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XCEngine/engine/src/RHI/D3D12/D3D12CommandAllocator.cpp

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#include "XCEngine/RHI/D3D12/D3D12CommandAllocator.h"
#include "XCEngine/RHI/D3D12/D3D12Enums.h"
#include <stdio.h>
namespace XCEngine {
namespace RHI {
D3D12CommandAllocator::D3D12CommandAllocator()
: m_type(CommandQueueType::Direct) {
}
D3D12CommandAllocator::~D3D12CommandAllocator() {
Shutdown();
}
bool D3D12CommandAllocator::Initialize(ID3D12Device* device, CommandQueueType type) {
m_type = type;
HRESULT hResult = device->CreateCommandAllocator(
ToD3D12(type),
IID_PPV_ARGS(&m_commandAllocator));
if (FAILED(hResult)) {
FILE* f = fopen("D:\\Xuanchi\\Main\\XCEngine\\debug_rhi.log", "a");
if (f) { fprintf(f, "[D3D12CommandAllocator] CreateCommandAllocator failed: hr=0x%08X\n", hResult); fclose(f); }
if (hResult == DXGI_ERROR_DEVICE_REMOVED) {
FILE* f2 = fopen("D:\\Xuanchi\\Main\\XCEngine\\debug_rhi.log", "a");
if (f2) { fprintf(f2, "[D3D12CommandAllocator] Device removed reason: %d\n", device->GetDeviceRemovedReason()); fclose(f2); }
}
}
return SUCCEEDED(hResult);
}
void D3D12CommandAllocator::Shutdown() {
m_commandAllocator.Reset();
}
void D3D12CommandAllocator::Reset() {
m_commandAllocator->Reset();
}
bool D3D12CommandAllocator::IsReady() const {
return m_commandAllocator != nullptr;
}
} // namespace RHI
} // namespace XCEngine