2026-03-17 02:51:34 +08:00
|
|
|
#include "fixtures/D3D12TestFixture.h"
|
refactor: improve test infrastructure and fix OpenGL GLAD initialization
- Rename D3D12Enum.h to D3D12Enums.h for naming consistency
- Fix OpenGL unit test GLAD initialization by using gladLoadGL()
instead of gladLoadGLLoader(wglGetProcAddress) for fallback support
- Migrate remaining tests to use gtest_discover_tests for granular
test discovery (math, core, containers, memory, threading, debug,
components, scene, resources, input, opengl)
- Remove obsolete TEST_RESOURCES_DIR and copy_directory commands
from OpenGL unit test CMakeLists (minimal/Res doesn't exist)
- Update TEST_SPEC.md with performance metrics and per-module
build/test commands for faster development workflow
- Update CMake path references to use lowercase paths
2026-03-23 00:43:02 +08:00
|
|
|
#include "XCEngine/RHI/D3D12/D3D12Enums.h"
|
|
|
|
|
|
|
|
|
|
using namespace XCEngine::RHI;
|
2026-03-17 02:51:34 +08:00
|
|
|
|
2026-03-20 03:18:30 +08:00
|
|
|
TEST_F(D3D12TestFixture, CommandList_Close_Basic) {
|
refactor: improve test infrastructure and fix OpenGL GLAD initialization
- Rename D3D12Enum.h to D3D12Enums.h for naming consistency
- Fix OpenGL unit test GLAD initialization by using gladLoadGL()
instead of gladLoadGLLoader(wglGetProcAddress) for fallback support
- Migrate remaining tests to use gtest_discover_tests for granular
test discovery (math, core, containers, memory, threading, debug,
components, scene, resources, input, opengl)
- Remove obsolete TEST_RESOURCES_DIR and copy_directory commands
from OpenGL unit test CMakeLists (minimal/Res doesn't exist)
- Update TEST_SPEC.md with performance metrics and per-module
build/test commands for faster development workflow
- Update CMake path references to use lowercase paths
2026-03-23 00:43:02 +08:00
|
|
|
GetCommandList()->Reset();
|
|
|
|
|
GetCommandList()->Close();
|
2026-03-17 03:47:51 +08:00
|
|
|
}
|
|
|
|
|
|
2026-03-20 03:18:30 +08:00
|
|
|
TEST_F(D3D12TestFixture, CommandList_Get_Desc) {
|
refactor: improve test infrastructure and fix OpenGL GLAD initialization
- Rename D3D12Enum.h to D3D12Enums.h for naming consistency
- Fix OpenGL unit test GLAD initialization by using gladLoadGL()
instead of gladLoadGLLoader(wglGetProcAddress) for fallback support
- Migrate remaining tests to use gtest_discover_tests for granular
test discovery (math, core, containers, memory, threading, debug,
components, scene, resources, input, opengl)
- Remove obsolete TEST_RESOURCES_DIR and copy_directory commands
from OpenGL unit test CMakeLists (minimal/Res doesn't exist)
- Update TEST_SPEC.md with performance metrics and per-module
build/test commands for faster development workflow
- Update CMake path references to use lowercase paths
2026-03-23 00:43:02 +08:00
|
|
|
auto type = GetCommandList()->GetCommandList()->GetType();
|
2026-03-17 03:47:51 +08:00
|
|
|
EXPECT_EQ(type, D3D12_COMMAND_LIST_TYPE_DIRECT);
|
refactor: improve test infrastructure and fix OpenGL GLAD initialization
- Rename D3D12Enum.h to D3D12Enums.h for naming consistency
- Fix OpenGL unit test GLAD initialization by using gladLoadGL()
instead of gladLoadGLLoader(wglGetProcAddress) for fallback support
- Migrate remaining tests to use gtest_discover_tests for granular
test discovery (math, core, containers, memory, threading, debug,
components, scene, resources, input, opengl)
- Remove obsolete TEST_RESOURCES_DIR and copy_directory commands
from OpenGL unit test CMakeLists (minimal/Res doesn't exist)
- Update TEST_SPEC.md with performance metrics and per-module
build/test commands for faster development workflow
- Update CMake path references to use lowercase paths
2026-03-23 00:43:02 +08:00
|
|
|
}
|