
||||
m_hasHoveredAction = false;
|
||||
PumpTreeEvents({ MakePointerEvent(UIInputEventType::PointerLeave, m_mousePosition) });
|
||||
InvalidateRect(m_hwnd, nullptr, FALSE);
|
||||
}
|
||||
|
||||
void HandleLeftButtonDown(float x, float y) {
|
||||
m_mousePosition = UIPoint(x, y);
|
||||
const ScenarioLayout layout = GetLayout();
|
||||
if (HitTestAction(layout, x, y) != nullptr) {
|
||||
UpdateHoveredAction(layout, x, y);
|
||||
InvalidateRect(m_hwnd, nullptr, FALSE);
|
||||
return;
|
||||
}
|
||||
|
||||
PumpTreeEvents({ MakePointerEvent(UIInputEventType::PointerButtonDown, m_mousePosition, UIPointerButton::Left) });
|
||||
InvalidateRect(m_hwnd, nullptr, FALSE);
|
||||
}
|
||||
|
||||
void HandleLeftButtonUp(float x, float y) {
|
||||
m_mousePosition = UIPoint(x, y);
|
||||
const ScenarioLayout layout = GetLayout();
|
||||
const ButtonLayout* button = HitTestAction(layout, x, y);
|
||||
if (button != nullptr) {
|
||||
ExecuteAction(button->action);
|
||||
UpdateHoveredAction(layout, x, y);
|
||||
InvalidateRect(m_hwnd, nullptr, FALSE);
|
||||
return;
|
||||
}
|
||||
|
||||
const bool wasFocused = m_interactionState.treeViewState.focused;
|
||||
const bool insideTree = ContainsPoint(layout.treeRect, x, y);
|
||||
const UIEditorTreeViewInteractionResult result =
|
||||
PumpTreeEvents({ MakePointerEvent(UIInputEventType::PointerButtonUp, m_mousePosition, UIPointerButton::Left) });
|
||||
UpdateResultText(result, wasFocused, insideTree);
|
||||
InvalidateRect(m_hwnd, nullptr, FALSE);
|
||||
}
|
||||
|
||||
void UpdateHoveredAction(const ScenarioLayout& layout, float x, float y) {
|
||||
const ButtonLayout* button = HitTestAction(layout, x, y);
|
||||
if (button == nullptr) {
|
||||
m_hasHoveredAction = false;
|
||||
return;
|
||||
}
|
||||
|
||||
m_hoveredAction = button->action;
|
||||
m_hasHoveredAction = true;
|
||||
}
|
||||
|
||||
const ButtonLayout* HitTestAction(const ScenarioLayout& layout, float x, float y) const {
|
||||
for (const ButtonLayout& button : layout.buttons) {
|
||||
if (ContainsPoint(button.rect, x, y)) {
|
||||
return &button;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
UIEditorTreeViewInteractionResult PumpTreeEvents(std::vector<UIInputEvent> events) {
|
||||
const ScenarioLayout layout = GetLayout();
|
||||
m_treeFrame =
|
||||
UpdateUIEditorTreeViewInteraction(
|
||||
m_interactionState,
|
||||
m_selectionModel,
|
||||
m_expansionModel,
|
||||
layout.treeRect,
|
||||
m_items,
|
||||
events);
|
||||
return m_treeFrame.result;
|
||||
}
|
||||
|
||||
void UpdateResultText(
|
||||
const UIEditorTreeViewInteractionResult& result,
|
||||
bool wasFocused,
|
||||
bool insideTree) {
|
||||
if (result.expansionChanged && !result.toggledItemId.empty()) {
|
||||
m_lastResult = "切换展开: " + result.toggledItemId;
|
||||
return;
|
||||
}
|
||||
|
||||
if (result.selectionChanged && !result.selectedItemId.empty()) {
|
||||
m_lastResult = "选中行: " + result.selectedItemId;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!insideTree && wasFocused && !m_interactionState.treeViewState.focused) {
|
||||
m_lastResult = "点击树外空白: focus 已清除,selection 保留";
|
||||
return;
|
||||
}
|
||||
|
||||
if (insideTree) {
|
||||
m_lastResult = "点击树内空白: 只更新 focus / hover";
|
||||
return;
|
||||
}
|
||||
|
||||
m_lastResult = "等待交互";
|
||||
}
|
||||
|
||||
void ExecuteAction(ActionId action) {
|
||||
switch (action) {
|
||||
case ActionId::Reset:
|
||||
ResetScenario();
|
||||
break;
|
||||
|
||||
case ActionId::Capture:
|
||||
m_autoScreenshot.RequestCapture("manual_button");
|
||||
m_lastResult = "已请求截图,输出到 captures/latest.png";
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void RenderFrame() {
