21 lines
279 B
Markdown
21 lines
279 B
Markdown
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# OpenGLCommandList::ClearDepth
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```cpp
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void ClearDepth(float depth)
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```
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清除深度缓冲区。
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**参数:**
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- `depth` - 深度值 (0.0-1.0)
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**示例:**
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```cpp
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commandList->ClearDepth(1.0f);
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```
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## 相关文档
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- [OpenGLCommandList](command-list.md) - 返回类总览
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