Files
XCEngine/MVS/VolumeRenderer/CMakeLists.txt

57 lines
1.3 KiB
CMake
Raw Normal View History

cmake_minimum_required(VERSION 3.15)
project(XCVolumeRenderer VERSION 1.0 LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
set(SOURCES
main.cpp
BattleFireDirect.cpp
StaticMeshComponent.cpp
Utils.cpp
stbi/stb_image.cpp
NanoVDBLoader.cpp
)
set(HEADERS
BattleFireDirect.h
StaticMeshComponent.h
Utils.h
stbi/stb_image.h
)
add_executable(${PROJECT_NAME} WIN32 ${SOURCES} ${HEADERS})
target_compile_definitions(${PROJECT_NAME} PRIVATE UNICODE _UNICODE)
target_compile_options(${PROJECT_NAME} PRIVATE /utf-8 /MT)
target_include_directories(${PROJECT_NAME} PRIVATE
${CMAKE_SOURCE_DIR}
)
target_link_libraries(${PROJECT_NAME} PRIVATE
d3d12.lib
dxgi.lib
d3dcompiler.lib
winmm.lib
kernel32.lib
user32.lib
)
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
target_compile_definitions(${PROJECT_NAME} PRIVATE _DEBUG)
else()
target_compile_definitions(${PROJECT_NAME} PRIVATE NDEBUG)
endif()
set_target_properties(${PROJECT_NAME} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}"
)
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_SOURCE_DIR}/Res
$<TARGET_FILE_DIR:${PROJECT_NAME}>/Res
)