304 lines
12 KiB
C
304 lines
12 KiB
C
|
|
// Redistribution and use in source and binary forms, with or without
|
||
|
|
// modification, are permitted provided that the following conditions
|
||
|
|
// are met:
|
||
|
|
// * Redistributions of source code must retain the above copyright
|
||
|
|
// notice, this list of conditions and the following disclaimer.
|
||
|
|
// * Redistributions in binary form must reproduce the above copyright
|
||
|
|
// notice, this list of conditions and the following disclaimer in the
|
||
|
|
// documentation and/or other materials provided with the distribution.
|
||
|
|
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
||
|
|
// contributors may be used to endorse or promote products derived
|
||
|
|
// from this software without specific prior written permission.
|
||
|
|
//
|
||
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
||
|
|
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||
|
|
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||
|
|
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||
|
|
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||
|
|
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||
|
|
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||
|
|
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
|
//
|
||
|
|
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
|
||
|
|
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
||
|
|
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
||
|
|
|
||
|
|
#ifndef GU_AABBTREEQUERY_H
|
||
|
|
#define GU_AABBTREEQUERY_H
|
||
|
|
|
||
|
|
#include "GuBVHTestsSIMD.h"
|
||
|
|
#include "GuAABBTreeBounds.h"
|
||
|
|
#include "foundation/PxInlineArray.h"
|
||
|
|
#include "GuAABBTreeNode.h"
|
||
|
|
|
||
|
|
namespace physx
|
||
|
|
{
|
||
|
|
namespace Gu
|
||
|
|
{
|
||
|
|
#define RAW_TRAVERSAL_STACK_SIZE 256
|
||
|
|
|
||
|
|
//////////////////////////////////////////////////////////////////////////
|
||
|
|
|
||
|
|
static PX_FORCE_INLINE void getBoundsTimesTwo(Vec4V& center, Vec4V& extents, const PxBounds3* bounds, PxU32 poolIndex)
|
||
|
|
{
|
||
|
|
const PxBounds3* objectBounds = bounds + poolIndex;
|
||
|
|
|
||
|
|
// PT: it's safe to V4LoadU because the pointer comes from the AABBTreeBounds class
|
||
|
|
const Vec4V minV = V4LoadU(&objectBounds->minimum.x);
|
||
|
|
const Vec4V maxV = V4LoadU(&objectBounds->maximum.x);
|
||
|
|
|
||
|
|
center = V4Add(maxV, minV);
|
||
|
|
extents = V4Sub(maxV, minV);
|
||
|
|
}
|
||
|
|
|
||
|
|
//////////////////////////////////////////////////////////////////////////
|
||
|
|
|
||
|
|
template<const bool tHasIndices, typename Test, typename Node, typename QueryCallback>
|
||
|
|
static PX_FORCE_INLINE bool doOverlapLeafTest(const Test& test, const Node* node, const PxBounds3* bounds, const PxU32* indices, QueryCallback& visitor)
|
||
|
|
{
|
||
|
|
PxU32 nbPrims = node->getNbPrimitives();
|
||
|
|
const bool doBoxTest = nbPrims > 1;
|
||
|
|
const PxU32* prims = tHasIndices ? node->getPrimitives(indices) : NULL;
|
||
|
|
while(nbPrims--)
|
||
|
|
{
|
||
|
|
const PxU32 primIndex = tHasIndices ? *prims++ : node->getPrimitiveIndex();
|
||
|
|
if(doBoxTest)
|
||
|
|
{
|
||
|
|
Vec4V center2, extents2;
|
||
|
|
getBoundsTimesTwo(center2, extents2, bounds, primIndex);
