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XCEngine/docs/api/components/transform-component/get-up.md

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# GetUp
Get the up direction vector in world space.
## Syntax
```cpp
Math::Vector3 GetUp() const;
```
## Returns
Returns the up direction vector as a `Math::Vector3`.
## Remarks
Returns the up direction of this transform in world space, based on the world rotation. By convention, up is typically the positive Y axis direction.
## See Also
- [GetForward](get-forward)
- [GetRight](get-right)
## Examples
```cpp
void Example(TransformComponent* transform) {
Math::Vector3 up = transform->GetUp();
}
```