16 lines
225 B
Markdown
16 lines
225 B
Markdown
|
|
# GameObject::SetName
|
||
|
|
|
||
|
|
设置游戏对象的名称。
|
||
|
|
|
||
|
|
```cpp
|
||
|
|
void SetName(const std::string& name);
|
||
|
|
```
|
||
|
|
|
||
|
|
**参数:**
|
||
|
|
- `name` - 新的名称
|
||
|
|
|
||
|
|
## 相关文档
|
||
|
|
|
||
|
|
- [GameObject 总览](game-object.md)
|
||
|
|
- [GetName](get-name.md)
|