|
||
|
|
|
||
|
|
const float half = 0.5f;
|
||
|
|
const FloatV halfV = FLoad(half);
|
||
|
|
|
||
|
|
const Vec4V extents_ = V4Scale(extents2, halfV);
|
||
|
|
const Vec4V center_ = V4Scale(center2, halfV);
|
||
|
|
|
||
|
|
if(!test(Vec3V_From_Vec4V(center_), Vec3V_From_Vec4V(extents_)))
|
||
|
|
continue;
|
||
|
|
}
|
||
|
|
|
||
|
|
if(!visitor.invoke(primIndex))
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
return true;
|
||
|
|
}
|
||
|
|
|
||
|
|
template<const bool tHasIndices, typename Test, typename Tree, typename Node, typename QueryCallback>
|
||
|
|
class AABBTreeOverlap
|
||
|
|
{
|
||
|
|
public:
|
||
|
|
bool operator()(const AABBTreeBounds& treeBounds, const Tree& tree, const Test& test, QueryCallback& visitor)
|
||
|
|
{
|
||
|
|
const PxBounds3* bounds = treeBounds.getBounds();
|
||
|
|
|
||
|
|
PxInlineArray<const Node*, RAW_TRAVERSAL_STACK_SIZE> stack;
|
||
|
|
stack.forceSize_Unsafe(RAW_TRAVERSAL_STACK_SIZE);
|
||
|
|
const Node* const nodeBase = tree.getNodes();
|
||
|
|
stack[0] = nodeBase;
|
||
|
|
PxU32 stackIndex = 1;
|
||
|
|
|
||
|
|
while(stackIndex > 0)
|
||
|
|
{
|
||
|
|
const Node* node = stack[--stackIndex];
|
||
|
|
Vec3V center, extents;
|
||
|
|
node->getAABBCenterExtentsV(¢er, &extents);
|
||
|
|
while(test(center, extents))
|
||
|
|
{
|
||
|
|
if(node->isLeaf())
|
||
|
|
{
|
||
|
|
if(!doOverlapLeafTest<tHasIndices, Test, Node>(test, node, bounds, tree.getIndices(), visitor))
|
||
|
|
return false;
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
|
||
|
|
const Node* children = node->getPos(nodeBase);
|
||
|
|
|
||
|
|
node = children;
|
||
|
|
stack[stackIndex++] = children + 1;
|
||
|
|
if(stackIndex == stack.capacity())
|
||
|
|
stack.resizeUninitialized(stack.capacity() * 2);
|
||
|
|
node->getAABBCenterExtentsV(¢er, &extents);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
return true;
|
||
|
|
}
|
||
|
|
};
|
||
|
|
|
||
|
|
//////////////////////////////////////////////////////////////////////////
|
||
|
|
|
||
|
|
template <const bool tInflate, const bool tHasIndices, typename Node, typename QueryCallback> // use inflate=true for sweeps, inflate=false for raycasts
|
||
|
|
static PX_FORCE_INLINE bool doLeafTest( const Node* node, Gu::RayAABBTest& test, const PxBounds3* bounds, const PxU32* indices, PxReal& maxDist, QueryCallback& pcb)
|
||
|
|
{
|
||
|
|
PxU32 nbPrims = node->getNbPrimitives();
|
||
|
|
const bool doBoxTest = nbPrims > 1;
|
||
|
|
const PxU32* prims = tHasIndices ? node->getPrimitives(indices) : NULL;
|
||
|
|
while(nbPrims--)
|
||
|
|
{
|
||
|
|
const PxU32 primIndex = tHasIndices ? *prims++ : node->getPrimitiveIndex();
|
||
|
|
if(doBoxTest)
|
||
|
|
{
|
||
|
|
Vec4V center_, extents_;
|
||
|
|
getBoundsTimesTwo(center_, extents_, bounds, primIndex);
|
||
|
|
|
||
|
|
if(!test.check<tInflate>(Vec3V_From_Vec4V(center_), Vec3V_From_Vec4V(extents_)))
|
||
|
|
continue;
|
||
|
|
}
|
||
|
|
|
||
|
|
// PT:
|
||
|
|
// - 'maxDist' is the current best distance. It can be seen as a "maximum allowed distance" (as passed to the
|
||
|
|
// template by users initially) but also as the "current minimum impact distance", so the name is misleading.
|
||
|
|
// Either way this is where we write & communicate the final/best impact distance to users.