|
||||
if (m_hwnd == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
RECT clientRect = {};
|
||||
GetClientRect(m_hwnd, &clientRect);
|
||||
const float width = static_cast<float>((std::max)(1L, clientRect.right - clientRect.left));
|
||||
const float height = static_cast<float>((std::max)(1L, clientRect.bottom - clientRect.top));
|
||||
const ScenarioLayout layout = BuildScenarioLayout(width, height);
|
||||
RefreshTreeFrame();
|
||||
|
||||
const UIEditorTreeViewHitTarget currentHit =
|
||||
HitTestUIEditorTreeView(m_treeFrame.layout, m_mousePosition);
|
||||
|
||||
UIDrawData drawData = {};
|
||||
UIDrawList& drawList = drawData.EmplaceDrawList("EditorTreeViewBasic");
|
||||
drawList.AddFilledRect(UIRect(0.0f, 0.0f, width, height), kWindowBg);
|
||||
|
||||
DrawCard(
|
||||
drawList,
|
||||
layout.introRect,
|
||||
"这个测试在验证什么功能",
|
||||
"只验证 Editor TreeView 基础控件,不涉及任何业务面板。");
|
||||
drawList.AddText(
|
||||
UIPoint(layout.introRect.x + 16.0f, layout.introRect.y + 72.0f),
|
||||
"1. 验证行缩进是否正确:Scene 的子项右移一层,Directional Light 再右移一层。",
|
||||
kTextPrimary,
|
||||
12.0f);
|
||||
drawList.AddText(
|
||||
UIPoint(layout.introRect.x + 16.0f, layout.introRect.y + 94.0f),
|
||||
"2. 点击 disclosure 只切换展开/折叠,不应误改 selection。",
|
||||
kTextPrimary,
|
||||
12.0f);
|
||||
drawList.AddText(
|
||||
UIPoint(layout.introRect.x + 16.0f, layout.introRect.y + 116.0f),
|
||||
"3. 点击行只切换 selection;hover、selected、focused 三种视觉状态要能区分。",
|
||||
kTextPrimary,
|
||||
12.0f);
|
||||
drawList.AddText(
|
||||
UIPoint(layout.introRect.x + 16.0f, layout.introRect.y + 138.0f),
|
||||
"4. 点击树外空白后 focus 应清除,但 selection 不应丢失。",
|
||||
kTextPrimary,
|
||||
12.0f);
|
||||
drawList.AddText(
|
||||
UIPoint(layout.introRect.x + 16.0f, layout.introRect.y + 160.0f),
|
||||
"5. 按 F12 手动截图;设置 XCUI_AUTO_CAPTURE_ON_STARTUP=1 可自动截图。",
|
||||
kTextPrimary,
|
||||
12.0f);
|
||||
|
||||
DrawCard(drawList, layout.controlRect, "操作");
|
||||
for (const ButtonLayout& button : layout.buttons) {
|
||||
DrawButton(
|
||||
drawList,
|
||||
button,
|
||||
m_hasHoveredAction && m_hoveredAction == button.action);
|
||||
}
|
||||
|
||||
DrawCard(drawList, layout.stateRect, "状态摘要", "重点检查 hit / focus / selection / expanded / visible。");
|
||||
drawList.AddText(
|
||||
UIPoint(layout.stateRect.x + 16.0f, layout.stateRect.y + 70.0f),
|
||||
"Hover: " + DescribeHitTarget(currentHit, m_items),
|
||||
kTextPrimary,
|
||||
12.0f);
|
||||
drawList.AddText(
|
||||
UIPoint(layout.stateRect.x + 16.0f, layout.stateRect.y + 94.0f),
|
||||
std::string("Focused: ") + (m_interactionState.treeViewState.focused ? "开" : "关"),
|
||||
kTextPrimary,
|
||||
12.0f);
|
||||
drawList.AddText(
|
||||
UIPoint(layout.stateRect.x + 16.0f, layout.stateRect.y + 118.0f),
|
||||
"Selected: " +
|
||||
(m_selectionModel.HasSelection() ? m_selectionModel.GetSelectedId() : std::string("(none)")),
|
||||
kTextSuccess,
|
||||
12.0f);
|
||||
drawList.AddText(
|
||||
UIPoint(layout.stateRect.x + 16.0f, layout.stateRect.y + 142.0f),
|
||||
"Expanded: " + JoinExpandedItems(m_items, m_expansionModel),
|
||||
kTextMuted,
|
||||
12.0f);
|
||||
drawList.AddText(
|
||||
UIPoint(layout.stateRect.x + 16.0f, layout.stateRect.y + 166.0f),
|
||||
"Visible(" + std::to_string(m_treeFrame.layout.visibleItemIndices.size()) + "): " +
|
||||
JoinVisibleItems(m_items, m_treeFrame.layout),
|
||||
kTextMuted,
|
||||
12.0f);
|
||||
drawList.AddText(
|
||||
UIPoint(layout.stateRect.x + 16.0f, layout.stateRect.y + 190.0f),
|
||||
"Result: " + m_lastResult,
|
||||
kTextPrimary,
|
||||
12.0f);
|
||||
|
||||
const std::string captureSummary =
|
||||
m_autoScreenshot.HasPendingCapture()
|
||||
? "截图排队中..."
