22 lines
416 B
Markdown
22 lines
416 B
Markdown
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# GameObject::GetComponents
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获取游戏对象上所有指定类型的组件。
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```cpp
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template<typename T>
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std::vector<T*> GetComponents();
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template<typename T>
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std::vector<const T*> GetComponents() const;
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```
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**模板参数:**
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- `T` - 组件类型
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**返回:** `std::vector<T*>` - 包含所有匹配组件的向量
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## 相关文档
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- [GameObject 总览](game-object.md)
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- [GetComponent](get-component.md)
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