|
||
|
|
//
|
||
|
|
// - the invoke function also takes a distance parameter, and this one is in/out. In input we must pass the
|
||
|
|
// current best distance to the leaf node, so that subsequent leaf-level queries can cull things away as
|
||
|
|
// much as possible. In output users return a shrunk distance value if they found a hit. We need to pass a
|
||
|
|
// copy of 'maxDist' ('md') since it would be too dangerous to rely on the arbitrary user code to always do
|
||
|
|
// the right thing. In particular if we'd pass 'maxDist' to invoke directly, and the called code would NOT
|
||
|
|
// respect the passed max value, it could potentially return a hit further than the best 'maxDist'. At which
|
||
|
|
// point the '(md < oldMaxDist)' test would fail but the damage would have already been done ('maxDist' would
|
||
|
|
// have already been overwritten with a larger value than before). Hence, we need 'md'.
|
||
|
|
//
|
||
|
|
// - now 'oldMaxDist' however is more subtle. In theory we wouldn't need it and we could just use '(md < maxDist)'
|
||
|
|
// in the test below. But that opens the door to subtle bugs: 'maxDist' is a reference to some value somewhere
|
||
|
|
// in the user's code, and we call the same user in invoke. It turns out that the invoke code can access and
|
||
|
|
// modify 'maxDist' on their side, even if we do not pass it to invoke. It's basically the same problem as
|
||
|
|
// before, but much more difficult to see. It does happen with the current PhysX implementations of the invoke
|
||
|
|
// functions: they modify the 'md' that we send them, but *also* 'maxDist' without the code below knowing
|
||
|
|
// about it. So the subsequent test fails again because md == maxDist. A potential solution would have been to
|
||
|
|
// work on a local copy of 'maxDist' in operator(), only writing out the final distance when returning from the
|
||
|
|
// function. Another solution used below is to introduce that local copy just here in the leaf code: that's
|
||
|
|
// where 'oldMaxDist' comes from.
|
||
|
|
|
||
|
|
PxReal oldMaxDist = maxDist;
|
||
|
|
PxReal md = maxDist;
|
||
|
|
if(!pcb.invoke(md, primIndex))
|
||
|
|
return false;
|
||
|
|
|
||
|
|
if(md < oldMaxDist)
|
||
|
|
{
|
||
|
|
maxDist = md;
|
||
|
|
test.setDistance(md);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
return true;
|
||
|
|
}
|
||
|
|
|
||
|
|
//////////////////////////////////////////////////////////////////////////
|
||
|
|
|
||
|
|
template <const bool tInflate, const bool tHasIndices, typename Tree, typename Node, typename QueryCallback> // use inflate=true for sweeps, inflate=false for raycasts
|
||
|
|
class AABBTreeRaycast
|
||
|
|
{
|
||
|
|
public:
|
||
|
|
bool operator()(
|
||
|
|
const AABBTreeBounds& treeBounds, const Tree& tree,
|
||
|
|
const PxVec3& origin, const PxVec3& unitDir, PxReal& maxDist, const PxVec3& inflation,
|
||
|
|
QueryCallback& pcb)
|
||
|
|
{
|
||
|
|
const PxBounds3* bounds = treeBounds.getBounds();
|
||
|
|
|
||
|
|
// PT: we will pass center*2 and extents*2 to the ray-box code, to save some work per-box
|
||
|
|
// So we initialize the test with values multiplied by 2 as well, to get correct results
|
||
|
|
Gu::RayAABBTest test(origin*2.0f, unitDir*2.0f, maxDist, inflation*2.0f);