|
||||
: (m_autoScreenshot.GetLastCaptureSummary().empty()
|
||||
? std::string("F12 -> tests/UI/Editor/integration/shell/tree_view_basic/captures/")
|
||||
: m_autoScreenshot.GetLastCaptureSummary());
|
||||
drawList.AddText(
|
||||
UIPoint(layout.stateRect.x + 16.0f, layout.stateRect.y + 216.0f),
|
||||
captureSummary,
|
||||
kTextWeak,
|
||||
12.0f);
|
||||
|
||||
DrawCard(drawList, layout.previewRect, "TreeView 预览", "这里只放一个 TreeView,不混入 Hierarchy/Inspector 等业务内容。");
|
||||
AppendUIEditorTreeViewBackground(
|
||||
drawList,
|
||||
m_treeFrame.layout,
|
||||
m_items,
|
||||
m_selectionModel,
|
||||
m_interactionState.treeViewState);
|
||||
AppendUIEditorTreeViewForeground(drawList, m_treeFrame.layout, m_items);
|
||||
|
||||
const bool framePresented = m_renderer.Render(drawData);
|
||||
m_autoScreenshot.CaptureIfRequested(
|
||||
m_renderer,
|
||||
drawData,
|
||||
static_cast<unsigned int>(width),
|
||||
static_cast<unsigned int>(height),
|
||||
framePresented);
|
||||
}
|
||||
|
||||
HWND m_hwnd = nullptr;
|
||||
ATOM m_windowClassAtom = 0;
|
||||
NativeRenderer m_renderer = {};
|
||||
AutoScreenshotController m_autoScreenshot = {};
|
||||
std::filesystem::path m_captureRoot = {};
|
||||
std::vector<UIEditorTreeViewItem> m_items = {};
|
||||
UISelectionModel m_selectionModel = {};
|
||||
UIExpansionModel m_expansionModel = {};
|
||||
UIEditorTreeViewInteractionState m_interactionState = {};
|
||||
UIEditorTreeViewInteractionFrame m_treeFrame = {};
|
||||
UIPoint m_mousePosition = UIPoint(-1000.0f, -1000.0f);
|
||||
ActionId m_hoveredAction = ActionId::Reset;
|
||||
bool m_hasHoveredAction = false;
|
||||
std::string m_lastResult = {};
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR, int nCmdShow) {
|
||||
return ScenarioApp().Run(hInstance, nCmdShow);
|
||||
}
|
||||
@@ -20,6 +20,8 @@ set(EDITOR_UI_UNIT_TEST_SOURCES
|
||||
test_ui_editor_panel_frame.cpp
|
||||
test_ui_editor_status_bar.cpp
|
||||
test_ui_editor_tab_strip.cpp
|
||||
test_ui_editor_tree_view.cpp
|
||||
test_ui_editor_tree_view_interaction.cpp
|
||||
test_ui_editor_viewport_input_bridge.cpp
|
||||
test_ui_editor_viewport_shell.cpp
|
||||
test_ui_editor_viewport_slot.cpp
|
||||
|
||||
187
tests/UI/Editor/unit/test_ui_editor_tree_view.cpp
Normal file
187
tests/UI/Editor/unit/test_ui_editor_tree_view.cpp
Normal file
@@ -0,0 +1,187 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include <XCEngine/UI/DrawData.h>
|
||||
#include <XCEngine/UI/Widgets/UIExpansionModel.h>
|
||||
#include <XCEngine/UI/Widgets/UISelectionModel.h>
|
||||
#include <XCEditor/Widgets/UIEditorTreeView.h>
|
||||
|
||||
namespace {
|
||||
|
||||
using XCEngine::UI::UIDrawCommandType;
|
||||
using XCEngine::UI::UIDrawList;
|
||||
using XCEngine::UI::UIPoint;
|
||||
using XCEngine::UI::UIRect;
|
||||
using XCEngine::UI::Widgets::UIExpansionModel;
|
||||
using XCEngine::UI::Widgets::UISelectionModel;
|
||||
using XCEngine::UI::Editor::Widgets::AppendUIEditorTreeViewBackground;
|
||||
using XCEngine::UI::Editor::Widgets::AppendUIEditorTreeViewForeground;
|
||||
using XCEngine::UI::Editor::Widgets::BuildUIEditorTreeViewLayout;
|
||||
using XCEngine::UI::Editor::Widgets::CollectUIEditorTreeViewVisibleItemIndices;
|
||||
using XCEngine::UI::Editor::Widgets::DoesUIEditorTreeViewItemHaveChildren;
|
||||
