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XCEngine/engine/third_party/physx/source/gpunarrowphase/include/tri32Data.h

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// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef __TRI32DATA_H__
#define __TRI32DATA_H__
struct Triangle32Data
{
PxU32 v[3];
Triangle32Data() {}
Triangle32Data(PxU32 v0,PxU32 v1,PxU32 v2)
{
v[0]=v0;
v[1]=v1;
v[2]=v2;
}
};
struct Triangle32DataPad
{
PxU32 v[3];
PxU32 pad;
PX_CUDA_CALLABLE Triangle32DataPad() {}
PX_CUDA_CALLABLE Triangle32DataPad(PxU32 v0, PxU32 v1, PxU32 v2, PxU32 v3)
{
v[0] = v0;
v[1] = v1;
v[2] = v2;
pad = v3;
}
PX_CUDA_CALLABLE Triangle32DataPad(PxU32 v0, PxU32 v1, PxU32 v2)
{
v[0] = v0;
v[1] = v1;
v[2] = v2;
pad = 0;
}
PX_CUDA_CALLABLE Triangle32DataPad(Triangle32Data t)
{
v[0] = t.v[0];
v[1] = t.v[1];
v[2] = t.v[2];
pad = 0;
}
PX_CUDA_CALLABLE Triangle32DataPad(Triangle32Data t, PxU32 ipad = 0)
{
v[0] = t.v[0];
v[1] = t.v[1];
v[2] = t.v[2];
pad = ipad;
}
};
#endif