22 lines
420 B
Markdown
22 lines
420 B
Markdown
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# OpenGLVertexArray::SetIndexBuffer
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```cpp
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void SetIndexBuffer(unsigned int buffer, unsigned int type)
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```
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设置索引缓冲区。
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**参数:**
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- `buffer` - OpenGL 缓冲区对象 ID
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- `type` - 索引数据类型(GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT)
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**示例:**
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```cpp
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vao.SetIndexBuffer(ibo, GL_UNSIGNED_INT);
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```
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## 相关文档
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- [OpenGLVertexArray](vertex-array.md) - 返回类总览
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