22 lines
420 B
Markdown
22 lines
420 B
Markdown
|
|
# Quaternion::FromAxisAngle
|
||
|
|
|
||
|
|
```cpp
|
||
|
|
static Quaternion FromAxisAngle(const Vector3& axis, float radians)
|
||
|
|
```
|
||
|
|
|
||
|
|
从轴角创建四元数。
|
||
|
|
|
||
|
|
**参数:**
|
||
|
|
- `axis` - 旋转轴(应为单位向量)
|
||
|
|
- `radians` - 旋转角度(弧度)
|
||
|
|
|
||
|
|
**返回:** `Quaternion` - 表示旋转的四元数
|
||
|
|
|
||
|
|
**复杂度:** O(1)
|
||
|
|
|
||
|
|
**示例:**
|
||
|
|
|
||
|
|
```cpp
|
||
|
|
Quaternion rot = Quaternion::FromAxisAngle(Vector3::Up(), 90.0f * DEG_TO_RAD);
|
||
|
|
```
|