45 lines
1.2 KiB
Markdown
45 lines
1.2 KiB
Markdown
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# PoolAllocator::PoolAllocator / ~PoolAllocator
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```cpp
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PoolAllocator(size_t blockSize, size_t poolSize, size_t alignment = 8);
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~PoolAllocator() override;
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```
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构造内存池分配器,预分配 `poolSize` 个大小为 `blockSize` 字节的内存块。内存块按 `alignment` 对齐(默认 8 字节)。内部维护一个空闲块链表来管理分配。析构函数释放整个内存池。
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**参数:**
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- `blockSize` - 每个内存块的大小(字节)
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- `poolSize` - 内存池中总块数
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- `alignment` - 对齐要求,默认为 8
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**返回:** 无
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**复杂度:** O(n),需要预分配所有块
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**示例:**
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```cpp
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#include <XCEngine/Memory/PoolAllocator.h>
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struct Particle {
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float x, y, z;
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float vx, vy, vz;
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float life;
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};
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// 创建一个能容纳 1000 个 Particle 的内存池,16 字节对齐
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PoolAllocator pool(sizeof(Particle), 1000, alignof(Particle));
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size_t blockSize = pool.GetBlockSize(); // sizeof(Particle)
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size_t total = pool.GetTotalBlockCount(); // 1000
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size_t free = pool.GetFreeBlockCount(); // 1000
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// 分配和释放
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void* block = pool.Allocate();
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pool.Free(block);
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```
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## 相关文档
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- [PoolAllocator 总览](pool-allocator.md) - 返回类总览
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