using XCEngine::UI::Editor::Widgets::FindUIEditorTreeViewFirstVisibleChildItemIndex;
|
||||
using XCEngine::UI::Editor::Widgets::FindUIEditorTreeViewItemIndex;
|
||||
using XCEngine::UI::Editor::Widgets::FindUIEditorTreeViewParentItemIndex;
|
||||
using XCEngine::UI::Editor::Widgets::HitTestUIEditorTreeView;
|
||||
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewHitTargetKind;
|
||||
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewItem;
|
||||
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewInvalidIndex;
|
||||
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewLayout;
|
||||
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewMetrics;
|
||||
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewState;
|
||||
|
||||
bool ContainsTextCommand(const UIDrawList& drawList, std::string_view text) {
|
||||
for (const auto& command : drawList.GetCommands()) {
|
||||
if (command.type == UIDrawCommandType::Text && command.text == text) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<UIEditorTreeViewItem> BuildTreeItems() {
|
||||
return {
|
||||
{ "scene", "Scene", 0u, false, 0.0f },
|
||||
{ "camera", "Camera", 1u, true, 0.0f },
|
||||
{ "lights", "Lights", 1u, false, 0.0f },
|
||||
{ "sun", "Directional Light", 2u, true, 0.0f },
|
||||
{ "ui", "UI Root", 0u, false, 0.0f },
|
||||
{ "canvas", "Canvas", 1u, true, 0.0f }
|
||||
};
|
||||
}
|
||||
|
||||
TEST(UIEditorTreeViewTest, ChildDetectionUsesFlatHierarchyDepthRules) {
|
||||
const std::vector<UIEditorTreeViewItem> items = BuildTreeItems();
|
||||
|
||||
EXPECT_TRUE(DoesUIEditorTreeViewItemHaveChildren(items, 0u));
|
||||
EXPECT_FALSE(DoesUIEditorTreeViewItemHaveChildren(items, 1u));
|
||||
EXPECT_TRUE(DoesUIEditorTreeViewItemHaveChildren(items, 2u));
|
||||
EXPECT_TRUE(DoesUIEditorTreeViewItemHaveChildren(items, 4u));
|
||||
|
||||
EXPECT_EQ(FindUIEditorTreeViewItemIndex(items, "lights"), 2u);
|
||||
EXPECT_EQ(FindUIEditorTreeViewParentItemIndex(items, 0u), UIEditorTreeViewInvalidIndex);
|
||||
EXPECT_EQ(FindUIEditorTreeViewParentItemIndex(items, 1u), 0u);
|
||||
EXPECT_EQ(FindUIEditorTreeViewParentItemIndex(items, 3u), 2u);
|
||||
}
|
||||
|
||||
TEST(UIEditorTreeViewTest, VisibleItemsFollowExpansionModel) {
|
||||
const std::vector<UIEditorTreeViewItem> items = BuildTreeItems();
|
||||
|
||||
UIExpansionModel expansionModel = {};
|
||||
EXPECT_EQ(
|
||||
FindUIEditorTreeViewFirstVisibleChildItemIndex(items, expansionModel, 0u),
|
||||
UIEditorTreeViewInvalidIndex);
|
||||
EXPECT_EQ(
|
||||
CollectUIEditorTreeViewVisibleItemIndices(items, expansionModel),
|
||||
std::vector<std::size_t>({ 0u, 4u }));
|
||||
|
||||
expansionModel.Expand("scene");
|
||||
EXPECT_EQ(
|
||||
FindUIEditorTreeViewFirstVisibleChildItemIndex(items, expansionModel, 0u),
|
||||
1u);
|
||||
EXPECT_EQ(
|
||||
CollectUIEditorTreeViewVisibleItemIndices(items, expansionModel),
|
||||
std::vector<std::size_t>({ 0u, 1u, 2u, 4u }));
|
||||
|
||||
expansionModel.Expand("lights");
|
||||
expansionModel.Expand("ui");
|
||||
EXPECT_EQ(
|
||||
FindUIEditorTreeViewFirstVisibleChildItemIndex(items, expansionModel, 2u),
|
||||
3u);
|
||||
EXPECT_EQ(
|
||||
CollectUIEditorTreeViewVisibleItemIndices(items, expansionModel),
|
||||
std::vector<std::size_t>({ 0u, 1u, 2u, 3u, 4u, 5u }));
|
||||
}
|
||||
|
||||
TEST(UIEditorTreeViewTest, LayoutBuildsIndentedDisclosureAndLabelRects) {
