2026-03-26 01:58:45 +08:00
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# GetSpread
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**所属类**: `AudioSourceComponent`
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**头文件**: `XCEngine/Components/AudioSourceComponent.h`
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**描述**: 获取音频源的扩散角度。
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## 函数签名
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```cpp
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float GetSpread() const;
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```
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## 返回值
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| 类型 | 描述 |
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|------|------|
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| `float` | 当前扩散角度(度) |
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## 使用示例
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```cpp
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#include <XCEngine/Components/AudioSourceComponent.h>
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using namespace XCEngine::Components;
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void PrintSpread(AudioSourceComponent* source) {
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float spread = source->GetSpread();
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printf("Spread: %.1f degrees\n", spread);
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}
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```
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## 相关文档
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2026-03-26 02:00:45 +08:00
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- [AudioSourceComponent](audio-source-component.md) - 音频源组件
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- [SetSpread](set-spread.md) - 设置扩散角度
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