23 lines
329 B
Markdown
23 lines
329 B
Markdown
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# RHITexture::SetState
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```cpp
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virtual void SetState(ResourceStates state) = 0;
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```
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设置资源状态。
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**参数:**
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- `state` - 新的资源状态
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**复杂度:** O(1)
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**示例:**
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```cpp
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texture->SetState(ResourceStates::PixelShaderResource);
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```
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## 相关文档
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- [RHITexture 总览](texture.md) - 返回类总览
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