|
||||
const std::vector<UIEditorTreeViewItem> items = BuildTreeItems();
|
||||
UIExpansionModel expansionModel = {};
|
||||
expansionModel.Expand("scene");
|
||||
|
||||
UIEditorTreeViewMetrics metrics = {};
|
||||
metrics.rowHeight = 24.0f;
|
||||
metrics.rowGap = 4.0f;
|
||||
metrics.horizontalPadding = 10.0f;
|
||||
metrics.indentWidth = 20.0f;
|
||||
metrics.disclosureExtent = 10.0f;
|
||||
metrics.disclosureLabelGap = 6.0f;
|
||||
|
||||
const UIEditorTreeViewLayout layout =
|
||||
BuildUIEditorTreeViewLayout(UIRect(20.0f, 30.0f, 280.0f, 240.0f), items, expansionModel, metrics);
|
||||
|
||||
ASSERT_EQ(layout.visibleItemIndices.size(), 4u);
|
||||
EXPECT_EQ(layout.visibleItemIndices[0], 0u);
|
||||
EXPECT_EQ(layout.visibleItemIndices[1], 1u);
|
||||
EXPECT_EQ(layout.visibleItemIndices[2], 2u);
|
||||
EXPECT_EQ(layout.visibleItemIndices[3], 4u);
|
||||
|
||||
EXPECT_FLOAT_EQ(layout.rowRects[0].x, 20.0f);
|
||||
EXPECT_FLOAT_EQ(layout.rowRects[0].y, 30.0f);
|
||||
EXPECT_FLOAT_EQ(layout.rowRects[0].height, 24.0f);
|
||||
|
||||
EXPECT_FLOAT_EQ(layout.disclosureRects[0].x, 30.0f);
|
||||
EXPECT_FLOAT_EQ(layout.disclosureRects[1].x, 50.0f);
|
||||
EXPECT_FLOAT_EQ(layout.disclosureRects[2].x, 50.0f);
|
||||
EXPECT_FLOAT_EQ(layout.labelRects[0].x, 46.0f);
|
||||
EXPECT_FLOAT_EQ(layout.labelRects[1].x, 66.0f);
|
||||
EXPECT_TRUE(layout.itemHasChildren[0]);
|
||||
EXPECT_FALSE(layout.itemHasChildren[1]);
|
||||
EXPECT_TRUE(layout.itemExpanded[0]);
|
||||
EXPECT_FALSE(layout.itemExpanded[2]);
|
||||
}
|
||||
|
||||
TEST(UIEditorTreeViewTest, HitTestPrioritizesDisclosureBeforeRow) {
|
||||
const std::vector<UIEditorTreeViewItem> items = BuildTreeItems();
|
||||
UIExpansionModel expansionModel = {};
|
||||
expansionModel.Expand("scene");
|
||||
|
||||
const UIEditorTreeViewLayout layout =
|
||||
BuildUIEditorTreeViewLayout(UIRect(20.0f, 30.0f, 280.0f, 240.0f), items, expansionModel);
|
||||
|
||||
const auto disclosureHit = HitTestUIEditorTreeView(layout, UIPoint(34.0f, 44.0f));
|
||||
EXPECT_EQ(disclosureHit.kind, UIEditorTreeViewHitTargetKind::Disclosure);
|
||||
EXPECT_EQ(disclosureHit.itemIndex, 0u);
|
||||
|
||||
const auto rowHit = HitTestUIEditorTreeView(layout, UIPoint(88.0f, 44.0f));
|
||||
EXPECT_EQ(rowHit.kind, UIEditorTreeViewHitTargetKind::Row);
|
||||
EXPECT_EQ(rowHit.itemIndex, 0u);
|
||||
|
||||
const auto emptyHit = HitTestUIEditorTreeView(layout, UIPoint(12.0f, 18.0f));
|
||||
EXPECT_EQ(emptyHit.kind, UIEditorTreeViewHitTargetKind::None);
|
||||
}
|
||||
|
||||
TEST(UIEditorTreeViewTest, BackgroundAndForegroundEmitStableCommands) {
|
||||
const std::vector<UIEditorTreeViewItem> items = BuildTreeItems();
|
||||
UIExpansionModel expansionModel = {};
|
||||
expansionModel.Expand("scene");
|
||||
expansionModel.Expand("ui");
|
||||
|
||||
UISelectionModel selectionModel = {};
|
||||
selectionModel.SetSelection("camera");
|
||||
|
||||
UIEditorTreeViewState state = {};
|
||||
state.hoveredItemId = "lights";
|
||||
state.focused = true;
|
||||
|
||||
const UIEditorTreeViewLayout layout =
|
||||
BuildUIEditorTreeViewLayout(UIRect(20.0f, 30.0f, 280.0f, 240.0f), items, expansionModel);
|
||||
|
||||
UIDrawList background("TreeViewBackground");
|
||||
AppendUIEditorTreeViewBackground(background, layout, items, selectionModel, state);
|
||||
