16 lines
342 B
Markdown
16 lines
342 B
Markdown
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# GameObject::GetTransform
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获取游戏对象的变换组件。
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```cpp
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TransformComponent* GetTransform();
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const TransformComponent* GetTransform() const;
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```
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**返回:** `TransformComponent*` - 变换组件指针
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## 相关文档
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- [GameObject 总览](game-object.md)
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- [TransformComponent](transform-component/transform-component.md)
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