31 lines
535 B
Markdown
31 lines
535 B
Markdown
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# GetRight
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Get the right direction vector in world space.
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## Syntax
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```cpp
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Math::Vector3 GetRight() const;
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```
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## Returns
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Returns the right direction vector as a `Math::Vector3`.
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## Remarks
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Returns the right direction of this transform in world space, based on the world rotation. By convention, right is typically the positive X axis direction.
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## See Also
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- [GetForward](get-forward)
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- [GetUp](get-up)
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## Examples
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```cpp
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void Example(TransformComponent* transform) {
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Math::Vector3 right = transform->GetRight();
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}
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```
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