33 lines
474 B
Markdown
33 lines
474 B
Markdown
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# D3D12Texture::OwnsResource
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检查是否拥有资源所有权。
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```cpp
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bool OwnsResource() const;
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```
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## 参数
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无
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## 返回值
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`bool` - 如果拥有资源所有权返回 true,否则返回 false
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**线程安全:** ❌
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**复杂度:** O(1)
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## 示例
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```cpp
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D3D12Texture texture;
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texture.Initialize(device, desc);
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if (texture.OwnsResource()) {
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// 纹理拥有资源所有权,需要负责释放
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}
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```
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## 相关文档
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- [D3D12Texture 总览](texture.md)
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