2026-03-20 02:35:15 +08:00
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# Vector3::Vector3
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```cpp
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Vector3() = default;
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constexpr Vector3(float x, float y, float z);
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```
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构造一个三维向量。
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**参数:**
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- `x` - X 分量,默认为 0.0f
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- `y` - Y 分量,默认为 0.0f
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- `z` - Z 分量,默认为 0.0f
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**返回:** 无
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**线程安全:** ✅
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**复杂度:** O(1)
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**示例:**
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```cpp
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2026-03-26 02:41:00 +08:00
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#include "XCEngine/Core/Math/Vector3.h"
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2026-03-20 02:35:15 +08:00
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using namespace XCEngine::Math;
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int main() {
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Vector3 a;
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Vector3 b(1.0f, 2.0f, 3.0f);
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Vector3 c(4.5f, 5.5f, 6.5f);
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return 0;
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}
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```
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## 相关文档
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- [Vector3 类总览](vector3.md) - 返回类总览
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