Files
XCEngine/tests/RHI/OpenGL/test_depth_stencil_view.cpp

19 lines
445 B
C++
Raw Normal View History

#include "fixtures/OpenGLTestFixture.h"
#include "XCEngine/RHI/OpenGL/OpenGLDepthStencilView.h"
using namespace XCEngine::RHI;
TEST_F(OpenGLTestFixture, DepthStencilView_Bind_Unbind) {
OpenGLDepthStencilView dsv;
dsv.Initialize(0);
dsv.Bind();
GLint boundFBO = 0;
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &boundFBO);
dsv.Unbind();
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &boundFBO);
dsv.Shutdown();
}