2026-03-20 02:35:15 +08:00
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# Rect::SetPosition
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设置矩形位置。
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```cpp
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void SetPosition(float newX, float newY);
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void SetPosition(const Vector2& position);
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```
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**参数:**
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- `newX` - 新的 x 坐标
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- `newY` - 新的 y 坐标
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- `position` - 新的位置(Vector2 类型)
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**返回:** 无
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**线程安全:** ✅
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**复杂度:** O(1)
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**示例:**
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```cpp
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2026-03-26 02:41:00 +08:00
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#include "XCEngine/Core/Math/Rect.h"
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#include "XCEngine/Core/Math/Vector2.h"
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2026-03-20 02:35:15 +08:00
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#include <iostream>
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using namespace XCEngine::Math;
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int main() {
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Rect rect(0.0f, 0.0f, 100.0f, 50.0f);
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rect.SetPosition(10.0f, 20.0f);
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std::cout << "Position: (" << rect.x << ", " << rect.y << ")\n";
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rect.SetPosition(Vector2(50.0f, 60.0f));
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std::cout << "Position: (" << rect.x << ", " << rect.y << ")\n";
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return 0;
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}
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```
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## 相关文档
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- [`Rect::Set`](set.md) - 设置所有属性
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- [`Rect::GetPosition`](getposition.md) - 获取位置
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- [Rect 总览](rect.md)
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