14 lines
270 B
Markdown
14 lines
270 B
Markdown
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# Component::GetGameObject
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获取所属的 GameObject。
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```cpp
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GameObject* GetGameObject() const;
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```
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**返回:** `GameObject*` - 所属游戏对象指针,如果组件未附加到游戏对象则返回 nullptr
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## 相关文档
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- [Component 总览](component.md)
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