27 lines
617 B
Markdown
27 lines
617 B
Markdown
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# OpenGLTexture::InitializeCubeMap
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```cpp
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bool InitializeCubeMap(int size, int mipLevels, OpenGLFormat format, const void* data = nullptr)
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```
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初始化一个立方体纹理。
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**参数:**
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- `size` - 立方体贴面的边长
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- `mipLevels` - mipmap 级别数量
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- `format` - 纹理格式(OpenGLFormat 枚举值)
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- `data` - 纹理数据指针(可以为 nullptr)
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**返回:** `bool` - 成功返回 true,失败返回 false
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**示例:**
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```cpp
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OpenGLTexture cubemap;
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cubemap.InitializeCubeMap(512, 1, OpenGLFormat::RGBA8, nullptr);
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```
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## 相关文档
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- [OpenGLTexture](texture.md) - 返回类总览
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