2026-03-22 01:56:16 +08:00
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# Equalizer
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**命名空间**: `XCEngine::Audio`
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**类型**: `class`
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**头文件**: `XCEngine/Audio/Equalizer.h`
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**描述**: 多频段参数均衡器。
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## 概述
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Equalizer 是基于双二阶滤波器(Biquad Filter)的多频段参数均衡器实现。它支持设置任意数量的频段,每个频段可独立调节频率、增益(Gain/dB)和 Q 值。可用于调整音频频谱响应,实现低音增强、高音切平等效果。
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## 公共方法
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| 方法 | 描述 |
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|------|------|
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2026-03-26 01:52:36 +08:00
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| `ProcessAudio` | 处理均衡后的音频 |
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| `SetBandCount` | 设置频段数量 |
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| `GetBandCount` | 获取频段数量 |
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| `SetBandFrequency` | 设置频段频率 |
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| `GetBandFrequency` | 获取频段频率 |
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| `SetBandGain` | 设置频段增益 |
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| `GetBandGain` | 获取频段增益 |
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| `SetBandQ` | 设置频段 Q 值 |
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| `GetBandQ` | 获取频段 Q 值 |
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| `SetEnabled` | 设置启用状态 |
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| `IsEnabled` | 检查启用状态 |
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| `SetWetMix` | 设置湿信号混合比例 |
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| `GetWetMix` | 获取湿信号混合比例 |
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2026-03-22 01:56:16 +08:00
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## 使用示例
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```cpp
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#include <XCEngine/Audio/Equalizer.h>
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using namespace XCEngine::Audio;
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void SetupEqualizer() {
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Equalizer* eq = new Equalizer();
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eq->SetBandCount(4);
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eq->SetBandFrequency(0, 100.0f);
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eq->SetBandGain(0, 3.0f);
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eq->SetBandQ(0, 1.0f);
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eq->SetBandFrequency(1, 1000.0f);
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eq->SetBandGain(1, 0.0f);
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eq->SetBandQ(1, 1.0f);
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eq->SetBandFrequency(2, 5000.0f);
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eq->SetBandGain(2, -2.0f);
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eq->SetBandQ(2, 1.0f);
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eq->SetBandFrequency(3, 10000.0f);
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eq->SetBandGain(3, 0.0f);
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eq->SetBandQ(3, 1.0f);
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}
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```
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## 相关文档
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- [Audio 模块总览](../audio.md) - Audio 模块总览
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- [IAudioEffect](../i-audio-effect/i-audio-effect.md) - 音频效果接口
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