19 lines
415 B
Markdown
19 lines
415 B
Markdown
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# AudioSystem::ProcessAudio
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处理音频数据。
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```cpp
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void ProcessAudio(float* buffer, uint32 sampleCount, uint32 channels);
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```
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将所有注册的音频源混音到输出缓冲区。内部处理 3D 空间化、音量控制和效果链。
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**参数:**
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- `buffer` - 输出音频缓冲区指针
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- `sampleCount` - 样本数量
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- `channels` - 通道数
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## 相关文档
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- [AudioSystem 总览](audio-system.md)
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