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XCEngine/engine/third_party/physx/source/foundation/windows/FdWindowsTime.cpp

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// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include "foundation/PxTime.h"
#include "foundation/windows/PxWindowsInclude.h"
using namespace physx;
static int64_t getTimeTicks()
{
LARGE_INTEGER a;
QueryPerformanceCounter(&a);
return a.QuadPart;
}
static double getTickDuration()
{
LARGE_INTEGER a;
QueryPerformanceFrequency(&a);
return 1.0f / double(a.QuadPart);
}
static double sTickDuration = getTickDuration();
static const PxCounterFrequencyToTensOfNanos gCounterFreq = PxTime::getCounterFrequency();
const PxCounterFrequencyToTensOfNanos& PxTime::getBootCounterFrequency()
{
return gCounterFreq;
}
PxCounterFrequencyToTensOfNanos PxTime::getCounterFrequency()
{
LARGE_INTEGER freq;
QueryPerformanceFrequency(&freq);
return PxCounterFrequencyToTensOfNanos(PxTime::sNumTensOfNanoSecondsInASecond, (uint64_t)freq.QuadPart);
}
uint64_t PxTime::getCurrentCounterValue()
{
LARGE_INTEGER ticks;
QueryPerformanceCounter(&ticks);
return (uint64_t)ticks.QuadPart;
}
PxTime::PxTime() : mTickCount(0)
{
getElapsedSeconds();
}
PxTime::Second PxTime::getElapsedSeconds()
{
int64_t lastTickCount = mTickCount;
mTickCount = getTimeTicks();
return (mTickCount - lastTickCount) * sTickDuration;
}
PxTime::Second PxTime::peekElapsedSeconds()
{
return (getTimeTicks() - mTickCount) * sTickDuration;
}
PxTime::Second PxTime::getLastTime() const
{
return mTickCount * sTickDuration;
}