ASSERT_EQ(background.GetCommandCount(), 4u);
|
||||
EXPECT_EQ(background.GetCommands()[0].type, UIDrawCommandType::FilledRect);
|
||||
EXPECT_EQ(background.GetCommands()[1].type, UIDrawCommandType::RectOutline);
|
||||
EXPECT_EQ(background.GetCommands()[2].type, UIDrawCommandType::FilledRect);
|
||||
EXPECT_EQ(background.GetCommands()[3].type, UIDrawCommandType::FilledRect);
|
||||
|
||||
UIDrawList foreground("TreeViewForeground");
|
||||
AppendUIEditorTreeViewForeground(foreground, layout, items);
|
||||
ASSERT_EQ(foreground.GetCommandCount(), 20u);
|
||||
EXPECT_EQ(foreground.GetCommands()[0].type, UIDrawCommandType::PushClipRect);
|
||||
EXPECT_TRUE(ContainsTextCommand(foreground, "v"));
|
||||
EXPECT_TRUE(ContainsTextCommand(foreground, "Scene"));
|
||||
EXPECT_TRUE(ContainsTextCommand(foreground, "Camera"));
|
||||
EXPECT_EQ(foreground.GetCommands()[19].type, UIDrawCommandType::PopClipRect);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
235
tests/UI/Editor/unit/test_ui_editor_tree_view_interaction.cpp
Normal file
235
tests/UI/Editor/unit/test_ui_editor_tree_view_interaction.cpp
Normal file
@@ -0,0 +1,235 @@
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include <XCEditor/Core/UIEditorTreeViewInteraction.h>
|
||||
|
||||
namespace {
|
||||
|
||||
using XCEngine::UI::UIInputEvent;
|
||||
using XCEngine::UI::UIInputEventType;
|
||||
using XCEngine::UI::UIPoint;
|
||||
using XCEngine::UI::UIPointerButton;
|
||||
using XCEngine::UI::UIRect;
|
||||
using XCEngine::UI::Widgets::UIExpansionModel;
|
||||
using XCEngine::UI::Widgets::UISelectionModel;
|
||||
using XCEngine::UI::Editor::UIEditorTreeViewInteractionState;
|
||||
using XCEngine::UI::Editor::UpdateUIEditorTreeViewInteraction;
|
||||
using XCEngine::UI::Editor::Widgets::BuildUIEditorTreeViewLayout;
|
||||
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewHitTargetKind;
|
||||
using XCEngine::UI::Editor::Widgets::UIEditorTreeViewItem;
|
||||
|
||||
std::vector<UIEditorTreeViewItem> BuildTreeItems() {
|
||||
return {
|
||||
{ "scene", "Scene", 0u, false, 0.0f },
|
||||
{ "camera", "Camera", 1u, true, 0.0f },
|
||||
{ "lights", "Lights", 1u, false, 0.0f },
|
||||
{ "sun", "Directional Light", 2u, true, 0.0f },
|
||||
{ "ui", "UI Root", 0u, false, 0.0f },
|
||||
{ "canvas", "Canvas", 1u, true, 0.0f }
|
||||
};
|
||||
}
|
||||
|
||||
UIInputEvent MakePointerMove(float x, float y) {
|
||||
UIInputEvent event = {};
|
||||
event.type = UIInputEventType::PointerMove;
|
||||
event.position = UIPoint(x, y);
|
||||
return event;
|
||||
}
|
||||
|
||||
UIInputEvent MakePointerDown(float x, float y, UIPointerButton button = UIPointerButton::Left) {
|
||||
UIInputEvent event = {};
|
||||
event.type = UIInputEventType::PointerButtonDown;
|
||||
event.position = UIPoint(x, y);
|
||||
event.pointerButton = button;
|
||||
return event;
|
||||
}
|
||||
|
||||
UIInputEvent MakePointerUp(float x, float y, UIPointerButton button = UIPointerButton::Left) {
|
||||
UIInputEvent event = {};
|
||||
event.type = UIInputEventType::PointerButtonUp;
|
||||
event.position = UIPoint(x, y);
|
||||
event.pointerButton = button;
|
||||
return event;
|
||||
}
|
||||
|
||||
UIInputEvent MakePointerLeave() {
|
||||
UIInputEvent event = {};
|
||||
event.type = UIInputEventType::PointerLeave;
|
||||
return event;
|
||||
}
|
||||
|
||||
UIInputEvent MakeFocusLost() {
