Files
XCEngine/docs/api/rhi/d3d12/buffer/buffer.md

34 lines
1.3 KiB
Markdown
Raw Normal View History

# D3D12Buffer
**命名空间**: `XCEngine::RHI`
**描述**: DirectX 12 缓冲区的 D3D12 实现,继承自 `RHIBuffer`
## 方法列表
| 方法 | 文档 |
|------|------|
| `Initialize` | [详细文档](initialize.md) |
| `InitializeFromExisting` | [详细文档](initialize-from-existing.md) |
| `InitializeWithData` | [详细文档](initialize-with-data.md) |
| `Shutdown` | [详细文档](shutdown.md) |
| `UpdateData` | [详细文档](update-data.md) |
| `Map` | [详细文档](map.md) |
| `Unmap` | [详细文档](unmap.md) |
| `SetData` | [详细文档](set-data.md) |
| `GetResource` | [详细文档](get-resource.md) |
| `GetDesc` | [详细文档](get-desc.md) |
| `GetGPUVirtualAddress` | [详细文档](get-gpu-virtual-address.md) |
| `GetGPUAddress` | [详细文档](get-gpu-address.md) |
| `GetSize` | [详细文档](get-size.md) |
| `GetState` / `SetState` | [详细文档](get-state.md) |
| `GetName` / `SetName` | [详细文档](get-name.md) |
| `GetStride` / `SetStride` | [详细文档](get-stride.md) |
| `GetBufferType` / `SetBufferType` | [详细文档](get-buffer-type.md) |
| `GetNativeHandle` | [详细文档](get-native-handle.md) |
## 相关文档
- [D3D12 后端总览](../overview.md)
- [RHIBuffer](../../buffer/buffer.md) - 抽象缓冲区接口