Files
XCEngine/engine/include/XCEngine/Threading/TaskGroup.h

52 lines
1.2 KiB
C
Raw Normal View History

#pragma once
#include "Task.h"
#include <vector>
#include <functional>
#include <mutex>
#include <atomic>
#include <condition_variable>
namespace XCEngine {
namespace Threading {
class TaskGroup {
public:
using Callback = std::function<void()>;
TaskGroup();
~TaskGroup();
uint64_t AddTask(std::unique_ptr<ITask> task);
uint64_t AddTask(Callback&& func, TaskPriority priority = TaskPriority::Normal);
void AddDependency(uint64_t taskId, uint64_t dependsOn);
void Wait();
bool WaitFor(std::chrono::milliseconds timeout);
void SetCompleteCallback(Callback&& callback);
bool IsComplete() const;
float GetProgress() const;
void Cancel();
private:
struct TaskNode {
ITask* task = nullptr;
std::vector<uint64_t> dependencies;
int pendingDepCount = 0;
bool completed = false;
};
std::vector<TaskNode> m_tasks;
std::atomic<int> m_pendingCount{0};
std::atomic<int> m_completedCount{0};
Callback m_completeCallback;
mutable std::mutex m_mutex;
std::condition_variable m_condition;
std::atomic<bool> m_canceled{false};
};
} // namespace Threading
} // namespace XCEngine