10 lines
240 B
C++
10 lines
240 B
C++
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#include "fixtures/D3D12TestFixture.h"
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TEST_F(D3D12TestFixture, Device_CreateDevice_Success) {
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ASSERT_NE(GetDevice(), nullptr);
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}
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TEST_F(D3D12TestFixture, Device_GetCommandQueue_Success) {
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ASSERT_NE(GetCommandQueue(), nullptr);
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}
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