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XCEngine/tests/RHI/unit/test_command_list.cpp

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#include "fixtures/RHITestFixture.h"
#include "XCEngine/RHI/RHICommandList.h"
#include "XCEngine/RHI/RHITexture.h"
using namespace XCEngine::RHI;
TEST_P(RHITestFixture, CommandList_Reset_Close) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
cmdList->Reset();
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_SetPrimitiveTopology) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
cmdList->Reset();
cmdList->SetPrimitiveTopology(PrimitiveTopology::TriangleList);
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_SetViewport) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
Viewport vp = { 0.0f, 0.0f, 800.0f, 600.0f, 0.0f, 1.0f };
cmdList->Reset();
cmdList->SetViewport(vp);
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_SetViewports) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
Viewport viewports[2] = {
{ 0.0f, 0.0f, 400.0f, 300.0f, 0.0f, 1.0f },
{ 400.0f, 300.0f, 400.0f, 300.0f, 0.0f, 1.0f }
};
cmdList->Reset();
cmdList->SetViewports(2, viewports);
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_SetScissorRect) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
Rect rect = { 0, 0, 800, 600 };
cmdList->Reset();
cmdList->SetScissorRect(rect);
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_Draw) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
cmdList->Reset();
cmdList->SetPrimitiveTopology(PrimitiveTopology::TriangleList);
cmdList->Draw(3);
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_DrawIndexed) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
cmdList->Reset();
cmdList->SetPrimitiveTopology(PrimitiveTopology::TriangleList);
cmdList->DrawIndexed(6);
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_ClearRenderTarget) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
TextureDesc texDesc = {};
texDesc.width = 256;
texDesc.height = 256;
texDesc.format = static_cast<uint32_t>(Format::R8G8B8A8_UNorm);
texDesc.textureType = static_cast<uint32_t>(TextureType::Texture2D);
RHITexture* texture = GetDevice()->CreateTexture(texDesc);
ASSERT_NE(texture, nullptr);
float color[4] = { 1.0f, 0.0f, 0.0f, 1.0f };
cmdList->Reset();
cmdList->ClearRenderTarget(static_cast<RHIResourceView*>(nullptr), color);
cmdList->Close();
texture->Shutdown();
delete texture;
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_SetStencilRef) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
cmdList->Reset();
cmdList->SetStencilRef(0);
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_TransitionBarrier) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
TextureDesc texDesc = {};
texDesc.width = 256;
texDesc.height = 256;
texDesc.format = static_cast<uint32_t>(Format::R8G8B8A8_UNorm);
texDesc.textureType = static_cast<uint32_t>(TextureType::Texture2D);
RHITexture* texture = GetDevice()->CreateTexture(texDesc);
ASSERT_NE(texture, nullptr);
cmdList->Reset();
cmdList->TransitionBarrier(static_cast<RHIResourceView*>(nullptr), ResourceStates::Common, ResourceStates::RenderTarget);
cmdList->Close();
texture->Shutdown();
delete texture;
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_TransitionBarrier_WithResourceView) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
cmdList->Reset();
cmdList->TransitionBarrier(static_cast<RHIResourceView*>(nullptr), ResourceStates::Common, ResourceStates::RenderTarget);
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_SetRenderTargets_WithResourceView) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
cmdList->Reset();
cmdList->SetRenderTargets(0, static_cast<RHIResourceView**>(nullptr), static_cast<RHIResourceView*>(nullptr));
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_SetVertexBuffer_WithResourceView) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
cmdList->Reset();
RHIResourceView* buffer = nullptr;
cmdList->SetVertexBuffers(0, 1, &buffer, nullptr, nullptr);
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_SetIndexBuffer_WithResourceView) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
cmdList->Reset();
cmdList->SetIndexBuffer(static_cast<RHIResourceView*>(nullptr), 0);
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_ClearRenderTarget_WithResourceView) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
float color[4] = { 1.0f, 0.0f, 0.0f, 1.0f };
cmdList->Reset();
cmdList->ClearRenderTarget(static_cast<RHIResourceView*>(nullptr), color);
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_ClearDepthStencil_WithResourceView) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
cmdList->Reset();
cmdList->ClearDepthStencil(static_cast<RHIResourceView*>(nullptr), 1.0f, 0);
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}
TEST_P(RHITestFixture, CommandList_CopyResource_WithResourceView) {
CommandListDesc cmdDesc = {};
cmdDesc.commandListType = static_cast<uint32_t>(CommandQueueType::Direct);
RHICommandList* cmdList = GetDevice()->CreateCommandList(cmdDesc);
ASSERT_NE(cmdList, nullptr);
cmdList->Reset();
cmdList->CopyResource(static_cast<RHIResourceView*>(nullptr), static_cast<RHIResourceView*>(nullptr));
cmdList->Close();
cmdList->Shutdown();
delete cmdList;
}