|
||||
UIInputEvent event = {};
|
||||
event.type = UIInputEventType::FocusLost;
|
||||
return event;
|
||||
}
|
||||
|
||||
UIPoint RectCenter(const XCEngine::UI::UIRect& rect) {
|
||||
return UIPoint(rect.x + rect.width * 0.5f, rect.y + rect.height * 0.5f);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
TEST(UIEditorTreeViewInteractionTest, PointerMoveUpdatesHoveredItemAndHitTarget) {
|
||||
const auto items = BuildTreeItems();
|
||||
UISelectionModel selectionModel = {};
|
||||
UIExpansionModel expansionModel = {};
|
||||
expansionModel.Expand("scene");
|
||||
UIEditorTreeViewInteractionState state = {};
|
||||
|
||||
const auto initialFrame = UpdateUIEditorTreeViewInteraction(
|
||||
state,
|
||||
selectionModel,
|
||||
expansionModel,
|
||||
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
|
||||
items,
|
||||
{});
|
||||
const UIPoint lightsCenter = RectCenter(initialFrame.layout.rowRects[2]);
|
||||
|
||||
const auto frame = UpdateUIEditorTreeViewInteraction(
|
||||
state,
|
||||
selectionModel,
|
||||
expansionModel,
|
||||
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
|
||||
items,
|
||||
{ MakePointerMove(lightsCenter.x, lightsCenter.y) });
|
||||
|
||||
EXPECT_EQ(frame.result.hitTarget.kind, UIEditorTreeViewHitTargetKind::Row);
|
||||
EXPECT_EQ(frame.result.hitTarget.itemIndex, 2u);
|
||||
EXPECT_EQ(state.treeViewState.hoveredItemId, "lights");
|
||||
}
|
||||
|
||||
TEST(UIEditorTreeViewInteractionTest, LeftClickRowSelectsItemAndFocusesTree) {
|
||||
const auto items = BuildTreeItems();
|
||||
UISelectionModel selectionModel = {};
|
||||
UIExpansionModel expansionModel = {};
|
||||
expansionModel.Expand("scene");
|
||||
UIEditorTreeViewInteractionState state = {};
|
||||
|
||||
const auto initialFrame = UpdateUIEditorTreeViewInteraction(
|
||||
state,
|
||||
selectionModel,
|
||||
expansionModel,
|
||||
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
|
||||
items,
|
||||
{});
|
||||
const UIPoint cameraCenter = RectCenter(initialFrame.layout.rowRects[1]);
|
||||
|
||||
const auto frame = UpdateUIEditorTreeViewInteraction(
|
||||
state,
|
||||
selectionModel,
|
||||
expansionModel,
|
||||
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
|
||||
items,
|
||||
{
|
||||
MakePointerDown(cameraCenter.x, cameraCenter.y),
|
||||
MakePointerUp(cameraCenter.x, cameraCenter.y)
|
||||
});
|
||||
|
||||
EXPECT_TRUE(frame.result.consumed);
|
||||
EXPECT_TRUE(frame.result.selectionChanged);
|
||||
EXPECT_EQ(frame.result.selectedItemId, "camera");
|
||||
EXPECT_TRUE(selectionModel.IsSelected("camera"));
|
||||
EXPECT_TRUE(state.treeViewState.focused);
|
||||
}
|
||||
|
||||
TEST(UIEditorTreeViewInteractionTest, LeftClickDisclosureTogglesExpansionAndRebuildsLayout) {
|
||||
const auto items = BuildTreeItems();
|
||||
UISelectionModel selectionModel = {};
|
||||
UIExpansionModel expansionModel = {};
|
||||
expansionModel.Expand("scene");
|
||||
UIEditorTreeViewInteractionState state = {};
|
||||
|
||||
const auto initialFrame = UpdateUIEditorTreeViewInteraction(
|
||||
state,
|
||||
selectionModel,
|
||||
expansionModel,
|
||||
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
|
||||
items,
|
||||
{});
|
||||
const UIPoint lightsDisclosureCenter = RectCenter(initialFrame.layout.disclosureRects[2]);
|
||||
|
||||
