18 lines
311 B
Markdown
18 lines
311 B
Markdown
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# RHIShader::SetMat4
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```cpp
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virtual void SetMat4(const char* name, const float* value) = 0;
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```
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设置 4x4 矩阵 uniform。
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**参数:**
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- `name` - uniform 变量名
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- `value` - 矩阵数据指针(16 个 float)
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**复杂度:** O(1)
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## 相关文档
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- [RHIShader 总览](shader.md) - 返回类总览
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