|
||
|
|
|
||
|
|
PxInlineArray<const Node*, RAW_TRAVERSAL_STACK_SIZE> stack;
|
||
|
|
stack.forceSize_Unsafe(RAW_TRAVERSAL_STACK_SIZE);
|
||
|
|
const Node* const nodeBase = tree.getNodes();
|
||
|
|
stack[0] = nodeBase;
|
||
|
|
PxU32 stackIndex = 1;
|
||
|
|
|
||
|
|
while(stackIndex--)
|
||
|
|
{
|
||
|
|
const Node* node = stack[stackIndex];
|
||
|
|
Vec3V center, extents;
|
||
|
|
node->getAABBCenterExtentsV2(¢er, &extents);
|
||
|
|
if(test.check<tInflate>(center, extents)) // TODO: try timestamp ray shortening to skip this
|
||
|
|
{
|
||
|
|
while(!node->isLeaf())
|
||
|
|
{
|
||
|
|
const Node* children = node->getPos(nodeBase);
|
||
|
|
|
||
|
|
Vec3V c0, e0;
|
||
|
|
children[0].getAABBCenterExtentsV2(&c0, &e0);
|
||
|
|
const PxU32 b0 = test.check<tInflate>(c0, e0);
|
||
|
|
|
||
|
|
Vec3V c1, e1;
|
||
|
|
children[1].getAABBCenterExtentsV2(&c1, &e1);
|
||
|
|
const PxU32 b1 = test.check<tInflate>(c1, e1);
|
||
|
|
|
||
|
|
if(b0 && b1) // if both intersect, push the one with the further center on the stack for later
|
||
|
|
{
|
||
|
|
// & 1 because FAllGrtr behavior differs across platforms
|
||
|
|
const PxU32 bit = FAllGrtr(V3Dot(V3Sub(c1, c0), test.mDir), FZero()) & 1;
|
||
|
|
stack[stackIndex++] = children + bit;
|
||
|
|
node = children + (1 - bit);
|
||
|
|
if(stackIndex == stack.capacity())
|
||
|
|
stack.resizeUninitialized(stack.capacity() * 2);
|
||
|
|
}
|
||
|
|
else if(b0)
|
||
|
|
node = children;
|
||
|
|
else if(b1)
|
||
|
|
node = children + 1;
|
||
|
|
else
|
||
|
|
goto skip_leaf_code;
|
||
|
|
}
|
||
|
|
|
||
|
|
if(!doLeafTest<tInflate, tHasIndices, Node>(node, test, bounds, tree.getIndices(), maxDist, pcb))
|
||
|
|
return false;
|
||
|
|
skip_leaf_code:;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
return true;
|
||
|
|
}
|
||
|
|
};
|
||
|
|
|
||
|
|
|
||
|
|
struct TraversalControl
|
||
|
|
{
|
||
|
|
enum Enum {
|
||
|
|
eDontGoDeeper,
|
||
|
|
eGoDeeper,
|
||
|
|
eGoDeeperNegFirst,
|
||
|
|
eAbort
|
||
|
|
};
|
||
|
|
};
|
||
|
|
|
||
|
|
template<typename T>
|
||
|
|
void traverseBVH(const Gu::BVHNode* nodes, T& traversalController, PxI32 rootNodeIndex = 0)
|
||
|
|
{
|
||
|
|
PxI32 index = rootNodeIndex;
|
||
|
|
|
||
|
|
PxInlineArray<PxI32, RAW_TRAVERSAL_STACK_SIZE> todoStack;
|
||
|
|
|
||
|
|
while (true)
|
||
|
|
{
|
||
|
|
const Gu::BVHNode& a = nodes[index];
|
||
|
|
|
||
|
|
TraversalControl::Enum control = traversalController.analyze(a, index);
|
||
|
|
if (control == TraversalControl::eAbort)
|
||
|
|
return;
|
||
|
|
if (!a.isLeaf() && (control == TraversalControl::eGoDeeper || control == TraversalControl::eGoDeeperNegFirst))
|
||
|
|
{
|
||
|
|
if (control == TraversalControl::eGoDeeperNegFirst)
|
||
|
|
{
|
||
|
|
todoStack.pushBack(a.getPosIndex());
|
||
|
|
index = a.getNegIndex(); //index gets processed next - assign negative index to it
|
||
|
|
}
|
||
|
|
else
|
||
|
|
{
|
||
|
|
todoStack.pushBack(a.getNegIndex());
|
||
|
|
index = a.getPosIndex(); //index gets processed next - assign positive index to it
|
||
|
|
}
|
||
|
|
continue;
|
||
|
|
}
|
||
|
|
if (todoStack.empty()) break;
|
||
|
|
index = todoStack.popBack();
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
#endif // SQ_AABBTREEQUERY_H
|