const auto frame = UpdateUIEditorTreeViewInteraction(
|
||||
state,
|
||||
selectionModel,
|
||||
expansionModel,
|
||||
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
|
||||
items,
|
||||
{
|
||||
MakePointerDown(lightsDisclosureCenter.x, lightsDisclosureCenter.y),
|
||||
MakePointerUp(lightsDisclosureCenter.x, lightsDisclosureCenter.y)
|
||||
});
|
||||
|
||||
EXPECT_TRUE(frame.result.consumed);
|
||||
EXPECT_TRUE(frame.result.expansionChanged);
|
||||
EXPECT_EQ(frame.result.toggledItemId, "lights");
|
||||
EXPECT_TRUE(expansionModel.IsExpanded("lights"));
|
||||
ASSERT_EQ(frame.layout.visibleItemIndices.size(), 5u);
|
||||
EXPECT_EQ(frame.layout.visibleItemIndices[3], 3u);
|
||||
EXPECT_EQ(frame.layout.visibleItemIndices[4], 4u);
|
||||
}
|
||||
|
||||
TEST(UIEditorTreeViewInteractionTest, RightClickRowSelectsItemAndMarksSecondaryClick) {
|
||||
const auto items = BuildTreeItems();
|
||||
UISelectionModel selectionModel = {};
|
||||
UIExpansionModel expansionModel = {};
|
||||
expansionModel.Expand("scene");
|
||||
UIEditorTreeViewInteractionState state = {};
|
||||
|
||||
const auto initialFrame = UpdateUIEditorTreeViewInteraction(
|
||||
state,
|
||||
selectionModel,
|
||||
expansionModel,
|
||||
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
|
||||
items,
|
||||
{});
|
||||
const UIPoint lightsCenter = RectCenter(initialFrame.layout.rowRects[2]);
|
||||
|
||||
const auto frame = UpdateUIEditorTreeViewInteraction(
|
||||
state,
|
||||
selectionModel,
|
||||
expansionModel,
|
||||
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
|
||||
items,
|
||||
{
|
||||
MakePointerDown(lightsCenter.x, lightsCenter.y, UIPointerButton::Right),
|
||||
MakePointerUp(lightsCenter.x, lightsCenter.y, UIPointerButton::Right)
|
||||
});
|
||||
|
||||
EXPECT_TRUE(frame.result.consumed);
|
||||
EXPECT_TRUE(frame.result.secondaryClicked);
|
||||
EXPECT_TRUE(frame.result.selectionChanged);
|
||||
EXPECT_EQ(frame.result.selectedItemId, "lights");
|
||||
EXPECT_TRUE(selectionModel.IsSelected("lights"));
|
||||
EXPECT_TRUE(state.treeViewState.focused);
|
||||
}
|
||||
|
||||
TEST(UIEditorTreeViewInteractionTest, OutsideClickAndFocusLostClearFocusAndHover) {
|
||||
const auto items = BuildTreeItems();
|
||||
UISelectionModel selectionModel = {};
|
||||
UIExpansionModel expansionModel = {};
|
||||
expansionModel.Expand("scene");
|
||||
UIEditorTreeViewInteractionState state = {};
|
||||
state.treeViewState.focused = true;
|
||||
state.treeViewState.hoveredItemId = "camera";
|
||||
|
||||
auto frame = UpdateUIEditorTreeViewInteraction(
|
||||
state,
|
||||
selectionModel,
|
||||
expansionModel,
|
||||
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
|
||||
items,
|
||||
{ MakePointerDown(400.0f, 260.0f), MakePointerUp(400.0f, 260.0f) });
|
||||
EXPECT_FALSE(state.treeViewState.focused);
|
||||
EXPECT_EQ(frame.result.hitTarget.kind, UIEditorTreeViewHitTargetKind::None);
|
||||
|
||||
frame = UpdateUIEditorTreeViewInteraction(
|
||||
state,
|
||||
selectionModel,
|
||||
expansionModel,
|
||||
UIRect(0.0f, 0.0f, 320.0f, 240.0f),
|
||||
items,
|
||||
{ MakePointerLeave(), MakeFocusLost() });
|
||||
EXPECT_FALSE(state.treeViewState.focused);
|
||||
EXPECT_TRUE(state.treeViewState.hoveredItemId.empty());
|
||||
EXPECT_FALSE(state.hasPointerPosition);
|
||||
}
|
||||
Reference in New Issue
Block a user